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Rachel1206

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Everything posted by Rachel1206

  1. 12th of January 2021 it is expected NVidea will release new entry GPU. Among those a GTX 3060 with 6GB (and 12 GB) to around or just below 300 US$. A mobile version for OEM laptop manufacturers should also be official. The performance of the 30XX card are much better than previous generations and have ray trace etc. and more interesting prices nearly half compared with previous generations of a GPU with ray tracing etc. This should make previous generation 1060/2060 very cheap, as stocks have to be cleared out - so wait until middle of January 2021 before buying any GPU. GTX 1060/2060 and expected 3060 are all more than fast enough for all modern games in full HD 1920x1080 and makes Second Life very fast and stable. Obviously 3060 faster and better than 2060, and 2060 faster and better than 1060. People looking for 4K should step up to 2070/3070, prices starting at around 500+ US$ though.
  2. After one hour of fun snowball fight - the survivors got together for a group photo... but not until the last huge snow balls had rolled over the bridge and pushed people in all directions and some snow balls were shot direct close up 😄 SLURL: Winter Wonderland
  3. News Flash: Second Life, December 2020- Über shiny A year, which should have known as the year of cloud uplift is total overshadowed by a new trend in Second Life! Shiny flashy clothing and avatars – even wool sweaters or Scottish checkered skirts are shiny like latex. Avatar skin, makeup, lipstick, clothing – you name it – the new en vogue in Second Life is über shiny stuff. I noticed, it started with lipsticks and makeup and now spread to all kind of new creations. Taste is individual, but my God, it looks terrible, where is the FPD (Fashion Police Department), when needed. Makes me wonder, if people wearing these shiny clothing or making their avatar skin shine like a 1970 disco ball has ALM on? Add the new EEP and they outshine anything.
  4. Logarithmic functions are used in general with statistics, economics, social science etc, where you want a trend to increase, but have diminishing returns. Using base 10 logarithm is a handy way to calculate the factor and is used general in game design. Combined with shield, health etc, quite advanced combat mechanics can be made simple, in LSL with the function llLog10().
  5. A seasonal greeting from "The North Pole", region: Seasons Of Love Christmas Special
  6. I repeat, what I earlier have in written LSL scripting on the topic. People have had 4 years to prepare for this... I would expect the high end games sims etc, already have transformed coding to be for example HTML5 based years ago. Some background... Less than 5% of videos/media on the web today use Flash. Adobe announced its retirement in 2017: "In collaboration with several of our technology partners - including Apple, Facebook, Google, Microsoft and Mozilla, Adobe is planning to end-of-life Flash. Specifically, we will stop updating and distributing the Flash Player at the end of 2020 and encourage content creators to migrate any existing Flash content to these new open formats." Adobe released Flash in 1996 and what looked liked an good idea to support media/games/multi-media presentations easy on the web as used on personal computers, quickly turned into the stuff nightmares are made of for network security administrators, professional programmers and media content creators. It was basically a flawed and insecure technology from start. Beside being insecure, it did not support power consumption, mobile devices, touch GUI or open standards. As Wired commented: "No one should shed a tear for Flash's coming disappearance. The web will be safer, faster, smoother without it." If someone in Second Life in year 2020 still have Flash videos, it is about time to update those to HTML-5/MPEG-4 or simply ditch those old typical 320x256 sized pixelated low FPS bad quality videos!
  7. It is a little confusing, the setup of EEP divided into like 3 places. As I understand it, if you do not script the EEP, you have to define the levels in About Land->->Environment->Use Region Settings->"myEEP_name" Now, when I played around EEP and tried to set different EEP on different levels, in order to get back to default, I used the above About Land->->Environment->Use Region Settings->Default. Further, I used Phototools->Env->Personal Lighting - clicked the X to clear any personal defined lighting.
  8. Nods, I understand the point. It is a huge difference, and makes me speculate, if the former viewers enforced the usage of material glossiness and shininess in a not appropriate way. I never seen any reference numbers of calibration - does such a thing exist in SL?
  9. To me it looks like the road specular (shininess) setting of the road is just made wrong from beginning and we see this all over Second Life. I had to set the glossiness of the car high (right side of picture) in order to make a similar high shine like the road surface. Graphic settings: Ultra graphics with everything maxed out, light set to Midday Viewer: Firestorm 6.4.12 (62831) Dec 3 2020 22:34:49 (64bit / SSE2) GPU: GForce 1060 6 GB with NVidea driver version 451.67 (07/09/2020) Windows 10 version 10.0.19042. Car: Own build with materials.
  10. That, not the the code it self. I assumed, OP using cast ray firstly to search, the original question a little unclear. I can see, my answer in hindsight looks arrogant, it was not meant to be.
  11. llEuler2Rot with adjustment of degrees to radians is your friendly helper there. And we need to take into account the rotation of our rezzer, so something like this: llRezObject( "MyItem", llGetPos() + <1.5, 0.0, 0.0>, ZERO_VECTOR, llEuler2Rot(<0, 90, 90>*DEG_TO_RAD)*llGetRot(), 0); Try and make a box with different colors on each side. Put the box into a box, where you use the code below into a touch event and observe, how the rezzed boxes spin around. Seeing in this case most pedagogical. touch_start(integer total_number) { integer i; for (i=1;i<=4; i++) { llRezObject("Object", llGetPos() + <1.5*i, 0.0, 0.5*i>, ZERO_VECTOR, llEuler2Rot(<0, 45*i, 45*i>*DEG_TO_RAD)*llGetRot(), 0); } }
  12. OK, if it is just is a simple split of message, have you looked at the extension of the string functions: left and right, this allows you to operate with a single simple string message for the linked communication. The UUID of the user for example, you can just pass as the key value in llMessageLinked(). Simple example: llMessageLinked(LINK_THIS, 1000, "throw|scream", llDetectedKey(0)); link_message(integer sender, integer num, string message, key id) { llOwnerSay("ACTION: " + left(message, "|")); llOwnerSay("REACTION: " + right(message, "|")); llOwnerSay("BY USER: " + llGetUsername(id)); } Now for very complex things the use of list makes sense, here you pass the list with llList2CSV() and reads the list with llCSV2List(). Notice though the memory usage will be high and good house cleaning is required.
  13. Me thinks @KT Kingsley was a little to fast on the trigger there, first cast the ray, then combine with as @Fritigern Gothlywrites.
  14. Try and post in Inworld Employment ("Get an inworld job or hire a Resident."). This area here is for "Discuss scripting tips and techniques with other inworld developers." It is simple to change the light proximity script, you have to broadcast a message to other objects to hide/fade/show.
  15. You are answering an eleven years old thread, where someone answered two years ago... I am not sure, it is clear, what you want. The is no limitation except memory of the song list in @Void Singer's original code. The limitation of a sound file is just below 10 seconds (9.7 if I remember correct), in order to play longer a sound longer than 10 seconds, you must split the original sound file into elements of max length of just below 10 seconds and do as Void showed.
  16. Live report: So many amazing things - so little time! My credit card overheating, bye, bye, have to run, gone shopping, yessssss!!! SURL: Holiday Shop and Hop December 11 - January 3
  17. I was lucky on second day and got in, looked around - the usual crowd of avatars with dogs attached, high complexity, not wearing group tag, TP Hammer chat flooding, just standing - clicked the panel under the poster of the free Lelutka head, got it delivered within seconds, left again home to unpack and examine. Amazing beautiful head.
  18. OK, first Alt+Enter is the default short cut in all major browsers Chrome, Firefox, IE/Edge to open a search in a new tab. In Windows it self Alt+Enter opens the properties of a selected file/object/item. None of the above should in anyway interfere with, what you are doing in your SL viewer. As @RowanMinx write, check if sticky keys are enabled. If not you must likely have a keyboard on your laptop or external keyboard with fault, where the Alt key is hanging. This could a simple thing as dust, hair in the key. A wireless keyboard where there are interference from other radio sources or even low battery can also behave erratic.
  19. Exactly - I use Midday instead of Shared Environments most of the time and enable Shared Environments, when visiting a beautiful sim, or if it asked by say a themed sim or taking photos. Shopping events/popular clubs, use old Midday/Sunrise/Sunset/Midnight. Performance drop, yes I accept the lower 4-5 FPS for the amazing night sky with for example alternative Moon/Sun. The Environmental Enhancement Project Skies ain't falling! It is not forced upon us, but an option - and quite clever made, and I was also was very skeptical in the beginning, but sold now.
  20. I just want to thanks all the Lindens for amazing work on the uplift to the cloud. I got better performance everywhere - everything faster and flawless, be in busy clubs or big shopping events. And can again drive mainland with smooth fast region crossings without troubles, the other day at the Bay City Christmas three lighting event, where there were many people, smooth fast. Knock on woods! I am in Scandinavia on fiber and have excellent AWS connection, guess this is alpha and omega.
  21. Picture taken at .::Winter Christmas Love Valley::.
  22. How about explore the listed estates in the Destinations Guide, there are quite a few amazing sims listed there.
  23. Kronos lists supported hardware for the different Vulkan versions here: Conformant Products. In general Nvidia's Kepler series, Radeon HD 7000 or newer can use Vulkan, provided drivers updated. VRAM of 4 GB or more a must, but again driver update dependent ( for example some 2 GB VRAM GPU will run Vulkan on Windows 10 but not on Windows 7) Are we safe in the woods then, if our hardware is on the list? Well, now it gets complicated. NVidea have made professional GPU versions, which do not support Vulkan. BTW, first time I seen "Undisclosed Product" appear on a list of conformant products! Guess Kronos is under a NDA on new hardware, but why list it public then.
  24. I observed, this could lead to a distortion of the light, but could have been my setup in world causing it. But why I swapped their positions like stacked cards. We are only talking 4 small phantom prims and it solved the problem with projected light and using different textures, while we wait for the update of prim params...
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