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About BethTech

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  1. Ah, that makes a lot of sense. Thank you.
  2. Thanks for your detailed answers. Right now it's a hobby I started years back to see if I could do it (it's evolved a lot since those first awful moving sculpty parts), but I'll be pretty happy if it pays for my mainland, premium fees, and lets me go shopping every now and then. I do remember reading about Ozimals when it was going on and I really don't want to get in a mess anywhere near like that. 😦
  3. Hey all, so I'm working on a huge update for one of my projects (a breedable) and I'm at the point where I'm needing help with things like creating some of the textures, as it's a huge effort working on all the code and mesh and such and that would help this get done faster, and allow me to better focus on vital things like making sure it doesn't cause noticeable lag or other issues on regions, etc. My questions to those who have such arrangements, how do you handle them? Do you have signed agreements between you and the employee? For example stating things such as "don't share templates I give you for this work" and "all created textures must be given to me as the image and not uploaded into SL", etc? Is there anything about this I haven't thought of that's worth mentioning? I currently have one person helping me and we talk through Discord as well as in-world, so just sending me the images is no issue.
  4. Nice! I really love it. I'm hoping to make something like this myself. How did you find such great textures for that? Did you make them yourself?
  5. I've been attending the TPV Meetings for a while (as well as the Meet the Lindens) and I can assure you it's no rumor. Here is the most recent information I know of on the progress of the LL mobile apps. Oz also did say that Android was coming as well. https://modemworld.me/2019/06/01/2019-sl-user-groups-22-3-tpv-developer-meeting/ https://modemworld.me/2019/06/26/sl16b-meet-april-and-oz-linden-summary-with-audio-and-video/ https://modemworld.me/2019/06/29/2019-sl-user-groups-26-3-tpv-developer-meeting/
  6. LSL scripts can't possibly chat in groups chats or personal IM, so it's not an object. Most likely a victim of phishing like others have mentioned.
  7. With UDP being disabled, you will have to wait for a viewer update for that to be fixed (and also the changing clothes issue). We don't know how long that will be due to the dev being in hiding for her own safety.
  8. What kind of body is it? If it's a mesh body, then this page might help: https://wiki.firestormviewer.org/mesh_issues#mesh_bodies_or_heads_look_broken_have_parts_floating_next_to_them
  9. But if I don't rig it, it clips extremely badly as that avatar's head and neck moves around (which is almost constantly due to the AO animations), and not going where it needs to be.
  10. I am learning how to make clothing and such for Second Life in Blender. However, I'm stuck on the rigging part. I've searched for tutorials but I may not be using the right search terms as all I'm finding at the moment are complex tutorials that are not all that clear to me, do not apply to SL, or go over the actual mesh-making which I've already done. What is the simple method for telling this collar for example to move on the correct bone like the rest of the body does?
  11. So if my region did not restart since last Tuesday, will it reboot this Friday? I'm a bit confused about the wording and in the past, it rebooted exactly ten days after the last one, on a Friday.
  12. Sounds like the browser itself doesn't know what program to open when you click the slurl. Maybe this wiki page can help? https://wiki.phoenixviewer.com/slurl
  13. Oz Linden is calling on people to make the code to add better emoji support as that's really not as big a thing as the more pressing issues like BoM etc, but openly welcomes the code. Also, they will NOT be able to be used in Display names ever. Yay! Jira: https://jira.secondlife.com/browse/BUG-226971
  14. I just noticed this. Love these little details 🤣
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