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Galatheus

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Posts posted by Galatheus

  1. 21 hours ago, OptimoMaximo said:

    The uv map squashes the texture in my opinion. The UV map was probably made without applying scale prior to unwrap. Try applying scale first and unwrap again, if its proportions change, that's the issue

    oh yeah, that's it     that did the job lol      thank you so much

    now the problem with the new UV map is that the texture on 512x512 is so bad

  2. I'm new to avastar and I use blender. I messed up the weight on one part of my model and now I'm stuck, long story short I ended up removing all the weight on that bone.

    My question is pretty obvious, how do I copy the original weight of that bone back to my model, but only that bone while keeping the rest of the weights untouched. I'm desperate for answers, I don't wanna have to redo the whole process. Please help me.

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