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FenrisSilverfang

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  1. Heeeey , thank you sooo much. Using Alpha masking and playing with that helped , even at 10 the black bit was cut off already and the leg attached nicely without any problems. I got so desperate yesterday i didn't realize the little box below when switching to masking that lets you set the level so it was stuck at 0 for me. Makes me super happy now finally he's in top form
  2. Hey there, I got myself another mod for the kuroo body today and everything went quite smoothly till I got to the leg part. It uses alpha blending by default and sometimes (zooming out and back in or simply interacting with another object recreates the problem) , the bit between the main body and the attached legs becomes transparent / invisible. Disabling the alpha modes makes the legs go perfectly up to the body , however the texture doesn't seem to stretch that far and then just ends in a blob of black pixels instead. I thought it may be possible to use photoshop or gimp to take away the alpha layer or stretch the texture slightly but i really don't know how to do that to be honest. I was wondering if anyone knows any tricks to solve it , or would be willing to lend a hand as I am not the most experienced when it comes to such things. Gonna try humbly asking the creator for any useful tips. I'll enclose some pics so you get a better idea of what I'm referring to and a link to the texture file. Thanks a lot in advance btw. https://www.dropbox.com/sh/7lw14cf595zer7h/AAAm8KXVO0sUykPIEGgC-eUTa?dl=0
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