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Jefe Dismantled

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  1. It's never been an issue before at all. Battlegrounds has much more detailed rendering going on at much further distances and, again, I don't have an issue with that game at all. I tried your suggestions, though, but to no avail. 256 Draw Distance and ALM on (which I've never used before because I don't like it) I'm still having the very same issue as before.
  2. Sorry for the long time to reply. Here is the requested information. Firestorm 5.0.1 (52150) Dec 10 2016 18:12:53 (Firestorm-Release) with OpenSimulator support Release Notes You are at 63.0, 173.7, 1,045.3 in Sea Fortress located at sim10507.agni.lindenlab.com (216.82.52.13:13012) SLURL: http://maps.secondlife.com/secondlife/Sea Fortress/63/174/1045 (global coordinates 262,207.0, 297,134.0, 1,045.3) Second Life Server 17.03.22.324899 Release Notes CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz (3499.99 MHz) Memory: 8098 MB OS Version: Microsoft Windows 10 64-bit (Build 14393) Graphics Card Vendor: NVIDIA Corporation Graphics Card: GeForce GTX 770/PCIe/SSE2 Windows Graphics Driver Version: 22.21.0013.8165 OpenGL Version: 4.5.0 NVIDIA 381.65 RestrainedLove API: (disabled) libcurl Version: libcurl/7.47.0 OpenSSL/1.0.1h zlib/1.2.8 J2C Decoder Version: KDU v7.8 Audio Driver Version: FMOD Ex 4.44.61 LLCEFLib/CEF Version: 1.5.3-(CEF-WIN-3.2526.1347-32) LibVLC Version: 2.2.4 Voice Server Version: Vivox 4.6.0017.22050 Settings mode: Firestorm Viewer Skin: Firestorm (Grey) Font Used: Deja Vu (96 dpi) Font Size Adjustment: 0 pt UI Scaling: 1 Draw distance: 1024 m Bandwidth: 1450 kbit/s LOD factor: 4 Render quality: High-Ultra (6/7) Advanced Lighting Model: No Texture memory: 512 MB (1) VFS (cache) creation time (UTC): 2017-4-7T0:15:36 Built with MSVC version 1800 Packets Lost: 0/134,861 (0.0%) April 12 2017 20:12:21 SLT Now, as to drivers. I'm not your typical second-life user. I play many, many other PC games. World of Warcraft, Playerunknown's Battlegrounds, League of Legends, DotA 2, Rocket League are some of my most played games. I do not have any memory issues with any of these other games, and my graphics drivers are always updated on the same day that they are released via the Nvidia GeForce application. I generally run manual driver updates via the webpages for my cpu, mobo, and ethernet drivers once every 2 or 3 months. This ONLY happens in Second Life, and it has happened across multiple viewers and multiple versions of those viewers as I previously stated.
  3. Hey, wondering if anyone is willing to help me with an issue I've recently been having. Across multiple viewers and multiple separate drives (2 SSD's and 1 HDD) my viewer(s) go not responding for roughly 15-30 seconds seemingly randomly. On highly populated sims, on low population areas, in skyboxes, and on the ground. This has been very annoying for me and I've attempted to install multiple versions of multiple viewers as well as complete fresh installs of these. The imgur link are my PC specs. Windows 10 Home. GTX 770
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