Hello! So I'm working with the slink creator's kit and avastar. I've watched as many tutorials as I could possibly find on rigging with slink and avastar or just avastar alone. So here goes. I'm making a pair of gloves, I've gotten the data transfered, I bound them to the armature, I can move the avastar sliders and the body and the gloves move... But then I try to rotate the gloves and this happens: Yes I am FULLY aware that a mesh should not be weight painted all red, but no matter how I paint the weights, it distorts. Any clue why it's doing this?