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XechaMonster

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  1. So I'm trying to upload a model as an avatar for the first time, and I'm having some problems. First off, when I upload the default Second Life skeleton into Maya, can I change the position of the bones? If not, do I really have to go and change my model to better fit the skeleton? Secondly, if I CAN change the position of the bones, then why am I having an issue? Here's a screenshot of what's happening: http://puu.sh/mvWW9/0af1325305.png and here's a shot of the model inside of Maya, along with the names of the joints. As you can see, I haven't changed any of the names, because I know that's important. http://puu.sh/mvX4u/d519bd18a7.png As you can see, my model is very deformed. I'm not sure what I'm doing wrong, and I'm not entirely sure where to look to find a solution other than just asking people here.
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