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AlexandriteGem

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Posts posted by AlexandriteGem

  1. 1 hour ago, Blaise Glendevon said:

    Finding clothes for Altamura is a needle in the haystack errand.

    Don't cheap out on your mesh body. It's the one thing you'll wear every day, even if you switch out your clothes or your hairs (or even your head).

    I have to agree. Clothing fits Altamura terribly, leaving very visible holes and gaps. Especially in the abdomen and arms. Some look like ghosts in a human costume.

  2. Yes, I have noticed that the Slink twists feet oddly sometimes. I though the animations were lousy. But now that you mentioned it....Yes, I have noticed that the Slink twists feet oddly sometimes. I though the animations were lousy. But now that you mentioned it....

  3. What is your favorite male mesh avatar brand (skin and shape included)? I am not interested in the "meat head" look, but a fit and trim look.
    Affordable with a good variety of clothing choices available. Meaning, Below the 2500 L range

    I like Signature, but am ready to check out your recommendations...

     

    Thanks
     

  4. Like I said... I tried it all...
    I know you dont have the problem, so I did not inquire about you. I am very upset that nothing is helping. Other accounts can see the avatar but I can not see it. All I see is a red cloud.
    I even tried to log in from another viewer, Singularity. Nothing helps, it is all the same. I can not even detach my huds.

    How much longer is this going to last, for crying out loud!?

  5. I sign on with an alternate account to see only a red cloud that refuses to go away. Even after cleaning my inventory, rebooting my modem and the computer. I cant even detach the huds I am wearing!
    What can I do please?

    I have been a memberr for a while and each time I saw this, it went away in seconds. Not now, this is taking hours!
     

  6. Please help me again, I am totally dumb with scripts.

    I want to have an avi hold a bridal bouquet of flowers when i is attached. So I put these two in the object:
    Animate on attach
     

    string HOLD_ANIM = "animation name";

    // --------------------------------------------------------

    default
    {
        on_rez(integer rezzed)
        {
            llRequestPermissions(llGetOwner(), PERMISSION_TRIGGER_ANIMATION);
        }
        
        attach(key attached)
        {
            if(attached != llGetOwner())
                if(llGetPermissions() & PERMISSION_TRIGGER_ANIMATION)
                    llStopAnimation(HOLD_ANIM);
        }
        
        run_time_permissions(integer perms)
        {
            if(perms & PERMISSION_TRIGGER_ANIMATION)
                llStartAnimation(HOLD_ANIM);
            else
                llDetachFromAvatar();
        }
    }

    And holdbouquet animation which I bought in the market, and

    Animate when attached 

     

    string gAnimation;
    string gCurrentAnimationState;
    key gOwner;

    default
    {
        state_entry()
        {
            if(llGetInventoryName(INVENTORY_ANIMATION, 0) != "")
            {
                gOwner = llGetOwner();
                gCurrentAnimationState = llGetAnimation(gOwner);
                gAnimation = llGetInventoryName(INVENTORY_ANIMATION, 0);
                llRequestPermissions(llGetOwner(), PERMISSION_TRIGGER_ANIMATION | PERMISSION_TAKE_CONTROLS);
            }

        }
        changed(integer change)
        {
            if(change & CHANGED_OWNER)
            {
                llResetScript();
            }
           
        }
        attach(key id)
        {
            if(id != NULL_KEY)
            {
                llRequestPermissions(llGetOwner(), PERMISSION_TRIGGER_ANIMATION | PERMISSION_TAKE_CONTROLS);
            }
        }
        run_time_permissions(integer perm)
        {
            if(perm & PERMISSION_TRIGGER_ANIMATION)
            {
                llStartAnimation(gAnimation);
                llSetTimerEvent(0.5);
            }
            if(perm & PERMISSION_TAKE_CONTROLS)
            {
                llTakeControls(1, 0, 1);//This takes no controls.
                                        //It only exists to operate the script in no script zones.
            }
        }
        timer()
        {
            if(llGetAttached() != 0)
            {
                if(llGetAnimation(gOwner) != gCurrentAnimationState)
                {
                    gCurrentAnimationState = llGetAnimation(gOwner);
                    llStopAnimation(gAnimation);
                    llSleep(0.1);
                    llStartAnimation(gAnimation);
                }
            }
        }
    }
     


    The three are in the content tab in the object. The window asking for permission comes out but I get a message saying it could not find the animation. Could you please help me determine where it should be? Thank you!!

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