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Posts posted by Bugsly Linden
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Second Life Server:
https://releasenotes.secondlife.com/simulator/2020-07-10T18%3A46%3A54.544832.html
Scheduled Tuesday 2020-07-21 03:00-09:00 PDT
Second Life RC:
https://releasenotes.secondlife.com/simulator/2020-07-17T18%3A59%3A33.545166.html
Scheduled Wednesday 2020-07-22 07:00-10:30 PDT
On Region Restarts:
Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while.As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interruptions.
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Second Life Server:
No Main Channel rolls are planned for this week.
Scheduled Tuesday 2020-06-30 03:00-09:00 PDT
Second Life RC:
Pending Test Results - A late bug was found which has pushed this release to next week.
Scheduled Wednesday 2020-07-01 03:00-09:00 PDT
On Region Restarts:
Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while.As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interruptions.
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1 hour ago, Miller Thor said:
@Bugsly Linden Thanks for the Informations. Could you please explain a bit what "A build of 2020-04-14T23:08:20.540213 that makes greater use of our new build technologies" meens and what that Update contains?
Hey @Miller Thor We switched to git.
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Second Life Server:
https://releasenotes.secondlife.com/simulator/2020-04-24T20%3A13%3A35.540928.html
Scheduled Tuesday 2020-05-05 03:00-09:00 PDT
Second Life RC:
https://releasenotes.secondlife.com/simulator/2020-05-01T18%3A46%3A43.541440.html
Scheduled Wednesday 2020-05-06 07:00-10:30 PDT
On Region Restarts:
Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while.As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interruptions.
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Second Life Server (No Roll):
All RC:
Scheduled Wednesday 2020/1/29 07:00-10:30 PDT
https://releasenotes.secondlife.com/simulator/2020-01-23T00%3A43%3A42.535128.htmlHope everyone is doing well and sticking to your New Years Resolutions!!
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Second Life Server:
Scheduled Tuesday 2019-12-03 03:00-09:00 PDT
https://releasenotes.secondlife.com/simulator/2019-11-19T22%3A26%3A38.532992.htmlNo Roll on Tuesday 2019-12-03
Second Life RCs:
Scheduled Thursday 2019-12-05 07:00-10:30 PDThttps://releasenotes.secondlife.com/simulator/2019-12-04T20%3A29%3A26.533447.html
On Region Restarts:
Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while.As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interruptions.
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Hey @Miller Thor
We are in the process of moving from hg to git. We expect to have guidance for TPVs on how to convert the viewer sources along with us pretty soon.
-Bugsly- 1
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Second Life Server:
Scheduled Tuesday 2019-11-26 03:00-09:00 PDT
https://releasenotes.secondlife.com/simulator/2019-11-15T21%3A13%3A13.532828.html
Second Life RCs:
Scheduled Wednesday 2019-11-27 07:00-10:30 PDT
https://releasenotes.secondlife.com/simulator/2019-11-19T22%3A26%3A38.532992.html
On Region Restarts:
Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while.As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interruptions.
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Second Life Server:
(No roll)Second Life RCs:
https://releasenotes.secondlife.com/simulator/2019-10-03T01%3A12%3A11.531528.html
https://releasenotes.secondlife.com/simulator/2019-10-03T01%3A23%3A43.531529.htmlOn Region Restarts:
Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while.
As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interruptions.
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Second Life Server:
https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/19#19.08.06.529800 (no roll)
Second Life RC BlueSteel:
https://releasenotes.secondlife.com/simulator/2019-08-23T17%3A54%3A14.530353.html
Scheduled Wednesday 2019-08-28 07:00-10:30 PDT
Second Life RC LeTigre:
https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/19#19.08.23.530380
Scheduled Wednesday 2019-08-28 07:00-10:30 PDT
Second Life RC Magnum:
https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/19#19.08.23.530380
Scheduled Wednesday 2019-08-28 07:00-10:30 PDT
On Region Restarts:
Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while.
As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interruptions.
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Hey All,
My apologies for not getting the server release notes out sooner. It is has been updated and is currently pinned.
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Second Life Server:
https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/19#19.08.06.529800
Second Life RC BlueSteel:
https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/19#19.08.19.530199
Scheduled Wednesday 2019-08-21 07:00-10:30 PDT
Second Life RC LeTigre:
https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/19#19.08.19.530199
Scheduled Wednesday 2019-08-21 07:00-10:30 PDT
https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/19#19.08.21.530270
Scheduled Thursday 2019-08-22 07:00-10:30 PDT
Second Life RC Magnum:
https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/19#19.08.19.530199
Scheduled Wednesday 2019-08-21 07:00-10:30 PDT
On Region Restarts:
Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while.
As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid int err up tions.
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Notice: We ended up finding a bug with our RC Magnum build. We have rolled back.
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Second Life Server:
https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/19#19.06.14.528215
Second Life RC BlueSteel (No Roll):
https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/19#19.06.14.528215
Second Life RC LeTigre (No Roll):
https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/19#19.06.14.528215
Second Life RC Magnum (7/14):
https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/19#19.07.10.529179
On Region Restarts:
Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again … once in a while.
As always, please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we’re not deploying new code, you can restart your region ahead of time to avoid interruption.
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1 hour ago, Miller Thor said:
And what about the RC update that OZ has announced for this week at the last TPV meeting and that should improve the script runtime?
A bug was found when testing and it has been held back.
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No Rolls
Second Life Server:
https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/19#19.06.14.528215
Second Life RC BlueSteel (No Roll):
https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/19#19.06.14.528215
Second Life RC LeTigre (No Roll):
https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/19#19.06.14.528215
Second Life RC Magnum (No Roll):
https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/19#19.06.14.528215
On Region Restarts:
Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again … once in a while.
As always, please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we’re not deploying new code, you can restart your region ahead of time to avoid interruption.
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We are working on the TP & sim crossing disconnect issue, and making several changes over this week. These may be a little bit more disruptive than our usual grid roll process and we apologize in advance for the inconvenience of those. We’ll do our best to keep this disruption to a minimum. We have a simulator update which we will roll to BlueSteel and LeTigre on Tuesday. Depending on the results we will make additional plans for gridwide rolls as soon as practical. We thank you for your patience and fully realize both the urgency and the frustration this has been causing.
Monday:
No rolls
Tuesday:
https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/19#19.04.22.526534
https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/19#19.04.22.526534
Rolls for Second Life RC LeTigre and Second Life RC BlueSteel, ending by about 7 AM Pacific.
Wednesday:
https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/19#19.04.22.526534
https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/19#19.04.22.526534
Rolls for Second Life RC Magnum and Second Life Server, ending by about 10 AM Pacific
Thursday:
TBD
On Region Restarts
Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again … once in a while.
As always, please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we’re not deploying new code, you can restart your region ahead of time to avoid interruption.
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We like what we see on RC Magnum so we are rolling the fixes and performance updates to all RC and Main Channel. Currently in progress at the time of writing this.
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I've updated the initial post to reflect what went out today on RC Magnum.
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double post sorry
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Hey All,
We are aware and I just wanted to share a blog post that you might have not seen.
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Second Life Server (Maintenance release)
http://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/19#19.04.09.526122
Scheduled Tuesday 2019-04-016 03:00-09:00 PDT
2nd roll this week:
https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/19#19.04.15.526263 4/18Second Life RC BlueSteel
https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/19#19.04.15.526263 4/18
Second Life RC LeTigre
https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/19#19.04.15.526263 4/18
Second Life RC Magnum
https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/19#19.04.15.526263 4/17
On Region Restarts
Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again … once in a while.
As always, please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we’re not deploying new code, you can restart your region ahead of time to avoid interruption.
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I've adjusted the above links with the proper version and with release notes for last. Sorry for the delay.
-Bugsly
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We have a deloy to RC channels that is happening right now. It includes some extra logging for teleporting and some teleport improvements. I'll update everything proper with versions sometime today. -version 19.04.09.526122
-Bugsly
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Deploy Plan for the week of 2020-10-19
in Second Life Server
Posted
Second Life Server:
No Roll (but see below)
Second Life RC:
No Roll (but see below)
Second Life Uplift:
This week marks the beginning of medium-scale migration of production regions to the cloud (AWS). We will be transferring a few hundred regions from all existing channels of Second Life based on the Engineering team's need for additional data and performance metrics. Bulk region migration will take place this week between 6:00 AM and 12:00 PM (Noon) Pacific Daylight Time. If you are interested in having a region you own (or are the alternate payer for) migrated to the cloud, please submit a Support Ticket. Regions that are migrated to the cloud may experience degraded performance or behave incorrectly; if you are in a cloud based region (you can check by clicking Help->About, and if you see the URL on line 3 end in "amazonaws.com" you're in the cloud) and observe behavior you believe is newly incorrect, please file a BUG at jira.secondlife.com. Due to the rapid speed of our Uplift efforts, we are unable to guarantee that regions in the cloud that are behaving incorrectly will be moved immediately back to our existing hosts.
On Region Restarts
Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while.