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Alvina Nova

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  1. "ALT click" on a system head was forcing system my eyes to look at -and track- the clicked target. This is alas missing in mesh heads.
  2. Have a look at the game "Tera" made with Unreal engine. It is available on Steam for free. You find there very complex avatars, with scripted flexi mesh clothes, landscapes with a quality and a fantasy rarely seen in SL, and all the structure of SL components: local inventory, tough permission system, trade, chat, banking, NPC's of the Animesh kind, Huge cities , villages; road, fly and flying vehicles, non buggy teleportation, no sim borders. Of course it is a game as a whole. Which means all ressources are game-oriented which also explains the following. What is missing, because it is locked, is access to the building editor, elaborated chatting system similar to SL, but most players join discord groups, or individual discord room, what many SL resident do too. Really, if you visit the game, keeping SL ressources and structures in mind, Unreal offers an amazing potential. I often thought Tera has exploited a lot of Second Life ideas. These two worlds are so not hermetically closed to each others: some Tera avatars and NPC's are found on our Market place ...
  3. This post is a piece of anthology about "how not to answer to a clear and specific question"
  4. Smiles: they charge 249L$ https://marketplace.secondlife.com/p/Skidz-Partz-Skidz-Dozer-System/142827
  5. The male Belleza bento mesh body "Jake" is out and awsome. But that is the minimum we can expect. The HUD is amazingly nice, efficient, logical, A second Hud allows setting the bento hands. Compared to previous primitive, incomplete or buggy huds for other nice male mesh bodies, this is a revolution.
  6. Hi, We are 5 months later. Why not talk about Omega free appliers (available on MP) You put your skin textures UUID in the dedicated applier script fields, move the two scripts in a prim and attach that prim as a HUD. Attach the omega relay specific for your type of mesh body (except TONIC body which is Omega and slink integrated) Click the prim, choose the category of appliers (tatoo, underware, clothing) and that's it! Do that for any skin textures you ow, you can even design a multi skins applier by grouping all your appliers afterwards and limit the attachment spots used and inventory searches. Make it sexy , add a reduction button or an exit button and you are now a "pro".
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