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agentronin

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Everything posted by agentronin

  1. I changed the object's color to white in the Editors texture tab. I did this be clicking on the color swatch between "Color" and the "Full Bright" checkbox, and selecting the white color. The lettering turned red. Why does a face's color a texture is placed on influence the texture's color?
  2. In Inkscape I created red colored text with a transparent background for an HUD I am making. From Inkscape I exported the image to a png file, and uploaded the file into my Inventory. Double clicking the uploaded texture to display it verifies it has red colored lettering with a transparent background as desired. I created a cube object, sized it appropriately, and dragged the texture into its X Positive side face. On this object the text coloring is black with transparent background. I expected, and desired, the text coloring to be red with a transparent background just as it is in the texture. Why has the letter coloring change to black while on the object? How is the letter coloring made the same as it is in the texture?
  3. So the effects of sculpts will depend a lot on the amount of GPU power those who view me have?
  4. When I teleported into the Amazon River landing area I got this message in local chat: I did this and did find myself covered in those white numbers. So what is it about sculpts that heavily burden the server? What is it about mesh alternatives that burden server less?
  5. On this page: https://zcs.smi.sh/ there are references to "cast" and "casting". In the "zCS Combat System" group I was told that casting is a feature that can be turned on or off in SL's region server. I am interested in learning more about this than just as applied to combat meters. I would appreciate any links to information about what this is.
  6. I found where this is done. In World => Parcel Details => Options (tab) drag the picture into the Snapshot.
  7. I tried to put a picture in my Linden Home's Place Profile. In Firestorm I went to World => Location Profile and the Place Profile window opened. I clicked on the upward pointing arrow head in the lower right corner and found "Make a Landmark" and "Create Pick" grayed out. Is it possible to replace the default picture that has the big question mark in it in my Linden Home's Place Profile with a picture of my own?
  8. I found out how this is done. The foliage is toggled by Ctrl Alt Shift 2.
  9. I have several times forgotten to stand up from furniture such as a chair before teleporting out to another sim. I find that when I do so I am locked into the pose I was in while sitting in the sim I left. The only solution I have found is to find something to sit on in the new sim and stand up from it. Is there a way to break out of the pose other than finding something to sit on?
  10. Is there a way for me to include in a gesture a message in local chat only I can see? I need this so I can have feedback regarding mouse button pushes. My mouse has a 12 button thumb grid, most of which have shortcut keybindings to gestures that control weapons. I am using the Firestorm 5.0.7 viewer.
  11. The trees were not entirely derendered. The tree trunks are still there, and some of them still have branches. It is difficult for me to believe that she went to each tree in the combat zone and selected each bit of foliage to derender.
  12. I know there is a lot of foliage because I did a long distance cam to that very place from the Talender Moon Mall. I saw a lot of foliage at that location in that Valkyrie Forest sim. Also in the video the foliage can be seen briefly at 7:36 when Niccole ties up a captive. In the video Niccole is using a feature in her viewer that makes foliage invisible so she can better see and target the enemy combatants. I am seeking to know what she did.
  13. In the video below I notice the viewer has been set to eliminate all foliage. The trees have no leaves, and and except for short grass, the ground is bare. What setting in Firestorm does this?
  14. I have prepared weapon command macros for my Roccat Nyth mouse's buttons to control my bow and sword. Sending a weapon command macro puts the chat window in focus which makes the WASD keys enter characters in local chat instead of move my avatar. To get moving again ASAP I need the macro's last characters to get the chat window out of focus. I attempted to do this with the Escape character. This does work, but unfortunately it also knocks my viewer out of mouselook. I cannot have this. In combat I could be defeated in the time it takes for me to get back to mouselook. So this is not an acceptable solution. Ctrl+H will remove focus from the chat window. Unfortunately it does this by closing the chat window which I need to remain on screen. Also it is a toggle. If the chat window is closed this will do the opposite of what I need. What is a better way for a macro to get the chat window out of focus?
  15. For simulating the acceleration of gravity the server has values ranging from 100 down to -250 to control how much gravitational acceleration an object will have. I know that 100 is no acceleration, and downward acceleration increases with decreasing value. What I do not know is the conversion of this number to acceleration in G units. What is this? I am asking because I have two bow weapons. Each of them has the ability to control how much downward gravitational acceleration their arrows will have. For this the command for one of them accepts the server values from 100 to -250. The command for the other accepts it in G units. I need to know how to calculate values to make gravitational acceleration for arrows shot from each of them the same. The bows are from LR Weapons, and Jungle WeaponS.
  16. The Gorean Meter aka GM Meter or GM Combat Meter is not sold. It is freely given away at the docks of hundreds of gorean combat sims, and all the major gorean weapons stores. The documentation that comes with it is inadequate. I am hoping someone who has used those functions of that meter will see this thread and answer. I thought of it as a request for technical information about them.
  17. The GM Combat Meter has three rows on the right side its HUD. These are labeled "RP Chan", "GRP Chan", "MOD Chan". The text of each can be made dark or brightly colored by clicking on them. In addition there is a radio button to the left, and adjacent to, each line of text such that only one of the three buttons can be active at time. What do all these controls do? What is the meaning of their texts? What do those adjacent radio buttons do?
  18. In the gorean combat bow and sword weapons I am becoming familiar with there are options to play weapon drawing and sheathing animations. If these options are in effect will they cause an additional lag between the draw command issuance and the weapons availability to strike or shoot? Does an enabled bow and arrow shooting animation cause lag between trigger and shot?
  19. In the LR Weapons bow's instruction notecard: Has anyone who has been in combat had this trouble with default channel 1? Should I decide to use other than the weapon's default chat channel, I will need to know how to choose a chat channel for this. The bow's instruction notecard seems to indicate it is a tactic to jam channel 1. So I need to know what other channels to avoid, and what channels are lease likely to get in the way of other functions.
  20. I am looking for hair that has a stripe shaved into as is done to slaves owned by the panther girls on gor: If you know of an SL vendor that makes hair with a shaved stripe like this please let me know.
  21. Programing to play key-presses is what I will have to do. Right now I do not know how to do that in my OS which is Ubuntu.
  22. I do use the left mouse button. I have a Logitech G900 mouse I intend to use in combat in gorean sims. I need to make use of its many buttons to manage weapons.
  23. In Firestorm need to play gestures available at Comm => Gestures not just by keyboard shortcut keys, but also by mouse keys. When I edit a gesture I do not see mouse keys listed in the "Shortcut Key:" selection boxes. Can a mouse button be bound to a gesture in Firestorm? Or does this have to be done in the operating system? My OS is Ubuntu.
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