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dk201

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About dk201

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  1. Hi All, I am working on my bento tail. I find some bento tails on MP that will not adjust length when you change your avi height. I wanna my bento tail to be fixed length regardless of my avi height. Does anyone know how to do that? I am using blender 2.79c with avastar 2.40. Thanks in advance
  2. Thanks a lot! A lot of useful info
  3. Hi All, I am writing a piece of script for a hud and an vendor. There is a small function that i want to implement and it is described as follow: 1) When HUD is attached, the avi cannot chat in public chat channel. I want to either replace his typing content with "XXXXX" or simply dont allow typing content to show in public chat. I can do this with RLV, but I am looking for a way to do it without RLV. 2) For those no-script area, is there a way to set-up an object with vendor script? I know CasperVend works even in a no-script sim, I just wonder how that happens. Thanks in advance, -DK
  4. Wiki is very likely wrong on group giver for llGiveInventory. I will try some bot script and I get an out-world server anyway, I guess i can do a server based giver as well. Attaching the object to a group notice can not do scheduled delivery. I would like to do scheduled delivery.
  5. The item is a full perm item. I am able to send it to single avi. I guess llGiveInventory is just not supporting group
  6. According to llGiveInventory howto page (http://wiki.secondlife.com/wiki/LlGiveInventory), destination parameter can be a group uuid. However, it is not true. At least in my case, it does not work. I guess if i want to do a delivery to all group member, i can only use an out-world server to feed a sim object with all group members' uuid and send one by one?
  7. Hi All, I recently work on a game system. In this game system, I would like to send items to all players in different grid. I would like to design this behavior just like those notecards of new releases sent by store owner. So, i created an object in sim and i throw following code: llGiveInventory(GROUP_UUID. "some item name"); However, this llGiveInventory() does not work at all. I do know that llGiveInventory() have throttle of about 2000, and i expect my group has less than 2000 members. Any clue why llGiveInventory() fails? If this is not a good way to send items to everyone in a large group, is there a recommended way to do so? Thanks, -dk
  8. Hi All, I just have a silly question about ANS. I set up my ANS server on a vps but i don't have a domain. My original plan is to let my marketplace to report to my ANS server via a url like http://11.33.22.44:5555/ans However, I cannot save this url on Automatic Notifications (ANS) page under my merchant account, the error message is: The URL you're trying to use apears to be invalid Do i need a domain to replace my server ip to make ANS feature work? Or maybe i can use google form as instead of a dedicate ANS server? Thanks in advance for help, -DK
  9. Hi All, I just have a silly question about ANS. I set up my ANS server on a vps but i don't have a domain. My original plan is to let my marketplace to report to my ANS server via a url like http://11.33.22.44:5555/ans However, I cannot save this url on Automatic Notifications (ANS) page under my merchant account, the error message is: The URL you're trying to use apears to be invalid Do i need a domain to replace my server ip to make ANS feature work? Or maybe i can use google form as instead of a dedicate ANS server? Thanks in advance for help, -DK
  10. I know this viewer URI link has been passed around for a while: secondlife:///app/wear_folder/?folder_id=bedd047e-a3d7-23e6-57bc-1ef367d848e7 Here is my question, is there a way to use lsl trigger this link? For example, when ppl click an object, i want this viewer URI is clicked as well. Thanks for help.
  11. dk201

    rotation help!

    Thanks everyone. I have following code to detect click normal and then figure out rotation before item rez. Works pretty good for me. vector clickPos = llDetectedTouchPos(0);vector normal = llDetectedTouchNormal(0); rotation rot = llRotBetween(<0, 0, 1>, normal);string itemName = "voodoonail";llRezObject(itemName, clickPos, ZERO_VECTOR, rot, 0);
  12. dk201

    rotation help!

    Thanks Rolly, those function you listed is what i need. I actually failed to define my question correctly, I just want to find a way to align an object along the Normal line. Thanks for help~~
  13. Greetings everyone, I am working on a voodoo doll and need some help on rotation. The idea is that when you click the doll, the doll will rez an nail at the touch position. However my issue is that the nail is always rezzed with same rotation. I tried to play with rotation to make nails rezzed according to its relative position to the doll. but i never got good result. Anyone can help me to understand rotation in SL a little bit more? thanks,
  14. I simply dont want to see those can't rez warning .
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