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WillowTenage

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Posts posted by WillowTenage

  1. While sorting through my pictures, I came across one I think is funny.  This was a few months after Bellisseria opened, and there were a lot of people searching for homes, as a result we had a temporary homeless population that would set up tents and hang out at a variety of areas.  I was never part of the movement, and only saw them a couple of times, but they had their own group.  I think it was "Homeless Bellisseria", and I stumbled upon them while out exploring 🙂

     

     

    homeless.png

    • Like 14
  2. 17 minutes ago, Ardy Lay said:

    Nevermind that there is nothing left to see and nobody there to see it.  We have that now in parts of SL.  We call it the deserted wasteland.

    True, but the people that want that privacy, don't want to be seen regardless.  It would make the land a bit more barren, for those that prefer such an option.  It is not like we can explore such areas regardless, but what we do gain is the ability to explore places which is nice, we can easily gain access to places that are fine with people being on their property.  

    • Like 1
  3. I think the best of both worlds is to give people who want privacy, the ability to hide everything on their parcel from others - while allowing people the ability to roam through them without any hindrance.  There would no longer be a need for security orbs or ban lines, as far as anyone is concerned, all objects and avatars would not exist on the property, it would just be empty land.  People could travel uninhibited without a concern of being teleported back to their home location, or getting a vehicle locked in ban lines, and those that want privacy can have it.  Everyone wins in this scenario, no one is inconvenienced.

  4. It is a lot easier for me to follow a conversation in text than voice, it is also easier for me to respond as it gives me time to think out what I want to say.  Also, for some strange reason, text feels much more personal than voice, I think it is more expressive than a disembodied voice floating through the interwebs :) In real life, I prefer voice, where I can see the person talking, but online I always prefer text, with the exception of videos and music.  I even prefer emails, and texting my family over a phone call.

    • Like 2
  5. 😍 I'm loving my camping spot, this spot right on the river is amazing! 😃  I really lucked out a couple of days with an alt, this is the first camping site I got and it is perfect 

    Snapshot_1294.thumb.png.8c2f6d8c31ed415fcf41f0ff26988f5c.png

    It is nice to get away from it all, sit back and just fish 🐟

    • Like 17
  6. They were very roomy, I don't have many pictures of my Meadowbrook home, but I did try the experimental 360 snapshot that gave a pretty good view of my main floor.  The second floor had a walled off bedroom, bathroom, along with a large hallway and a faux door that lead to a pool I had created on the second floor :)  You can see the pool above the living room, it was perfect for the huge sun window there.

     

     

    sl360_Epsilon_Bluff_4096x2048_12142323

    I'm not sure how well this will display on the forum, the picture is supposed to be 360..  If it does not show up as a 360 picture, you can probably just click on it and it will take you to my flikr page where it will render correctly.

    myhome.thumb.jpg.20b5483bbb1c22f82f6d90941bcf751f.jpg

    Here is a screenshot from my youtube video,  I loved my old home although I was still really new to SL when I got it, so working with prims was not something I was very familiar with. 

    • Like 5
  7. 🧟‍♀️😍 I'm having too much fun with this 😀

     

    Snapshot_1230

    My nuclear worms even have made an appearance 😱

    Snapshot_1231

    I thought I would be clever, and set up a shared media prim to play a Halloween music video on repeat, but I noticed for some reason I could hear it outside of my parcel, even when I have my land set to limit sounds to my parcel only.  So now, I'm looking for a shoutcast station that has spooky music playing.

    • Like 14
  8. Just now, RaeLeeH said:

    That's just to start you off if that's something you're interested in. A browser search of decal might yield better results. Looking good so far! 👍

    These are  exactly the kind of textures I am looking for 😍

    Thank you 😁

    • Like 1
  9. I'm having fun decorating for Halloween. 

     

     Snapshot_1217.thumb.png.4341c2ed4b69a1d3237ffba12b100e96.png

    So far I have a wraith and zombies wandering around, I'm looking for some textures to make the exterior walls look cracked, as well as some of the windows.  I'm not sure if I'll furnish the house or not, right now I have a shadow sculpty so it looks really dark in there.

    • Like 13
  10. 7 minutes ago, Raspberry Crystal said:

    There's a lot about Belli I miss, but I really like the large windows and open plan layout of the Meadowbrook houses. Fingers crossed that one of the planned themes for the new continent will have similar features!

    @WillowTenage you retro rebel!! :D

    I really loved the Meadowbrook homes too,  I would never leave my current Bellisseria home as I love it to pieces 😍, but I think it would be amazing for other residents if they gave them the bigger themed homes.   

    • Like 3
  11. 1 hour ago, TheVeryFirst said:

    The cramped space is not the area around the house, it the inside of the houses.

    I have a Bellisseria home and its mostly empty, I live in my sky box so I have room to move around without running into walls. So replacing one of the older homes with a new one is a bad idea, IMHO.

    I would love to see an area in Belli that uses the older homes on the 1024 lots.

    :)  Well, it is temporary and only being done for this reply.  But I thought it would be fun to temporarily derender my belli home and put up my aframe, while all the neighbors were away. 

     

    Snapshot_1214

     

    Snapshot_1213

     

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    I have a skybox with a miniaturized version of it, it takes up a lot less space and not as likely to bother my neighbors :)

    • Like 8
    • Haha 7
  12. I used to have a fun time playing around with the old linden homes, I think the one I liked most, from the outside appearance was the one I turned into three towers :) 

     

    Snapshot_078.thumb.png.22102e498a58a456cb46651871cb2259.png

     

    It had a total of 7 rooms, on the bottom floor was the kitchen, living room, and dining room.  Then I had my bedroom at the very top of the middle tower, with a bathroom below it.  The bedroom lead out to a little balcony, where I could gaze out across the fantasy landscape, and I could even sit on one of two bubble seats 😍  I had a little library on the top floor of the tower to my right, and in the top floor of the tower to my left was a little pool.  Above it all, a few thousand feet, was a sky platform with a few trees, a table to sit at, and a bench overlooking the edge.

    Snapshot_125.thumb.png.83ac2843b130a841fd61255495044486.png

    • Like 12
  13. That was amazing @kiramanell 😍  The videos were all fantastic, from your chat I was able to see your rezzer in action, and take charge! 😁    It really is a comprehensive rezzer, and it was fun watching how it all worked, thank you for uploading the videos ❤️  You really did an incredibly good job with it, I think you have some amazing talent, not only at decorating, but scripting too 😊  

    • Like 1
    • Thanks 1
  14. 13 minutes ago, kiramanell said:

     

    Well, that was a very wonderful and instructive video you made, regardless of who made the rezzer. 🤗

    My own rezzer, btw, doesn't blindly derez all scenes first (although it does send a derez command to all linksets of the currently-to-be-rezzed scene first, in case some stuff was still standing; or simply to avoid double-rez). Mine is based on landing points, though, and communicates with all other controllers on the field, as to what and how much needs to be derezzed first when I TP in (in case it comes up short on needed LI) -- all automagically, as I'm lazy 😁. For every scene rezzer, you can set it to derez 'farthest' first, or 'closest' first. Skyboxes, for instances, are usually set to 'closest', as I tend to rez those with huge 3D envos, so they need much empty space around them. Stuff on the ground is typically set to 'farthest' (as it's kinda ugly to derez builds near you there, while a perfectly good skybox, out of sight, could be derezzed instead). And all scene controllers can be set individually, as to whether they want to be part of this 'cooperative' system or not (where they can be automagically derezzed).

    Another trick I use, which might be handy for others too, is to create (invisible), physical 'collider' objects, that are rezzed with the scene. Should a collider be rezzed at the position where it touches another collider already there, then the script inside the other collider tells its corresponding controller to derez its scene, regardless. This is sometimes needed, like with a huge skybox and 3D envo. Not short on region LI, the controller of the new scene would normally not derez anything else, but sometimes you want the 'old' scene simply gone nonetheless (as it sticks thru the 3D envo of the new one, for instance).

    One day soon, hand to God, I will finally finish up writing the documentation for it. 😁; and then I'll give it away for free.

    And yes, that was a very good tip you gave about the position of the rezzer. :) Kudos to you, dear one, as always! ❤️

    Your rezzer sounds amazing 😍  Far more capable of the one I use, the collider would have been really helpful when I clicked the rez all button 🤣 I think I opened the gates to hell when I clicked that button, everything just started jumping out at me 😨  I can only imagine all of the work you have put into that, it is incredible.

    • Like 1
    • Thanks 1
  15. 1 hour ago, Marianne Little said:

     

    I can try and see if I can have 2 scenes in a sandbox. I can always delete the sandbox - rezzer before I do the real thing?

    It was really good that you warned me about the placement. I was thinking to set it under the mailbox. Phew, accident avoided.

    It gets pretty complicated, because it saves all of the coordinates of your items.  If you set it up in the sandbox, it will store the placement of all of your items based upon the coordinates in the sandbox.  I can take my skybox rezzer to a sandbox, for example, and it will rez everything, but it seems to place everything in accordance to the coordinates to the parcel rather than the location of the rezzer itself.   So I have to go searching for my rezzed items 🤣 The problem would be, if you wanted to create a scene in the sandbox, then move that rezzer to your parcel, I don't think it would move everything in place correctly.  You would want to setup the scenes in your own parcel.

     

    For experimentation, it would be fine, but I don't think it would work well for moving it to different parcels.  

    Edit:

    I created a video, to better demonstrate what I am trying to say for you or others considering using a rezzer :)  

    I took a copy of my skybox rezzer, and brought it into a sandbox.  When I rezzed the items, they were no longer placed above the rezbox itself, but to the coordinates the items were saved to.  

     

    I had to do an area search to locate where it had been placed to.  This is why I say I don't think it would work for saving your work in a sandbox.  This is more of a precaution to you or others that may want to save all of your work from a sandbox using a rezzer such as this one.   For experimenting around, it is fine, which is what you said you wanted to do :) I just want to make sure you don't lose any work that you put into it. 

    • Like 1
    • Thanks 3
  16. 1 hour ago, Marianne Little said:

    I thought it would take a lot of time to put in 200 objects in a rezzer, but after learning that I can put in linked objects all in one go, it looks very smart. Almost all my items is linked, only the ones with sitting animations is unlinked.

    I don't like empty rooms, but I can live with deleting the contents of the bedroom and bath, to have a BBQ set up in the garden, just an example.

    Wish I had bought that BBQ set at half price for group members earlier this week. :(

    Just be careful, because each time you rez a scene it deletes all of the other scenes.  So if you wanted two scenes available at the same time, I'm not sure if it is capable of doing it, the way I use it I have never needed to do so.    Each scene, as far as I use it, is independent from one another, and rezzing one always deletes the other.. with the exception of rez all, which seems to rez everything you have setup in the rezzer.  

    I have since discovered a pre-erase option is listed in the menu, I haven't tried it - but I do believe that will allow more than one scene being rezzed at once.  

    • Like 2
  17. 27 minutes ago, kiramanell said:

     

    I didn't realize you wrote your own rezzer! You clever, clever lady! 👑 Didn't think it possible, but my respect for you has even increased. ❤️

    Oh no, I wish I did.  I bought this one off of the marketplace, my level of knowledge for scripting is very limited.  I mostly just hack away at LSL code until it works 🤣  The rezzer I use is this one:
    https://marketplace.secondlife.com/p/Multi-Scene-Rezzer-Multi-Scene-Erazer-Pro-V5/16425760

     

    I should have included the link earlier.  

     

    I like it, because I can copy it.  I have two on this parcel, one up in the skybox and one at the ground level.  Each copy is capable of generating 11 scenes, independently of one another, but they use the same channel to erase everything, so I never end up going over my parcel limit (unless I select rez all 🤣)   I also have a parcel on mainland, where I have two set up, one from an alt, another from me, and they don't interfere with one another, so there are no worries about other people erasing what you have rezzed.   

     

    Edit:
    As a side note to anyone using this, you want to try to use this in the center of your parcel, because it rezzes items from the location it is at.  If you put it at the side of your yard, it might not rez anything because the rezzed object will be out of the bounds of your property. 

    • Like 2
    • Thanks 2
  18. I'm not sure if they could help you, but you could try customer support to try to get an estimated time frame of when it will be easier to get homes.  The plan, as far as I am aware, is to eventually remove all of the older linden homes, at that time everyone will need to move to Bellisseria if they want a linden home  I also believe, that the projected time for the old homes to be removed was a year, which I could be wrong on, and hope someone chimes in to correct me if I am.    If I am right, I would take a guess, that after that year is over, it will not require a lot of work on your part, to get a Bellisseria home.    I wish I could find the post I read that gave the estimated time for the old continents being removed, but haven't had any luck so far.  Even if I could though, that is no guarantee, because their plans may have changed since I last read that.

     

    I would think, after a certain number of homes are available, it will start to become easier to get a home, but will still require refreshing the page for a while to get one.  It really is all guess work for most of us here, because we are not Linden employees.   The point in which you can just log into the second life webpage, and select a Belliseria home with absolutely no hassle, has not been officially stated as far as I know.

    • Like 6
  19. I have several skyboxes, all set to a rezzer.  All of the furniture in my ground home is also set to the rezzer, so when I am using the skybox all of my yard items, home addons, and furniture vanishes.  When I want to have my home on the ground, all of the skyboxes vanish.  

    It is the best of both worlds 😁

     

    Edit:
    I created a little video demonstrating the rezzer, and how I use it.  

    At around the 2 minute mark, I made the mistake of pushing "rez all" which tried to rez everything! 🤣 I have a bad tendency of pushing buttons that are not meant to be pushed.

    With a rezzer, you could also decorate each of the homes available to you on your parcel, and furnish it all at just a click of a button.  The downside, is with the rezzer (at least the one I use) everything that you want rezzed has to be copy/mod.  

    • Like 6
    • Thanks 2
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