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BetaGem

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  1. it's a simple solution but it would have been interesting to know if it was possible staying in the field of quaternions maybe a mathematician will give us an answer ... crazy thank you
  2. hi everyone rotations are always a problem ... is there a way to make a simple division of a rotation by an integer rot / 2, rot / 3 ? for example I know 2 vectors and so I can calculate llRotBetween to know the rotation from one to another, but I'm looking for a way to do only 1/3 or 1/4 of this rotation
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