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Drakonadrgora Darkfold

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Everything posted by Drakonadrgora Darkfold

  1. some older collars are more script intensive yes, but newer collars are not. they might have several scripts in them but not all of them active and listening all the time. where a combat hud set in defense mode might be, or something like emdash running the simscan constantly scanning the region ever so often. so I have to disagree that all collars use as much time as everything else combined that someone else might be wearing or using. in fact it is often one of the addons in the collar and not the actual collar scripts that make it seem like it has a higher script usage; such as a spy or garble or if the leash is active and if titler or label is active and if being currently posed or animated by the collar. so its really dependant upon whats in the collar and if its being used or not. I have seen mesh body huds/ao's have far greater impact then any collar would, or the slex system like project arousal or some robot controllers that redirect chat to appear to be talking like a robut. and yes any scripted item cause a huge spike just at the entrance or leaving as the scripts are being initialized and getting the settings and all from the last sim they were just in keeping them in sync. which often lead people to blame the item for the lag, when really its just the nature of how scripts work upon teleport. so in a busy shopping area with a lot of people coming and leaving there will be a lot of spikes making it uncomfortable for some people and frustrating to them. But as you said, after few moments and no more people come or leave, it settles down.
  2. That doesn't make them needed, it makes them wanted, there is a difference. sometimes you don't always get what you want just because you want. Its called learning to control and adapt and adjust as needed and not as wanted. Seen this same behavior from other people in other games where they think they 'needed' an unlimited inventory to collect/hoard as many items as they wanted. Just because they didn't like making choices and having to choose one thing over another so believed they were entitled to have it be how they wanted and complained if it wasn't and even used the excuse "abx or xyz does it so jkl should do it too!" "give me what I 'want' because I think I need it LL!" There is always going to be limits in things and they are never going to be high enough to make or keep everyone happy nor do they have to be either. What's the right limit.. 100-200-300-none? because of technical limitations, some of those are just unrealistic expectations. For as soon as it is raised there will be someone coming back and saying it wasn't enough, that they still need more, and it will continue until its made unlimited or as close to as unlimited as possible which is not realistic or needed, just wanted. Plus there is the added in factors that too many groups can cause performance and connection issues if someone was to use them all. Imagine being in 1000+ groups they all light up and cause your client to crash or your computer to freeze. So LL sets limits to help mitigate/prevent this from happening. Sometimes a developer has to think ahead of the customer and what is better for the overall experience for everyone and not just what a few might want and think or claim they need. Might as well start asking LL to increase the region member count too, where more people can be in a region at a time, which also would have wide and varied performance effects on the user's experience. "150+ are now allowed in the same region that once only let 100, enjoy your new super laggy experience! because we are not investing more money to run more robust servers to permit this because its just not cost effective to do so."
  3. Or how about you realize that people don't have to do what you want about how they use their items or their time in SL just because you don't really like it. if they want to go shopping with their collar/hud/ao's on it is their choice to do so unless specifically said otherwise by the event manager. It is not the right of anyone else to tell them they can't go unless you are their owner. So if their owner lets them go shopping it is their right and choice to go and shop even with their collar still on, even if you do not like it, nor do they have to hide it if it is not something they want to do or allowed to do by their owner. for really a sub/slave could have their collar placed in stealth and then you wouldn't even know they had one on. unless you go around perving their avatar and scripts instead of shopping and moving on. Oh, they might be a switch too and both they are their owner might wear collars, so I guess by your logic neither should be allowed to go there now because it is not what you like or want.
  4. Though it would be interesting to see an increase in group limit I don't really see it as a needed thing. imagine being a member of over 100+ groups and they all start to pop off with im's and its mainly just advertisements by would be vendors or would be bloggers or DJ's... it could be overwhelming to some to try and keep up or follow what is being said. For yes a lot of groups are still very much used for chatting and making friends and not just about vendors selling things. So no the community has not really grown way past the days of using groups just for those reasons. You might have or want to think others have but doesn't make it the truth. I smell a group hoarder... someone that doesn't like leaving a group because they are afraid what they might miss out on seeing so wants to join as many groups as they think should be possible. Or perhaps a group stalker... someone who wants to join all the groups of all their friends and foes and infatuations to spy on them and make sure if they talk about them or not. Or perhaps a dumbinant or masta seeking to spy/watch their sub/slave and if they say anything bad about them or speak when should have been restricted and not able to but already has joined to many groups and doesn't want to leave any of them to join all the groups of their sub/slaves. Or perhaps a group spammer, the annoying person that comes into a group and advertizes/blogs about things that other members in the group may not really care about or want to see in the group chat and would be better served to be kept in group notices but since those can be disabled people might not see them. If the current number of groups allowed is not enough you mgiht be a little OCD about SL. 'I wanna/need to be in 1000+ groups! Let me do what I want and wish LL! Im the customer keep me happy!" in some instances the customer is not always right and does not always get or need what they think they do.
  5. Sl is not going anywhere anytime soon, as long as this cash-cow continues to bring in money they are not going to abandon it. its still being worked on and developed and supported. Yes, I think they mean content, and they don't mean user content aka created things but the type of accepting something happening content and not fighting back. And I think they are just wanting to scam people out of money which is a popular gambit for this time of year. "join my fundraiser and help xyz(me) keep abc(dont really care about) from doing jkl(would happen anyways)" Seriously no fundraiser is ever going to get enough money to even tickle LL into even thinking about selling... not even if every single logged in person at this moment gave 100$ would it be enough. Also sounds like maybe they are jaded about Sansar and any experience they have had in it or the fact that they cannot afford the proper equipment to join in so are seeking to scam people to giving them the money to be able to afford to play in Sansar(buy a vr supported rig). The ole denounce what I really want to do but can't gambit.
  6. It is not about being simple or being polite it is about what their owner allows them to do, and if it's more than just rp to them or not. Some people cannot remove their collars because they are locked on and they have no way to remove them because of rlv and because of obeying their owners commands not to. and will not log out of rlv just to remove the collar because someone doesn't like them wearing them at a shopping event. There is no difference between someone's sexual fantasy and someone else's shopping fantasy. for everything in sl is just fantasy driven since none of it is real, to begin with. Telling someone not to wear their collar is about as bad as someone telling you, that you are only allowed at that event on mon-wed-friday and only at noon or else you need to be booted asap. True, so I guess anyone using these should be booted asap because other people often fail to understand what is really causing lag in sims at times. It is not often the users and what they have on that causes it; but all the vendors and the textures or animations in the vendors that lag down the sim for the user there, or going with their settings to high and not being willing to turn them down. "if I want to be on ultra and go shopping it shouldn't be lagged by someone else and what they are using!"
  7. Yes, they cannot speak as you but can spoof to be you, and unless a person has certain settings on in their viewer it is not as easy to see or determine for the new user. Not everyone is aware they can change their colors to see if an object is speaking. Not everyone has particles turned on for when an object speaks, letting someone know it was an object or script talking. Some objects are good enough to even link to the users profile if clicked on, to simulate the same real effect if clicking on the user's name normally. I have my color settings set to change if and when an object is speaking compared to an avatar speaking and where it creates a particle effect. Not everyone though does this because they want that immersion and feeling that someone else is speaking for them or that their speech has been magical changed or controlled or to make others who are unaware of such things believe it is them acting/speaking in the manner that they are; be it for rp or other reasons and yes it is not directly through rlv; but rlv is often used to prevent the removal of the item, allowing the other to do it with or without the consent of the wearer using the item. yes, they won't see exactly what you see but that was not the point of what I said, it was just about that they can simulate seeing what you see or control what you see, and again its a script in an object and is within rlv to do this to control where your camera is and what you can see to some extent. just wont let you 'see' their ui/hud; but rlv can be used in a way see what is on their hud in the form of what hud attachments they have on and prevent them from using them or even to remove them. rlv can control where your camera is and then prevent the moving of the camera from that position. Not everyone using this is always seeking to see 'exactly' what the other user is seeing, though if someone wanted to go that far they could just use anydesk or teamveiwer to rdp into the others computer and see what they see. which many users seeking that ultimate level of control and power exchange or immersion do. I never said that it was rlv that allowed them to control the movements, just that it is a feature of some rlv enabled devices/collars. where again often rlv is used to prevent the removal of the item or from the other user being able to refuse them the ability to do so. so not directly rlv, but rlv effected in that it cannot be removed or stopped because of rlv, unless you log in with rlv off. which some will then consider it cheating out of rlv by doing so. that just because you turned on rlv and wore the item you gave consent and now have to just deal with it and turning off rlv again is unfair/unsportsmanlike/cheating.
  8. its a color setting in firestorm. not entirely sure what it's for, think it has to deal with if they are using objects to speak as them maybe which have spoofed their name, or maybe if they have a display name different then their username.
  9. well, you could have always found the item with the text and returned it, deleted it or if was your own taken it back to inventory. you can always see everything that's in the area by using area search in fs, it pretty much will list every item in the area, then you can click on each one in the list and zoom to it or other choices depending upon if it's yours or not. once finding the offensive item, decide what to do next.
  10. Oh, it is not often moved quickly, it will sometimes stay in the ooc group chat for a while until someone, either a mod or not mention it might better belong in one of the other groups and even that sometimes doesn't happen. the ns groups are pretty strange in how they operate they don't really follow any normal rp conventions at times. the user group is often thought by new members to be an ic only group when it's not, its an ic and ooc and support group. a real hodgepodge of what goes on in that group. you will find people both in and ooc in that group at times.
  11. It could be your viewer's settings, some names will change collar based upon your distance to that person and if that person is active of afk or camming around. you can change the colors of peoples names in firestorm depending upon various choices such if they are in shout distance, whisper distance if they are a friend or not if they are a linden if they have mismatched names.
  12. There once was an rlv script that allowed syncing of the user's cam to another's cam, basically letting you see what they saw, or letting them see what you saw. And not directly through rlv itself but your an object with rlv on they can actually speak for you without your consent. the IControl collar allows this, it even allows them to drive you around, walking you where ever they want with you unable to refuse them doing it. mumbler objects can even change what you speak, replacing words to turn you into a bimbo or other various effects. there are even petplay items that can control what you can or cannot say or see and even change what you say to something else. but again that's not directly through rlv itself. it often just uses rlv to prevent you from removing the object doing it. catch me in world sometimes, I might turn you in to my hips or wings and then limit what you can say or emote as them. grr.. the forum split my edited reply again..
  13. Unless the collar has the spy script and that was activated no they cannot see what you are saying in local. even with the spy script on and consented to it cannot see what you say in im or group chat. lsl and rlv cannot monitor or record group and im chat, it lives in another dimension separate from local chat. and in most cases, they cannot even see what you are doing via the cam either unless they are in the same region you are in. Now with the spy script, they can see your login, if you tp and where to and if you sit on things or someone touches your collar. http://wiki.secondlife.com/wiki/LSL_Protocol/RestrainedLoveAPI lists everything that can be done in rlv, so pretty much if it is not there it cannot be done through rlv or your collar.
  14. Well, technically there is a way to detect if certain people are afk even if they do that. Within rlv there is a restriction that can disable that ability to disable the afk setting and will basically cause a user to be set as afk after 30 minutes. So anyone with rlv on and wearing a relay or collar that has it set to auto could be forced to reveal they are afk. Any scripter could then perhaps write a script that would then use that force tp them out through their collar or relay at that point too. So all someone would need is rlv control zone like object that applies that setting to anyone with an auto-collar/relay. Meaning any sub that cannot turn of their relay in their collar because their owner doesn't allow it would be ejected for being afk. Actually, you would not need an auto typer at all. You could simply run a macro that repeats itself every so often with the sl window in focus. like using an old autoit script macro. It could either type a response and never post it, or just inch the avatar in a random direction every few minutes. Now toward the original topic, I think such a queue would be a great thing especially if it requires user interaction to keep their place or they lost it and were moved further down in the queue. I think it would be beneficial to any kind of sim and not just shopping or event sims.
  15. some will even demand the other use not use their account anymore and have to create a new account because that account is now considered dead. Or they will demand that you do not ever use the same avatar again in that sim or region or any sim or region because that avatar is now dead permanently. if you agreed to be so-called 'perma' vored/snuffed that account/username is now dead and not to be used anymore by you or you are cheating. Some even go as far as trying to demand the other user give up access to that account so they cannot login to it anymore. But I think I have derailed this thread far enough with this, so will leave it that.
  16. Smell just like a BL clone to me but without the opt-in/out options. Which I would think would make it against ToS since there is no way to prevent your username from being used by their servers without consent. Sounds like they are even skirting ToS even more by how now they do not want anyone to be told or let know what was being done. So that person won't/can't inform the land manager of the sim to have them banned and prevent them from ever coming back to a popular sim to do it again and again without peoples consent. call me paranoid but it sounds more like some sort of username gathering/harvesting system, which then could be used for several different types of nefarious or malicious activities. Including the often popular around this time of the year gift card scams. the creator of the system can harvest hundreds of users names to then send the 'steal your linden' or 'take control over your avatar' objects hoping for people to click ok on the warning or popup that might come from it.
  17. Not just the combat junkies, but the snuff/eoa/dolcett and vore players too. "I ate you, you are my belly pudge until I reform you, you can't come back to this sim or speak in this group or I will have you ejected and banned for cheating." "I perma vored/snuffed you and now you are not allowed to be here unless I say its ok." Yes, I have actually seen that said in a group chat before...
  18. I don't think there is an actual hud for that sort of need. You might have to find someone that is good at scripting and get them to make it for you, which may mean having to pay them if they don't feel like doing it just to be nice.
  19. Yes, SL numbers are much lower than they used to be and RP is very different then what it used to be years ago. Plus some people are just picky about who they are willing to rp with no matter how good the lure might be. Some groups and sims are very clicky as in if you are not an original or a long-term member of the group you will probably be ignored. which means time to find another group or sim or if you have the courage time and money, start your own. In today's sl groups unless the group specifically says ooc only in the group charter expect that some rp will happen in the group, and expect that some people will be ooc in the group even during any rp in the group. search for and join the nanite systems user group, you will see this happen often even though they do have an ooc group and a ic group for their sim and products. rp happens in the user group and sometimes even starts in the ooc group then is moved about to the user group or local or pm.
  20. Well, I used to use a necromancer in Diablo II. Just give me the time I might find one even older to revive.
  21. There are many reasons why its changed, the first and foremost is time. As time changes everything and everyone changes with it and what everyone wants or expects or has the time to put forth the energy or effort to be part of. Nothing stays the same or lasts forever, not even in SL. Either the sims and its residents adapt or they die out over time. Most cannot or will not adapt so users become bored and the sim dies out. The learning curve for SL can be very hard and very high for new players, making them become easily bored or frustrated and seek other simpler methods or more complex methods to find their entertainment and enjoyment. Some of the objects have too complex of menus for some people so they become frustrated and give up, some are too simple and not stimulating or challenging enough so they become disappointed and quit. There are only so many ways you can rp doing something or having it done to you before it becomes repetitive and dull and boring and no longer interesting and requires more effort or time and energy to try and keep it interesting then some people are willing to put forth. Once it reaches this level many people will move on in search of something different. If they cannot find it here they simply move to some other platform that fills their needs. Some people have very limited likes of what they want to rp, and once that limit has been reached they simply fade away and move to something else in the similar genre somewhere else in hopes to find new entertainment and enjoyment. Not everyone likes starting fresh over again because their old sim died either because the admin left and no longer paid the tier or because the admin was a jerk and everyone left out of frustration of how it was being run and no one else was willing to put the money up to create a new place to continue on. Many have grown up and moved on, many have become disenchanted or jaded because of how they were treated by some here. Some simply moved on to consoles and games, some moved to other rp formats like mmorpgs. Some have moved to other social media platforms for quick simple entertainment like facebook and its myriad of games. Some have had rl take away what free time they had to be here when younger and no longer have the time to be here. Some have found what they were wanting in sl in the forms of relationships or friendships and taken it to the real world so no longer need or desire to be here anymore. Some no longer need to escape from the real world because they grew up and learned to deal with rl issues and problems without the need to escape from them. So no longer need to rp in fantasy situations to escape. Some have rl families that are more important than some online virtual world full of people you cannot really trust or believe what they say because they are more than likely playing a role and don't mean it to be taken seriously. Let us not forget about public embarrassment on that some newer players might not feel they have the rp skills they think would be needed to join so don't try or only rp in pm and not in local. or the fact that some like to be more private about their rp for it's between them and the other person and not for everyone else to see or interfere in or take part of. Yet they might be in a sim and just been seen as standing around because all the rp is being either done in a group or in im's either singular or multi im. Because of the ability to use im's people have little reason to do their rp in local no matter where they are even if on a rp theme based sim. which leads to anyone coming in seeing the sim as dead or full of afk avatars when really it might not be and so they leave and never return. if and admin tries to make a rule about all rp must be in local and no afk avatars allowed they effectively kill their sim. if an admin makes a rule that all local chat must always be ic they kill their sim. if an admin makes a rule that no ooc chat is allowed in local even when denoted by ((hi)) they kill their sim. if an admin makes non-up-to-current-active-rp visitors or members where special group tags to indicate if they are part of the ongoing rp or not they kill their sim. there are so many quick and simple ways to kill a sim and so few easy ways to keep it alive and interesting. If an admin tries to limit the scripts players can have on but then used prim objects with large laggy scripts or textures they kill the sim. If the admin uses old scripted objects when newer ones are out that might be easier to use, they kill their sim. if an admin makes the sim or rp to convoluted and complex they kill their sim. If they make it too simple and easy they kill their sim. if an admin makes a themed sim and refused to allow any difference in avatar look without just telling the other players to just imagine they are properly attired for the sim or that maybe it some strange event they kill their sim. not allowing furries in. if an admin allows changes to a themed sim they kill their sim. letting furries in a previously non-furry sim. finding that proper balance between rp and content and context and avatar appearance and interest can be a hard thing to do now and not everyone has the time or wants to put the time to do that, and instead wants someone else to for them. which leads to sims dieing SL is not as popular as it once was, there are enough other sources of rp and fantasy that the time and money and effort it takes to keep an rp sim going or interesting and its visitors rping in local in sl is just not worth it to people as it once was when it was more popular. which is why some sims resort to hunts or other special events near the holidays to try and draw people in and get them interested in the sim, when really they are only there for the items then have no reason to ever return after that point or until the next event is done. I could probably list many more reasons why rp is not the same here as it was or is remembered by some here and why many sims now slowly die. Which have lead to the decline and death and emptying of sims; but would that really matter if I did? Not like it would magically fix or undo those reasons or bring back the nostalgic times and memories many are having here in this thread.
  22. I have to disagree; because for those types of people, the emotions and feelings are even more real and intense, which is why they often act how they do. Its all about them and their needs and desires and how they can manipulate others to get them filled in whatever means they believe is appropriate. Being a sociopath or psychopath does not mean they lack emotions or feelings or can't or won't show them, it means they often have little to no control over them or understanding about them and how their actions might affect other people or might and just do not care. They do not have empathy or care or pity or sympathy for others. Not caring or having no empathy is not a lack of feelings or emotions. They may just take sadistic pleasure in seeing others hurt just because they can because they feel they are above any an all consequences for their actions or behaviours. It makes them feel good if someone else suffers. It is their right to hurt and use and abuse the other person as long as that person continues to allow them to in their mind. They see their victims as inferior as less than equal and that they are in some manner superior to them. They are often egotistical and suffer from delusions of self-importance and grandiose beliefs. They are often manipulative and use lovebombing and gaslighting and other mind-control methods to get their victims to do or respond how they want. I know I have been in a few relationships with rl sociopaths and psychopaths, who at the time of getting with them seemed normal at first, in my lifetime and suffered at their hands until I finally got free from them after being abused and used for several years. I fell for the 'normal' stage, where they act and behave in a more normal manner to gain your trust and faith and belief in them then slowly change or drastically change revealing their true nature. it took a while before I believed my family and others who see it from the outside trying to warn me of what the person was like. Which ironically if you compare those kinds of people to many here in sl they all share similar traits and beliefs at times. In fact, if you do a close comparison to most role players; they share many of the traits and behaviours of a sociopath or psychopath. because of how they can act or portray themselves to be something so different then what they want others to believe they are not like in rl, which is a combination of some of the basic traits of the psychopath, manipulation and deception with pathological lying about who and what they are.
  23. In Sl.. probably sitting at a club, probably afk. In RL, don't know it changes so much lately which is why I am often afk a lot when I'm in SL. So if you see or find me in world, send a message and you will know which since I do use the auto-respond feature of firestorm with an auto-away timeout set.
  24. Which I do to prevent online stalking by those I don't want to talk to. So unless they already knew my groups or I met them from the group and still a member of the group; they can't see my groups. Luckily a lot of those group hiding groups also don't show the member list in them. So someone cant just join that group then to see when you were last online or if you are online at the moment. So unless they just get lucky joining random groups and ever see you post they won't be able to know. grr.. it split my post when I was trying to edit it and didn't notice.
  25. As a few have mentioned just look at their groups if you can see them then join one of the groups and look them up in the member's list. Now some groups don't show the members list so you might have to try several of their groups until you find one that does. Oh, you can also use this as a method to see if they are online or not too and just marked as offline to you. For no matter what they set their privacy and online status setting to, they will always show up as either online, if logged in or offline if not, in the group regardless of what they chose. Some people like to think they can hide if they are online, but really you cant if you share groups that they are in. Plus there are inworld objects you can buy and use to track them if they log in. Just requires you to be able to rez the item somewhere and leave it out and wait.
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