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Sean Heavy

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  1. You can also find clothing for Ruth 2.0 (version RC 3 or just v.3) by searching the marketplace for RuthToo, (my version of Ruth 2.0). I'll be releasing some additional clothes for RuthToo and RothToo in the next few months, which will also fit Ruth 2.0. I also have a free FP pack of various alpha masks in my shop in Blumfield to be used for the BoM version. And if you find some free clothes that could really use an alpha mask, let me know and I'll create some and add them to the free FP pack. I may also expand to Senra outfits if they approve my request for the SDK.
  2. Please consider using Mastodon instead of, or at least in addition to Twitter. SecondLife has an account on Mastodon! https://mastodon.social/@secondlife
  3. You could use these as they are, but you would have different objects that can be colored separately rather than different faces of one object. If you join them after importing them, you could use "Edit linked" to color the different parts OR click on each part to select the the face to color. The arrows to run through each face of an object only work when the one object has multiple faces and doesn't work through different objects that are linked. If you are using LSL to color faces, you would have to treat them as different objects rather than different faces.
  4. Yes. It can be it's own separate region(s) similar to Belli but with commerce allowed. I'm not expecting residents to happen upon my shop because they were walking around their neighborhood. I just want a Linden Commercial Shop region for the same reason that others want a Linden Home region. I want a regulated environment that prevents a ten story tall building or worse from being built next door to my small shop. Having a small shop is would be what I prefer to do with my 'home' in SL, in an area that is all shops instead of homes. Patch Linden's idea of a commercial variant of the Victorian homes would be a great way to try it out, (separate from the Belli continent, of course).
  5. That old thread had a comment by a Linden! Perhaps we are closer to getting Linden Commercial Shops!
  6. I agree 100%!! If LL created a Linden Commercial Shop region, I would move almost immediately from my Blumfield shop location to the new Linden commercial shop region. I doubt it would compete with the land in Blumfield which usually sells for way overpriced, and there are almost no shops there, mostly just rentals. And I would never use a rented space as my primary shop; it goes away too often as I learned the hard way. I would prefer to have 1024m for extra decorations. I don't need the space for a lot of items for sale. I have mostly just a few freebie RuthToo/RothToo items. FYI, there is some LL commercial space, but it is very small and has some very old stuff in it. I didn't see any way to apply to use that space either. http://maps.secondlife.com/secondlife/Luna/88/88/22 Another thread a few years old about this same topic:
  7. To assign a specific area of your model to a material in Blender: Select that area of the object in edit mode. In the "Material Properties" tab, select (or create and select) the material to be assigned. Click on the "Assign" button right below the list of materials. Continue for each area/material you want to assign. When exporting to Collada and importing to SL each of those materials can be assigned a different (or the same) image.
  8. Surprisingly, my file system must have become corrupted when I turned on Virtual Private Relay and ran SL Viewer, but then corrected the corruption when I turned off Virtual Private Relay and restarted SL Viewer. That corrupted file system didn't even affect any other part of my system in the 7 months since it happened. In other words, your suggestions does not correlate with my experience. @Anicha Heartsong and others have confirmed that stopping Apple's Virtual Private Relay solves the problem without having to repair the file system.
  9. If you like decorating your LL Home, I would agree with @Marianne Little. Plus, decorating your LL Home would more likely look nice being surrounded by other LL Homes that are also nicely decorated. While that can happen on the mainland, it can also end up being a nightmare with no recourse but to sell/abandon your mainland and try to find something else.
  10. As long as you don't go over your total 1024, i.e. 512 LL Home and 512 Mainland, you won't have to pay additional each month. And yes, you have to keep paying premium. (TL;DR) I have 2 separate 512 mainland lots for a total of 1024 and I only pay my normal premium, no extras. I don't have an LL Home. FYI, If you decide you want to get a 1024 LL Home, you will have to either sell your mainland lot, abandon your mainland lot, or pay the additional each month. Unless you are in a premium area, selling your mainland lot usually takes a long time. In the past, I have paid too much for a mainland lot that I ended up just abandoning because I could not sell it, even for a low price.
  11. You can find land for sale in the map. Be sure that the "Land Sale" item is checked. You will see for sale land in yellow with a small "price tag" on it. If you click on that price tag it will show you the size and price. You will get to recognize which ones are closer to 512 after you click a few. Prices vary widely. Some are ridiculously high; others are more reasonable. Once you find some that you like, go there to see who your neighbors are and if you like the area. You can right click on the land to get info which is where you will have the option to buy it. (Or click on the "Land" menu in the upper left of your viewer.) This is using Firestorm; I'm sure the process is similar in the LL SL viewer.
  12. I agree! I have had issues figuring out physics for very simple houses/buildings. I found this video that helped a lot:
  13. Select and Edit what you want to export. Use menu Build->Object->Save as->Collada; then pick the place to save it and save. Once in Blender, File->Import->Collada. You will see that every single prim is a separate shape within Blender. Just exporting back to Collada and importing to SL won't reduce the complexity. You will have to edit the model in Blender to reduce all the extra complexity before exporting to Collada and importing to SL. I am not aware of anything in particular that will do that for you. It will be a manual process. @Rick Daylight has the right idea; building a new model in Blender using the Collada export from SL as a guide may be your best option.
  14. I did the same thing. Turning off 'virtual private relay' is working great. No rebooting needed. Everything loads correctly. Thanks for discovering this and letting us know!
  15. Restarting my system worked. Thank you Anicha.
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