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Frankie Blackwood

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  1. I am looking to sell my Full Region(20k prim) and adjacent Homestead. Life has happened and will either just abandon it or it'd be nice to just sell it a re-coup some losses. Type Totem Beach into the search and you'll find it. IM me inworld and it will go to me if I am offline, Frankie Blackwood. Thanks!
  2. Oh we're out here! My group of friends and I are mostly in the 20s and 30s but we do have some "cool" 40+ come around too. We're all pretty active doing things and are a whole mess of fun.
  3. Protected Riverfront 5120 sqm 1757 prims. I plan on abandoning this but if someone wants to save the hassle of going through contacting LL this is perfect for you. http://maps.secondlife.com/secondlife/Tamna/197/221/19
  4. Great location located next to the Route 9 Tunnel. I don't have it set for sale as I currently have my store there. Shoot me an IM inward, Tlaloc Beresford, and we'll chat and get it sold. http://maps.secondlife.com/secondlife/Tamna/199/221/22
  5. Well guys! Complete success! Board are all created and we are 100% up and running! You can read a bit about the whole project there and find landmarks etc. If you want to try out the boards, there is a public rezzer for everything here, http://maps.secondlife.com/secondlife/Barbuda Shores/236/114/21 Thanks again everyone for your help!
  6. Another update. Board is working just how I want it to 🙂 with all the animations, interactions with the waves etc. I am cleaning up the code now and changing up some "management" permissions but I've got surfboard!
  7. Weekly update Got the best board built and scripting is happening. I've currently go it working to a point were you can ride waves, move etc. If I called it quits right now, I would have a simple functional surfboard but I'm not done yet. I am about to clean up my scripting a bit and get it better organized before optimizing how the board reacts on water versus on the wave. Following that I'll introduce more animations and then some keyed actions i.e. Hang-ten, handstand, etc. Thanks, for the help getting me going. This is definitely happening and I am super excited!
  8. Thanks for the replies thus far, they will get me going down the path. I definitely don't want to get caught up doing the same things others have done so it will be a bunch of baby steps. I do have have been involved in surfing for quite some time in SL now and so I am wanting to create a new type of ride with things I like and taking out the things I don't from other boards I've used.
  9. Hello everyone! Fairly new to scripting but I do have some experience and I am wanting to challenge myself with a bigger project. I am wanting to create a rideable surfboard that will interact of course float on typical SL water but then also be compatible with user created waves i.e. when you paddle onto the wave you stand up and can ride and then when you've left the wave you move back into the paddle position. There would be some keyed maneuvers, so like pressing "e/pgup" would perform a specific animation. Then other things like, arrows to turn, speed up, slow down, jump releasing the speed up key etc etc. I don't want someone to write this script for me so I am really just asking for a direction and things I might read/consider when scripting this. Where is my starting point and maybe some first steps. I'm eager to learn and would be willing to talk inworld too to someone. Thanks!
  10. Don't know that it was ever fixed but I had the same problem but have since fixed it. What you need to do is open your inventory and search for "active" it will pull up all active gestures and for me at least there was a gesture that had the shortcut key of "E" and "F" which was the problem. After I deactivated the gestures it was all back to normal.
  11. Don't know that it was ever fixed but I had the same problem but have since fixed it. What you need to do is open your inventory and search for "active" it will pull up all active gestures and for me at least there was a gesture that had the shortcut key of "E" and "F" which was the problem. After I deactivated the gestures it was all back to normal.
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