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Kittyrina

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Everything posted by Kittyrina

  1. Oh! THANKS! That is a very useful software and taking a look asap.
  2. Okay, Ive contacted the creators and it seems to be a server issue. Since i never personally pick up any lag from having a good pc, WITHIN the servers themselves, it does lag. So the ears and head bug out from sim's lag IF IN A POPULATED AREA. Setting the graffics to mid and sculpt LOD to mid had for now, fixed the issue. i will keep this threat updated for any changes
  3. Yes i am wearing only one copy at the time. I had double checked. However the reviews in the items show no issue about this what so ever, and seem to be quiet formidable in quality. I could contact them, i fear this maybe a coding issue.
  4. Hello! I have installed the SL viewer yesterday for the first time in this computer. Everything works besides that the animated mesh breaks. Graffics card: NVIDIA GeForce GTX 960 This is a gaming built computer with updated drivers. Within the viewer: - Bandwidth: 500 - View Distance: less than 80 - Objects & Sculpts LOD - Max - All graphics on Ultra, no issues. This also happens to third party viewers like Singularity and Firestorm. Antivirus: 360 Total Security (the viewer had not been blocked by the antivirus and was whitelisted upon installing.) How the broken meshes look like when animated: https://i.gyazo.com/a69d899dd1fab325a64aaba1bfac462e.gif Please help me! I had tried contacting within the chat groups themselves, but i've got no clue how to solve this. Information update: the mesh ears and head work when in a empty sim like a sandbox. But it breaks in a populated area. Update: Setting the graffics to mid temporarily solves the problem, upon reaching a populated area the mesh items break again after 5 minutes.
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