Wow, Im learning a lot from you guys. Thnx
May I add something?
Trying to live the more "REALISTIC" experience of a second LIFE, pushes people (consumers) to buy more "realistic" products... (higher polycount, bigger textures)... That behavior causes the pc's hardware market to grow (buying a new graphic card, ram etc...)
Even if game designers are looking for best performance on games, let's take a look on how an old graphic card is obsolete after a couple of years... So... this is a market linked to many other markets on real world too (and hopefully growing)
People (consumers) are looking for "more realistic" AND performance too... Thats why a lot of people upgrades their pc in order to play or live the most realistic experience each year...
To be honest... I dont want to upgrade my system every time that a game or second life is getting "higher"... But... I think that each day, people that wants more realistic experiences are growing...
So... for creators, I think that "we" have a GREAT responsibility (I want to be creator too u ,u) creators must aim to achieve the higher quality for the lowest price ("impact") and, it's ok if consumers are asking for more "realism", cause they are pushing the market into growing. Thats how society, the RL works... RL is not made of low poly stuff.
When Im thinking if I want to use my old 2012 pc for playing Seconf Life during the next years, only because I like to make art, have friends, and I dont care about "realism"... I dont care about buying fashion... I just want to create my own art, be myself... then... it's ok to keep everything low, lets just think about performance, stay low, for the people that SL doesnt mean money or realism, It's just a creative space.
Or let the market grow... let the society decide, as always, as in RL... The shirt Im wearing right now in RL... I dont know if the cost is close to the real design cost... I dont know if is environment friendly... I dont know if is good or bad for this RL... Im just a consumer... that behavior works in RL for the market flow and growth... what are we expecting on SL?