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RoseannArabia

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About RoseannArabia

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  1. @Chic Aeon Okay, that makes sense now. Thank you so much for clarifying that. I was starting to be more confused about that after doing some searching than I was about my original question.
  2. @Pamela Galli me commenting on this is a little like the blind leading the blind, but I do know that collada files coincide primarily with 3D software programs and seem to work best when using it for mesh. I did see that some animations can be exported using collada, however, it has issues with some bones made up in parts of the animation. I just wanted to at least give it a shot at answering your question. Backing up seems to work best with most everything else. *shrugs* I hope this helped at least a little.
  3. I really wish that Second Life would provide an export ability along side uploading for this very situation. I just can't see why they haven't done it yet if they are your own creations. :(( They've had features way back that were very useful and became obsolete over time. If anyone knows why this is let me know so I can have a solid conversation with them about it.
  4. @Wulfie Reanimator Oh, I see! Thank you! Years ago I was able to download the text version of my animations, but I'm clueless how I did it now. I guess I'm going to have to dig a little deeper on that topic. I'm pretty sure if I can get the animation's code I can bring it into Blender to work with it. If I figure it out I will let all of you know. Thanks again for all the help.
  5. @WhirlyFizzle I tried the link you gave for the animations but it turned up a syntax error when trying to load the page. Can I get that link again?
  6. The creations I am referring to are primarily ones that I created on my computer and uploaded to SL. However, my computer had to be recovered a long time ago and I lost all of that work. As far as in-world creations from prims and images, those I did create inside of SL, are still my own work according to SL's TOS so long as I am not using other work derived from other creators (including Linden Labs). I also have mesh and animations that were created in-world using gadgets that creators have built to make 100% original works (not ones that change your name to the owner - that's illegal).
  7. Chic, that did work. In my version I have to rez inworld and choose save-as from the pie menu. I'm still looking for the animation solution. Thank you!
  8. I heard you could do this in Firestorm, but I have it and there isn't a save option. What version are you using? Do you know if you can save animations? I have a ton of them that I want to download and revise.
  9. Thank you Lindal, I will definitely check into that. I'm really wanting to download my items because I lost them off my computer a long time ago and have no way to work with them now. I don't want to have to recreate everything I've made from scratch and I can't edit them in SL or other virtual worlds. Again, I will try that tool though because I do use a blank private world that allows me to upload all my content for free so I can try it before uploading it to SL.
  10. I want to export my creations that are 100% mine to my computer, how do I do that? I'm not really understanding why this is a difficult thing since all the creations that I'm referring to are designed, created, and owned by me - shouldn't I have full access and digital rights to download it to my computer whenever I want and without feeling like I'm trying to steal my own creations?
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