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Aryn Gellner

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  1. I'm not entirely sure what skeleton you're using, but there are two things to keep in mind from my findings: You do not need all the vertex groups to be included anymore. Try deleting some and see if that helps. If you're using a dev kit from a third-party (i.e. Slink) they may do something funny to the skeleton since they're assuming you have the Avastar plugin. I have tried using their templates directly and come across the same problem you describe. I would suggest swapping the skeleton you currently have for the one provided by Machanimamatrix (http://blog.machinimatrix.org/fitted_mesh_survival_kit/). Currently I'm still working on finding a "vanilla" Bento skeleton similar to the one I linked above. I have discovered something on the same site (http://blog.machinimatrix.org/avatar-workbench/) but I have not gotten a chance to verify it. Hopefully this helps. Please post any findings, as I'm sure others have similar questions. EDIT: I downloaded the Bento Female listed under "Bento Meshes (Without any warranty)" and replaced the armature from that file with the one in my existing WIP-rigged model. It seems to go in without trouble. I see the "Skin weights" checkbox enabled for me when I upload, as well. See if using that model/armature works for you. You may need to re-parent the model and/or add in the new bone groups.
  2. I tried status.secondlifegrid.net and it gave me an SSL cert issue. I do recall a notice being sent out about all browsers requiring TLS 1.2 support in order to access any money/marketplace-related resources. I suspect this TLS update may also affect most of SL since there is now a good deal of HTTP traffic that is exchanged between the viewer and the servers. This may be a snag in the upgrade. Just a hunch.
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