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LightNina

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Everything posted by LightNina

  1. The mesh doesn't choke up blender, that was never the problem. It's more about the fact that I will be bringing these clothes into SL. A general rule of thumb is that you should optimize your mesh as best as possible for games. The poly count would be an insanely high number for just one piece of clothes for SL, which is not what I want. So was aiming for good quality for a lower poly count, Decimate is often used on objects to achieve this to avoid retopoing the mesh, so I just assumed that it would work on clothes as well (according to others, it is not a good option, though). The initial reason I had it high was in fact for more details. However, I do not quite understand exactly what you mean here as I am new to this whole process for clothes in SL.
  2. Thanks for the good advice! MD does give seams on the mesh, which isn't connected so It would pull apart if you tried to use specific modifiers. I would like to avoid having to completely redo such a good mesh by hand as others have pointed out xD (newbie) but I don't mind doing corrective work :)
  3. Yeah that sounds reasonable. I believe there is an option to convert the mesh to quads in MD if I'm not mistaken. And also, I'm a newbie to mesh making (clothes specifically) so I don't really know how to retopo, details about it, ect.
  4. As I've mentioned before, i did use the applier in BOTH object and edit mode and it just wasn't working for some reason, but I haven't tried this method yet so I'll give it a whirl
  5. Hello! I'm not able to message you in world right now, but I do meet all the criteria you have posted and would be interested to discuss this with you sometimes soon. You can preview my photography work here: https://www.flickr.com/photos/152935203@N02/ I'm always trying to improve in my editing style and can be flexible when it comes to accommodations Hope to hear back from you soon!
  6. What kind of business are you looking to start and what can you bring to the table? Your post doesn't have much information...
  7. Hello everyone! I'm looking for a business partner who specializes in rigging meshes to bodies since I'm not so fantastic at it myself... I can't really promise much in pay, but I will give 50% of the proceeds from clothing meshes from the store I know, it's not a fantastic deal but I'm hoping that the store will grow one day to have a stable enough pay ^-^ (And I can offer some money on the side if things are slow) If interested let me know on this forum, or message me in world (Lightnina) Hope to hear from you!
  8. Yeah, I applied the modifier in Object mode and Edit mode to see if there was any difference and none. And yes, I did set the parameters lol
  9. Yeah, I did try all of them and nothing happened x.x
  10. I'm at a loss here to be honest, I couldn't find any information on this issue. So, I have a mesh shirt that I made in MD...It's pretty high poly so I wanted to reduce it using the "decimate" modifier but it doesn't do anything! Ripping my hair out over here. Does anyone have any suggestions? For reference: Blender: v2.75 Avastar: v1.71 Some other modifiers do work on the mesh, and it is not bound to an armature or anything.
  11. Hello! I have the latest update of the maitreya body and a leltuka bento head. I am available to model, just drop me a message! -LightNina (My in-world name as well)
  12. About to send you an Im. It would be fun to room with other people (I personally can't afford my own land. bento is a drainer)
  13. Name: Nina Interest: Photography, Business, Sailing, Driving, RP, shopping, exploring, pretty much everything. So I'm a little introverted so I don't really go out of my way to make friends typically but being with good friends is much better than being alone when it comes to pretty much the whole of second life. I'm pretty chatty and open to many things, I dont really cause drama (I tend to be neutral). Oh and bonus, Im really good at visual design! So Im extremely good at decorating or picking out full outfits that go well together! Feel free to Im me (but please say more than a generic hello...I tend to ignore those) I have a full mesh avatar, pretty broke though so I'll only be helping you pick an outfit Oh and..Here's my flickr if you wanna scroll through my style: https://www.flickr.com/photos/152935203@N02/
  14. Hi i'm Nina! I'm very chatty. I'm also single but relationships aren't my thing (though I'm fine with some romance) I also lean towards girls. I'm typically a photographer with many other skills and a shopping addiction! I'd love to explore sims and find some fun stuff to do. I love rp as well. If you'd like to hand out just message me in world: LightNina (P.s cute avi)
  15. ♔ BUBBLEGUM (*****) PHOTOGRAPHY ♔ -BASE PRICES- ❤ 250L No Artistic Effects (Only Color Correction) ❤ 750L Minimal Editing (Color Correction, Highlights/Shadows) ❤ 1,500L Artistic Editing (Painted hair, Highlights/Shadows, Color Correction) ❤ 250L For Every Extra Person ❤ Gifting Options are available ❤ ~Commercial Options are Open, IM me inworld (LightNina) for more details~ EXAMPLES: No artistic effects (250L): Minimal Editing (750L): Artistic effects (1,500L): COMMERCIAL EXAMPLE (Only for Stores / Vendors / Product Images) Contact me Inworld Via my User-name LightNina to schedule an appointment. | Do not send a notecard as i likely won't respond as fast. | TERMS: Your avatar's hair may not look the same as well as other parts, So by purchasing my services, You agree that you are okay with slight or major alterations. It is purely for the sake of the picture looking it's best You agree to pay in full before photo-editing, No refunds will be issued and Only one retake will be shot, other retakes are 250L each Shots will be taken by me, Unless you want a photo-edit only. Photo edits are 10% Off original price. No discounts will be given unless stated otherwise
  16. Hey! Check out my flickr here: https://www.flickr.com/photos/152935203@N02/ And message me inworld for some arrangements to be made Hope to hear back from you!
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