Hey Folks!
I made a building in Cinema4D, exported the collada, so far so good. I then went and created a physics mesh (creating physics from the original model does not work I tested that). I used several Objects (Planes) for that to stay as low poly as possible (screens attached).
However if i try to upload my building with the physics mesh I always get the error that the triangles are too small and I need to simplify. I have no idea what else to simplify. I have different sections in my Physics Mesh. In the end I merged them all together into one mesh. If i upload just one section it works. If i merge two sections it doesnt work anymore. I tried to build 1 coherent single mesh Section from two sections from scratch...not working... I tried to explode all polygons into single objects, not merge them and export like that. SL uploads that but the physics are messed up... it detects just a few walls the other ones are not colliding.
Im lost. I have no idea how to get this working. Has anyone please any Tipps? I could also give the files out so that somebody can have a look over it.. I would also pay for it.
Greetings