Hello togehter ! im trying to make an object that is surrounded by other small floating (hovering) objects. I used this script for the small objects. default { state_entry() { integer p = 0; for (; p < 15; ++p) { llSetPos(llGetPos() + <0,0,0.025>); } state floatdown; } } state floatdown { state_entry() { integer p=0; for (; p < 15; ++p) { llSetPos(llGetPos() - <0,0,0.025>); } state default; } } It works fine but as soon as i link the small object with the big middle on (the root one that shouldnt float) all of them stop floating ! Can someone please help me?