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JudyPowell

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  1. YES! Exactly my point. They should be part of the GUI but are not. The user experience would be vastly improved if they were implemented as fixed images that sit permanently on the user's computer until they are changed. The "outfit gallery" from a user experience perspective should be part of the GUI. However it was implemented like a picture on a vendor at a shop.
  2. Once again thanks everyone. I attempt to use this feature every day to pick an outfit then click wear. I have seen that these images can be blurry for hours. And continue to be blurry across multiple logins and days. Sometimes they suddenly become perfectly rendered. Then I teleport elsewhere, look again, and they are blurry once again. Yes I look at these a lot because I am watching to see how often it breaks. My point here is that the outfit gallery is a client side GUI element which has been poorly implemented. Amazon and eBay can show you images while browsing. There are images on this community site showing user icons. Those are never blurry. People know how to implement user interfaces and make them work.
  3. Thank you Nalates for your detailed reply. I appreciate your response. My point for this particular feature, is that outfit gallery images should not be put in a cache at all. They should be stored in full resolution for the client to be able to call up rapidly whenever needed. If the cache is the only mechanism available for outfit gallery image storage, then these images should not be flushed from the cache based on usage. Having an outfit gallery feature displaying blurry photos is less than useful. It is an implementation fail. Reading your helpful technical descriptions I now suspect that nothing special was done when implementing images for the outfit gallery. And blurry outfit gallery images suffer from the same issue that plagues profile photos and other GUI elements of the client. In my opinion, we'd be better served having profiles and outfit galleries as separate windows from the client, implemented in a web browser. At least we would be able to see them reliably all the time.
  4. This is not an answer because the same thing happens to me all the time. My images were taken by SL when making the outfit <by selecting "take a snapshot" which defaults in this case to 256x256>. An unacceptable work around is to find the images in your inventory, click on them to view them. That will cause that one image to rez correctly and then you will find that that one image is magically shown correctly in the Outfit Gallery. Of course this can be repeated for as many Outfit Gallery images you have in your inventory. After a short while, and certainly a relog, the images will be blurry again. A far better solution would be to have the client "lock" these images in cache fully loaded. Or maybe add a "rebake textures" button on the Outfit Gallery itself to make it reload. Blurry gallery images make the Outfit Gallery feature less than useful!
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