I have some problems with rotating
I would like to trigger an event (loop a sound, while an object rotating (linked object, nonphysical, and not rotating by llTargetOmega).
So the best would be to get something like integer isrotating = TRUE or FALSE
But I also thought if that is not possible, to get the value of the rotation of the z axis and trigger the even if the rotation value changing (so decreasing -- of increasing ++)
Any of these are possible?
Also there is a way to limit of the rotation of an axis, so stop at between two angles?