Iunno, I can understand the hesitation. It's not like an applier dev kit which is rather riskless to put out...rather the stuff in a Mesh Maker dev kit can actually be used to help rip a mesh. It's all right in there, weighting and all. If you're good at UV mapping, you just have to fix or undo anything they did, like punching holes into the mesh. The only thing that really protects them is brand loyalty and only putting the kit in the hands of folks they know are established.