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UvvU

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Everything posted by UvvU

  1. Here's what I'm working with: http://i.imgur.com/7u5FiIh.png[/img] I agree, it's hella complex. But I don't have access to all the textures I want to use, so I can't collapse them down onto one body. As for being a jellybean, haha I don't care. Considering Alpha layers, I tried changing some of the layers to Alpha Masking, but it ended up jacking up the body's texture into somethething else. Is that weird? Should I still be seeing the intended texture with different alpha options? E: Also, I found that the topmost layer, with the bodysuit, is the only one that seems to be breaking. I've detached the other bodies now, and it still breaks as seen in the image above.
  2. So I'm making an avatar with a base layer Kemono body, another Kemono body on top of that providing android-looking lines as an overlay to the base, and yet another body that is textured as a body suit. The problem is with the bodysuit layer. Frequently, the mesh (or texture, can't tell which) breaks. If I toggle the PG option for boobs in the Kemono body HUD the problem is fixed. But it will break again soon later. It breaks instantly when I zoom out really far and zoom back in, as well. I applied all the textures correctly. I didn't have a body on when I applied the texture. The bodies to be textured were rezzed separately on the ground with all the bits enabled. Does anyone have any ideas for a permanent fix?
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