Nova Convair wrote:
There is no 500m limit. The viewer does not render small things far away. How far? You need to try. An avatar 500m away from the camera has a size of only a few pixels and therefore is not worth to render. If a 100m tall avatar (for example) is still not visible then the viewer obviously doesnt check the true size of an avatar.
A 100m tall build is maybe visible over that distance - as long as the lowest lod model is defined. I dont know how far that can be. I can see large builds at 500m distance on the same sim.
Just try it out.
Okay, so I tested this today by importing a 100m (I think, I didnt count!) Avastar avi of myself into SL and zooming out, and I'm going to just assume the viewer doesn't think any Avatar past X distance is "woth the render" as you said. None of the client settings or debug view distance options I tried seemed to change the ability to see a avatar from that far away. Only buildings/landscape. From what I understand the "center" of your avi is where the view distance counter begins so a large mesh avi "vanishes" before you can zoom out super far. Close ups work fine obvously.
My take away is that it's probably impossible to show avatars from that far zoomed out since it's not worth rendering. However a lot of debug options allow you to expand graphical settings to computer preformance-crushing levels so maybe there's something! *shrug*
Thank you for the adivce/help though! It's not a PRESSING issue I need to solve or anything. It just got me thinking if there was a solution when I couldn't take a distant wideshot of an aquaintance's giant monster av because of a limitation I hadn't known about.
SaraCarena wrote:
RenderFarClip is the debug setting that can override the draw distance setting in preferences. SL viewer limits this at 500m in graphics preferences but other viewers limit at 1000m.
http://wiki.secondlife.com/wiki/Talk:Debug_Settings
To enable the debug menu check the "show advanced menu" boxes in preferences > advanced.
That was pretty handy for screenshot purposes. Thanks! However it didn't seem to help with avatars, just landscape. ^_^' Good for long distance shots though of land/buildings.