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Shudo

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Posts posted by Shudo

  1. 8 hours ago, Alyona Su said:

    Two-factor is unnecessary. How about you just use a really good password? I like to use family member names and dates with addresses like so: John.Doe!061087.831155W98765

    Wasn't there discussion about the SL password being truncated at 8 characters a few months back? If my memory is correct in this, then even a 100 character password means nothing.

    Your password is John.Doe, your hash is 25604070f3f546dd9a63d90e2bb6fabc

  2. 17 hours ago, CoffeeDujour said:

    It's not a silly tech joke to suggest most passwords are some close variant of "Password1" .. if that was your password, contact me in world for help with a better one 😁

    P@ssw0rd?

    One unnamed large company I sometimes need to log into uses this as root password on an important server. SSH root enabled too.

    Sigh.

    • Haha 1
    • Sad 1
  3. 1 hour ago, animats said:

    I know of one spot on Heterocera where you get shot at by pusher cannons while trying to navigate the narrow strip of Linden water between the private parcel and the edge of the world. Small boats can be rolled over by this. I'm not sure if this should be considered griefing.

    Yes, it is clearly griefing. Without naming and shaming please drop some hints so we can AR storm them.

    • Like 1
  4. 7 hours ago, CoffeeDujour said:

    There can't be any defined empirical standards for what is and isn't a child avatar. The moment you produce some numbers or definitions, someone else will make an avatar that both passes all your tests, yet be still unmistakably a child avatar.

    Context is the only thing that matters.

    Yep. Context is all. Sadly, too many people can't see past the tips of the fingers on their size zero hands at the stubby end their T-Rex arms, and the Lab have clearly proven that they can't enforce this needed rule in a reasonable or consistent way.

    Although it's certianly lower then 7 or 8 or 10 years ago a lot of reasonable adults, people with adult, smoll sized avatars do get hate from the 9 foot tall giants. As Penny said, this causes paranoia in people that should not exist, and it clearly causes height orbs to be installed in adult regions to protect the region owner from being banned.

    Constant paranoia isn't fun. Especially when one runs a club, or runs around realistic sized. And heaven help those who decide to be Fae in petite avatars.

    Male avatars especially are still in an arms race to be the tallest in SL, to the point people are now setting their hover a meter over the ground so they can look taller. The problem of height difference really is pretty severe in a number of Gay clubs.

  5. 3 hours ago, kali Wylder said:

    When I see in a person's profile, "No Drama!" I take it to mean the person does not wish to take part in an overly dramatic relationship with others, or that they do not enjoy such histrionics.

    Observing this for close on 13 years now I'd say "No Drama" statements are a bit like "No *****" statements; If you need to say it, then it's clearly an issue you stumble over a lot. In fact, I'd say that people who proclaim "No drama" in their profiles are by and large the biggest offenders for it.

    • Like 1
    • Thanks 1
  6. 3 hours ago, Qie Niangao said:

    If you ever get a chance to buttonhole Soft Linden for a chat, you might get somewhere

    I have two collars in my inventory in anticipation for such events!

    But, then, as the Lab staff can only use the Lab viewer I am never going to be able to chat for very long before either of the not-captured-as-they-dont-have-rlv bluenamed ones just teleport off chuckling, to make yellow snowballs engraved with my name, for next Christmas' events.

    • Haha 2
  7. 1 hour ago, CheriColette said:

    AND>>>>> replying to the IM by  email does not reveal your private email address. 

    It can if you reply to a reply - then the private email address can appear appears and thus is leaked.

    If you reply to a reply always make sure you delete all the existing text, don't just hit reply and type.

    • Like 1
    • Thanks 2
  8. 6 minutes ago, Penny Patton said:

    The paranoia surrounding this topic has always bothered me. Recently, I've even seen a prominent content creator making a blog post warning avatars with realistic sizes and proportions that they might be in danger of being banned by LL due to being abuse reported by someone believing that avatar to be a "child avatar", and people have been asking me, regarding some of the sims I've built where realistic proportions are encouraged, if they're "safe" going to those locations. I've literally seen avatars with what in real life would easily be D cups fretting about whether or not their avatars were too "flat chested" to be in an adult sim.

    Yes, it is quite a strong sense of paranoia because the Lab are so ruthless about it. Outside of a single very rare case, people just don't survive this ban. The Lab nuke the recipient of the AR from space and without appeal.

    It's super harsh, likely overly so as it's trapping people who are not playing a child character. It's not well defined at all and for something that is account killing, it should have the i's dotted and t's crossed.

    As you say Penny, a realistic height avatar, made by someone who wants something close to their flatter-chested slim and hipped selves is going to find themselves in a lot of pain, or at least should be incredibly wary of any 9 foot tall white knights.

    Kids and Anime's have lived with this paranoia for a decade, and kids especially have weaponised the AR process incredibly well to ensure anyone they see as an enemy for the day gets deleted. Understandable for the kids, but the animes often do play lewd adults (except the American eye isn't used to anime so those white knights think all animes are kids too)

    Example: adult Erin from Attack on Titan                 vs Kid Erin from attack on Titan

    giphy.gif.7d5cd8608572e8066edd92ee76e800c4.gif43957002_ShingekinoKyojin-01-8.thumb.jpg.954314dd310c0364852eff15d6c5f48d.jpg

    But right now there is a large surge of "Kawaii" avatars as they take out flavour of the month. And there is a huge surge of White Knights reporting those Kawaii avatars for being a child and undertaking sexual ***** when they head into adult places or do lewd things.

    http://seraphimsl.com/2019/03/23/fun-at-fluffy-kawaii/

    Yes, it's always the land owner who gets the final say as what's acceptable, but on the other side of this, if people are running an adult venue and they allow in someone who a White Knight thinks is a child, then the Club Owner can be AR'ed and deleted by the Lab for facilitating *****.

     

    Paranoia is well justified. The Lab are ruthless.

    • Like 1
  9. On 3/19/2019 at 9:01 PM, Theresa Tennyson said:

    not because it's particularly effective but to create the illusion of security.

    An Illusion of security is about the worst reason on earth for implimenting something.

    It's well studied and well documented. This is how it fails:

    The Lab impliment your idea to give creators a warm fuzzy feeling.
    Creators feel relaxed and make stuff.
    The news gets out - as it always does that this is just window dressing.
    The creators feel let down and angry, and they blame the lab.

    And this is the important part:

    They feel more let down finding out it was a sham then if the illusion they were protected was never there.

    There is no technical way to stop someone ripping a texture, either from BOM, or from mesh appliers as they stand right now... it's so trivial it's laughable.

    Don't give people false hope with illusions of security, you will only hurt their feelings.

    • Like 2
    • Thanks 1
  10. On 3/20/2019 at 4:18 AM, CoffeeDujour said:

    You can run all SL viewers with Wine. Very well in fact.

    But not perfectly. There are some weird crashes and mayhaps my biggest gripe is this:

    Do you know a way to replace the tiny Windows 98'ish file selection box with a more gnomish one? That Windows 98 file select is very difficult to use for people with 4K monitors, bad eyesight, or messy work directories... or all three.

    e275d528f9fc6349874d5614f6151a55-png.jpg.f7651fea8d7a53f2a42042921275a81d.jpg

    As a creator, I upload stuff *a lot*

  11. 1 hour ago, Aethelwine said:

    Interesting, I wonder if this is the same problem affecting some sailors? Cruises I have been involved with over the weekend have had some people crashing on sim crossings much more than usual, enough that alot lost patience and simply gave up. In my case I seem to have been lucky and not noticed anything unusual. People have been noticing the correlation with EEP roll-out and thinking the issues might be related?

    I would guess that the region crossing is affecting sailors. As animats clarified when we region cross we are unsat, teleported into the new one without the usual TP interstitial, then resat. With failing teleports hanging people would be disconnected and never know (no interstitial showing the hung progress bar)

    I am not as expert at the inner working as some other people, but I don't think it's EEP myself, likely some networking problem *between servers* the Lab are trying to locate and fix.

  12. 6 hours ago, Pedlar Decosta said:

    A user license is a form of DRM. Albeit just a voluntary one. However if someone ignores or forgets to change the scripts and the new owner doesn't have the user license (because there is no need to give it to them), they might just hand it out to everyone, completely unaware of the license requirements.

    DRM is problematic, the only way to check for ownership is with an external server, and that and leads to situations like we will one day see with "The Mesh Project". When those servers go dead the DRM fails and the product is broken. This makes people angry.

    If you want to stop sharing-by-mistake, then use the system that AvSitter and others use. If someone makes a mistake and puts a copy/transfer script into an object it errors immediately.

    It won't stop casual sharing, but it does mean you can then fall back on DMCA to deal with other cases, you've made sure nobody gets them by mistake, so it's only conscious sharing then.

  13. Making custom, one-off, mesh landforms for one of my regions. Today a single piece of mesh path that is 50 meters x 50 meters with a 20 meter drop to go with the 1 prim pines from FelixvonKotwitz Alter's Nordic Forest pack.

    bcfc53de4656e74070d942c2e727b84b.thumb.png.50b3e05a92133410dcc0c033eef6e3bb.png

    I will often do it this way as the terrain tools don't deal so well with sharp drops of more then a few meters.

    9546fb02c763a0b2f84fed66a863d70b.png.78ed798f7521d89e32f7a4fe15313434.png

    • Like 6
  14. 3 hours ago, Fritigern Gothly said:

    I don't want to make you feel bad, but

    Patches face made me smile, he is a great person who engages with us a lot in world and in the forums. Like Grumpity he's a skilled product manager who works very hard for us residents. This project proves it.

    I thought I would share that smile the discovery gave me, and hopefully lift people's day with some more joy in what is currently a sad world. 

    Fritigern, it's not a race to be first, and a lot of people do repeat finds. I hope I find something one day that makes you smile too, even if it was mentioned by 100 people on 100 previous pages, the smile is always worth it.

    All that said, if Blush was mortally offended that I repeated her find then I appologise to her for being so careless, tbh Blush is one of the many people I have always respected both as myself, and as my main.

    • Like 1
  15. Just now, Fionalein said:

    Maybe this explains?

     

    Yep, sadly I am one of those users. All my alts are affected. 

    But I know can to fall back to the old logout and restart in the desired region method I've used for 13 years when it happens.

    This is SL :) If it's not shoes and hair in your Hintern, then it's a TP fail :D

  16. Yes, I had that "blocked" message a few times Whirly. Weird as one time I clicked closed and then the destination region snapped into view.

    Other times it just hangs a little way into the progress screen.

    If you cancel then everyone in the old region dissapears, and you have to restart.

    Restarting causes the "agent is not in region" error and needs 2 or three restarts more.

    A typical failure:

    2019-03-26T10:22:17Z INFO #  newview/llviewerdisplay.cpp(239) display_stats : FPS: 57.30
    2019-03-26T10:22:27Z INFO #  newview/llviewerdisplay.cpp(239) display_stats : FPS: 60.00
    2019-03-26T10:22:37Z INFO #  newview/llviewerdisplay.cpp(239) display_stats : FPS: 60.00
    2019-03-26T10:22:38Z WARNING #CoreHttp#  llcorehttp/_httppolicy.cpp(434) stageAfterCompletion : HTTP request 0x33fae9f0 failed after 5 retries.  Reason:  Timeout was reached (Easy_28)
    2019-03-26T10:22:38Z WARNING #CoreHTTP#  llmessage/llcorehttputil.cpp(282) onCompleted : Possible failure [Easy_28] cannot POST url 'https://sim10484.agni.lindenlab.com:12043/cap/d2d5f6bb-4cfb-9fbb-966d-6f46dfd6c976' because Timeout was reached
    2019-03-26T10:22:47Z INFO #  newview/llviewerdisplay.cpp(239) display_stats : FPS: 60.00
    2019-03-26T10:22:56Z INFO #Teleport#  newview/llagent.cpp(5556) LLTeleportRequestViaLandmark : LLTeleportRequestViaLandmark created.
    2019-03-26T10:22:56Z INFO #Telport#  newview/llagent.cpp(4604) LLAgent::startTeleportRequest : Agent handling start teleport request.
    2019-03-26T10:22:56Z INFO #Teleport#  newview/llagent.cpp(5572) startTeleport : LLTeleportRequestViaLandmark::startTeleport
    2019-03-26T10:22:56Z INFO #Teleport#  newview/llagent.cpp(4457) LLAgent::teleportCore : In teleport core!
    2019-03-26T10:22:56Z INFO #  llui/llfloater.cpp(756) closeFloater : Closing floater worldmap
    2019-03-26T10:22:57Z INFO #  newview/llviewerdisplay.cpp(239) display_stats : FPS: 60.10
    2019-03-26T10:23:07Z INFO #  newview/llviewerdisplay.cpp(239) display_stats : FPS: 60.00
    2019-03-26T10:23:11Z INFO #Mesh#  newview/llmeshrepository.cpp(5405) metricsUpdate : EventMarker {'fetches':i0,'reason':'Mesh Download Quiescent','scope':'Teleport','start':r1553595776.986650,'stop':r1553595776.986650,'sys_cpu':r0.000000,'teleports':i4,'user_cpu':r0.000000}
    2019-03-26T10:23:15Z INFO #  llcommon/llmemory.cpp(155) logMemoryInfo : Current allocated physical memory(KB): 4323KB
    2019-03-26T10:23:15Z INFO #  llcommon/llmemory.cpp(156) logMemoryInfo : Current allocated page size (KB): 0KB
    2019-03-26T10:23:15Z INFO #  llcommon/llmemory.cpp(157) logMemoryInfo : Current available physical memory(KB): 4194303KB
    2019-03-26T10:23:15Z INFO #  llcommon/llmemory.cpp(158) logMemoryInfo : Current max usable memory(KB): 4194303KB
    2019-03-26T10:23:15Z INFO #AssetStorage#  newview/llviewerassetstorage.cpp(612) logAssetStorageInfo : Active coros 0
    2019-03-26T10:23:15Z INFO #AssetStorage#  newview/llviewerassetstorage.cpp(613) logAssetStorageInfo : mPendingDownloads size 0
    2019-03-26T10:23:15Z INFO #AssetStorage#  newview/llviewerassetstorage.cpp(614) logAssetStorageInfo : mCountStarted 1
    2019-03-26T10:23:15Z INFO #AssetStorage#  newview/llviewerassetstorage.cpp(615) logAssetStorageInfo : mCountCompleted 1
    2019-03-26T10:23:15Z INFO #AssetStorage#  newview/llviewerassetstorage.cpp(616) logAssetStorageInfo : mCountSucceeded 1
    2019-03-26T10:23:15Z INFO #AssetStorage#  newview/llviewerassetstorage.cpp(617) logAssetStorageInfo : mTotalBytesFetched 19709
    2019-03-26T10:23:17Z INFO #  newview/llviewerdisplay.cpp(239) display_stats : FPS: 60.00
    2019-03-26T10:23:18Z INFO #  llmessage/llcircuit.cpp(1224) dumpResendCountAndReset : Circuit: 216.82.999.999:13006 resent 1 packets
    2019-03-26T10:23:27Z INFO #  newview/llviewerdisplay.cpp(239) display_stats : FPS: 60.00
    2019-03-26T10:23:37Z INFO #  newview/llviewerdisplay.cpp(239) display_stats : FPS: 57.00
    2019-03-26T10:23:47Z INFO #  newview/llviewerdisplay.cpp(239) display_stats : FPS: 16.20
    2019-03-26T10:23:48Z INFO #  newview/llworld.cpp(716) removeRegion : Removing region 262913.000000:252417.000000
    2019-03-26T10:23:48Z INFO #  newview/lleventpoll.cpp(153) stop : requesting stop for event poll coroutine <3>
    2019-03-26T10:23:48Z INFO #  llmessage/llcorehttputil.cpp(1186) cancelSuspendedOperation : Canceling yielding request!
    2019-03-26T10:23:48Z INFO #Messaging#  llmessage/message.cpp(1542) disableCircuit : LLMessageSystem::disableCircuit for 216.82.51.191:13013
    2019-03-26T10:23:48Z WARNING #Messaging#  llmessage/message.cpp(1581) disableCircuit : Couldn't find circuit code for 216.82.51.191:13013
    2019-03-26T10:23:48Z WARNING #  newview/llworld.cpp(694) removeRegion : RegionDump: TheStartRegion 216.82.999.999:13006 { 262657.000000, 252417.000000, 0.000000 }
    2019-03-26T10:23:48Z WARNING #  newview/llworld.cpp(700) removeRegion : Agent position global { 262903.809073, 252521.317580, 2399.286768 } agent { 246.909073, 104.417580, 2399.186768 }
    2019-03-26T10:23:48Z WARNING #  newview/llworld.cpp(704) removeRegion : Regions visited 2
    2019-03-26T10:23:48Z WARNING #  newview/llworld.cpp(706) removeRegion : gFrameTimeSeconds 3762.827148s
    2019-03-26T10:23:48Z WARNING #  newview/llworld.cpp(708) removeRegion : Disabling region TheStartRegion that agent is in!
    2019-03-26T10:23:48Z WARNING #  newview/lltoastalertpanel.cpp(184) LLToastAlertPanel::LLToastAlertPanel : Alert: You have been logged out of Second Life.
    
    You have been disconnected from the region you were in.
    

     

     

    On 3/25/2019 at 1:57 PM, Rolig Loon said:

    Nope.  I've been in all evening and have had no trouble teleporting. Try :

    It's been failing for about a week, but quite a bit worse today. Around 50% of teleports are failing now :(

    • Thanks 1
  17.  

    2 hours ago, Reyetta Claven said:

    I actually am one of those people who plays robot characters on SL.

    I've found that Gynoids/Androids (and other associated nomenclature used by those playing such characters) are a lovely warm group of SL'ers. Wonderful on a cold winter's night, especially when their cooling fan fails or a devious owner pokes a matchstick into it.

    AndroidHand.thumb.jpg.b94e721e19a3f064cce7e743cf753b42.jpg

    (I own an android, so I am biased)

    • Like 1
  18. 3 hours ago, reamme said:

    If not, why not?

    Because developers capable of writing an SL compatible game on an arm processor don't grow on trees.

    If the Lab do decide it's worth it, and do spend the money hiring someone, then it's still going to take many years to complete that project. Many years of a high waged developer plus all the benefits that go with that.

    • Like 1
    • Thanks 1
    • Haha 1
  19. 7 hours ago, Blush Bravin said:

    What are those????

    what.png.1d52c7144a11d1aa83d44439564b84a6.png

    @Chic Aeon Are these what you were seeing before?

    Looks like a trailer park (I think is the American term)

    Edit: derp was said on the page I missed!

    • Like 1
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