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wooven

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  1. I have a rigged avatar mesh I want to upload to SL, but the system doesn't see the file as a rigged model - just an object - even if I choose "Avatar shape." The file type is DAE, and the skeleton is binded to the avatar model in Maya, but I'm assuming it has something to do wth my export path...otherwise I don't know what the problem is. (I'll clarify/specify anything if needed)
  2. I just want to know if it's even a realistic process, and if so, I want desperately to find out how to do it. Anything helps -- links, past experiences, etc.
  3. ^ What does this mean? I've been to the sim at least once before and had no problem teleporting, but when I went back a few times I kept getting this message.
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