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Ginger Cloud

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Everything posted by Ginger Cloud

  1. I like these! I was worried the next round would give me buyer's remorse but I've quickly become attached to my new name. And a few names: Sedona Vortex Ray Wayfarer The Wanderer
  2. When wrapping your fingers around, say, a candycane or some other delicious treat yes they can indeed be seen.
  3. Real life as referred to by your friend at the reunion is really a throwback to Gen X and before. Kids these days don't know what real is. Remember when people called it meatspace? Or maybe that was only on Slashdot. Second Life keeps the trope alive because of the whole SL/RL dichotomy but in general it has much less currency.
  4. Probably not a good choice if a vast universe of skins and makeup are important to you, but do check out the latest generation of LOGO heads, Mae and Willow. I find they are a good match with my softer body shape.
  5. Problem with Genus is the jaw angle. Pay attention to the profile and understand the chin angle slider has 0 effect on Genus heads whereas other brands (catwa at least that I know of) this can be filled in.
  6. Now listed @ 55k Still some wiggle room on the price since, yknow, if you lower it to the actual lowest price¸ people expect to pay less than that! Shoot me an offer in-world
  7. I resisted the tempation to put RARE in my title but it is in fact one of only a handful of Horizons parcels raised ~10M above the surrounding area, and the only one for sale. http://maps.secondlife.com/secondlife/Horizons Ariel/146/68/32 L$ 67.5K or best offer. 1024m, 702 LI. No objects included in sale -- house photos for demonstration only Contact: cicelydawn Resident Cheers!
  8. My place in Horizons. The soft light, pink skies, and of course the double prims. Love it here.
  9. I think the oft-seen "I don't usually IM first" is a direct and unforunate result of inaccurate assumptions about what it means to send or respond to IMs, especially in clubs. So we end up with the SL equivalent of middle-school dances with people lined up opposite the dance floor not wanting to make a move. Having grown up in this culture of silence it never really occured to me that open chat could be an antidote of sorts. Ever been shouted at because you sent an innocent IM and then didn't want to go home with them after 15 minutes? I don't want to live my life based on that kind of negative experience! To expand on my previous comment: people who don't often visit these kind of clubs may not realize we get a steady stream of "Gee it's quiet in here" types who generally leave five minutes later. And yet in these places conversations do happen. Shopping or sales are usually a good bet, everyone has an opinion there.
  10. People who want to chat in local often seem to be under the mistaken impression that "It's so quiet in here" is a conversation opener. Even the weather would have better results!
  11. I was informed in a previous thread that "True oldbies are quite a bit older than 13" so don't go buying that wheelchair yet. Second Life: where 7 feet is average, $50 is a lot of money, and ten years is a short time.
  12. It's on the list of development ideas/plans for the Aeros Apollo, which is currently in beta. Progress details can be seen here https://bitbucket.org/aeros-in-sl/faq/wiki/Aeros Apollo
  13. I think that’s a misconception because only oldbies stand around saying “Look at all these oldbies! I’ve been here 13 years how bout you! Remember prims??” There are TONS of Residents in Bellieseria. How do you recognize an oldbie in Second Life? Wait five minutes, they’ll tell you 😛
  14. Well, next time lead with that! The soon-o-meter thing is a long running joke
  15. @Laurelrose Anthony it's the Hive farmhouse kitchen
  16. I wouldn't give it a second thought and I doubt it's close. There's a big difference between a hint and a tease and that comment from Patch is clearly a tease. If there's more context that makes it seem like an actual hint, happy to be proven wrong!
  17. Apologies if you are well aware of this but since you are a brand new member I feel it should be mentioned: if you give up your plot expecting to immediately obtain a new premium home you will most likely be disappointed. Take a good look around the forums. Supplies are limited. The When did you last see a Bellisserian home available? thread gives an idea of the lengths it might take to get a home at this particular moment. In summary, the only homes available are small releases by LL and those abandoned by others. A few are abandoned every day. There are 2-3 small releases (20ish homes each) per week which are at random times and sell out in seconds. On the other hand if you increase your tier level so you have 1024 free, you can try for a new home without giving up your old. You'll only be charged if you get a new home.
  18. Right? Took a minute to find something I could post here though .. language!
  19. As a charter member of the Refresh Club I can't help checking in occasionally to see what comes up. I had a riverside traditional which I let go of recently after lucking into a 32x32 corner plot houseboat in a recent region--an abandon at that! My thought was probably the same as whoever got my last amazing spot: How could anyone give this up? I see no problem with catch and release. These homes represent different things to people. A retirement home, a starter home, a place to sail; something permanent or something more ephemeral...all valid.
  20. When I shop for skins I set myself up in a pose stand and take pictures of each one from the exact same angle. I set the snapshot tool to show the UI so I can tell them apart. Then I can open all these in an image editor and flip through them quickly. It really helps me to see the differences between a bunch of similar skins. Things like nose shading, nostrils, lip shape and size, eyelids, eyebags, cheekbones, contouring are examples of what differs between skins even from a single vendor.
  21. Animations. Number of makeup layers and the save slots for each type. Overall shape--more hair fits. Responsiveness of the HUD.
  22. A means of aligning the horizontal and vertical perspective of the camera is something I dearly wish was part of the camera controls. The ability to place and rotate the camera with precision of a regular object, basically. I'm not aware of anything close to that but would love to hear any tricks or tools for getting good perspective alignment inworld, and not with the aid of post-processing.
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