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FaintOutline

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Posts posted by FaintOutline

  1. Running 11.2.3 Big Sur -- Firestorm produces an Apple crash report always - on close.     Submitted a Jira but got a snarky response from someone who was looking for Windows "sysinfo."  Gave up, closed the Jira.

    Wondering if anyone else has this -- and found a fix?   The good news is no kernel panics and seemingly no damage.   But I have stepped back to the previous version.   For anyone interested, included the first page of the crash report, see if it matches yours.

    Running on a 2020 Mini, with external Sonnet/Radeon video.

    Thanks all!!!

    crash.png

  2. On 3/6/2021 at 1:46 PM, LittleMe Jewell said:

    I forgot about that TOS specification.  I'd say that you definitely do not want to open a Support ticket and tell them you lied.

    Finally found a screen cap of the original sign up -- I used the right info.   And now that I think about it,  not being able to access this info is high security -- since someone with a password can't go in and change it all.

  3. I use two birthdays on the web, to avoid giving out financial information.    I have looked and looked and there seems to be no way to view, let alone change personal information.  Second life sign up fortunately does not involve your real name, so it is petty secure if you use an email without your name in it.

    Is there a way or should I open a ticket to find out?

  4. On 12/3/2020 at 5:32 PM, freddymalhouny said:
    Hello, this the answer from my support ticket...maybe it help someone
     
    Hello, freddymalhouny Resident
     
    Thank you for the additional information.
     
    The Engineers have found that Product Listings that have non ASCII characters in them are causing the issue. 
     
    If you remove any non ASCII characters from all languages tabs on the listing, you should be able to set the listing to Active without the So Sorry error message being generated. 
     
    The listing should still be set to Active even if the system generates the error message though. 
     
    You can verify this by viewing the Product Listing Sate on the Manage Listings entry for the item on the Marketplace web site. 
     
    Kind Regards,
     
    Dakota Linden

    I have removed all text from a listing and I still get the same error message.

    I have no idea what this means:  "You can verify this by viewing the Product Listing Sate on the Manage Listings entry for the item on the Marketplace web site." 

    What am I supposed to look at?   I just type normally using an Apple keyboard, I am not entering any non-ASCII that I would have any way to identify.   

    I reported this ages ago. #1629120

  5. Well thanks everyone.   

    It amazing that no one I talked to at Firestorm or Linden was social enough to have regularly entered rooms which were (edit: filled with) an enormous orange cloud.  But I have been involved with beta testing long enough to have known that coders were not likely to find themselves testing at crowded events.

    So the orange clouds are in a fact a feature which actually works pretty well -- if they were not bright orange.    Light gray perhaps with less density?

    So until Firestorm gets tired of looking like the viewer has released orange smoke grenades -- I will ignore them.     Solar Legion this is the first version I have been aware of the "cheeto farts." 

    bomb.png

    • Haha 2
  6. 12 minutes ago, Cindy Evanier said:

    Sunday morning I logged in to visit a friend.  There were 8 of us when I tp'd in and everyone was a cloud for maybe 20 seconds max before they all appeared completely normally.  Personally I prefer the cloud rezzing in than the flying mesh body parts.  

    Yes possibly this is a "feature,"  although the clouds seem to be white in the Linden viewer.    I find it odd since the orange cloud was always a sign of trouble previously.  What confuses me is that the "feature" does not seem to be widely known about --  among the firestorm reps.   I mostly posted to hear from people like you who have seen it in groups.  So, Thanks Cindy and Little me.

  7. Anytime I go to a crowded place on SL I see a storm of orange clouds.  https://gyazo.com/f4bbeb465b46329b1f720d68dad3077d   I am using the latest version of Firestorm 6.4.12 (63831), have a fast i7 Mac, with an external  Radeon RX560, and a 300+mps cable connection. 

    My avatar is always fine, but those around me are orange clouds as the rez.   Once they rez -- everything looks normal, but any new visitors are the same orange cloud for a minute or so, depending on the size of the crowd -and the lag.

    Everyone from Linden, to helpers at Firestorm, have implied that there is something wrong I need to fix -- and no one else experiences this.  No one else is seeing all this orange!   I have done the usual clear cache etc with no success.   Now Linden wants me to ping them and see if it is my connection, which seems unlikely.

    BEFORE I do that  -- am I really the only one seeing this?   I need to know if this is just the way avatars are rezzing now.   No other viewers do this, not the previous version of FS, and not the new Second life viewer.

    So  anyone?    Ideas?   A crazy setting I have screwed up? (click here to show clouds LOL) 

    HELP!

    orange.png

    • Sad 1
  8. Using version 6.4.12.62831  I am surrounded by orange cloud avatars.   They finally clear, but it is awful to look at until they do.

    I have reverted back to 6.3.9.58205, and all is well.    

    I have never seen other avi's as clouds before (not old enough?) but it is really awful in a laggy sim.

    Is this Linden or Firestorm?

  9. When I try to edit listing I keep getting "The folder name failed to load. Refresh the page to try again."    The app fills in the item title correctly.   I have tried multiple browsers and the built in browser in Firestorm with no luck.   I did submit a ticket.

    But did not find anyone else reporting this.   Could it be something I am suddenly doing?

    Thanks for any thoughts....

    nova.png

  10. LOL, I am thinking on a much simpler version then you.   

    I am talking about using firestorm's setting under "movement" > "double click on land" > "teleport to a clicked point."   If that point is on a scripted surface it does not work.   The only solution I have come up with is to cover the scripted surface with an unscripted transparent prim.    This kind of TP is what one might use to enter a skybox that has no door.

     

    (edit) And yes I could of course create a landmark for the skybox once I am inside it.   How to get in is the question.

  11. This sounds like I should know -- but is there any way to TP to a surface that is scripted?      In particular skyboxes and building that are  scripted for color change etc -- do not give me a pointer so I can TP.     I usually put down a transparent prim floor set at 99 percent.

  12. I have a couple of premium accounts and they have not paid at 1:30 EST.    That is extremely unusual to be so late.   And there has been no mention on Grid Status.    But I am sure it will be taken care of, just think of it as a savings account you can't spend yet.

  13. Frankly it has finally occurred to me that BOM is totally optional.  Maybe the market will tolerate its quirks or maybe they won't.

    A great deal of effort has been expended by Genus, Lelutka and others in providing creative control over applied layers, in the form of tinting and opacity.   I use a very light skin and it is important to tint and have low opacity to go with my light skin tone (I use Enfer Sombre Albino).     I lose these features in BOM, totally.  All I can do if I use BOM -- is it try to find ready made light colors I like, or try to make my own brows for instance.   

    I only use layers for tattoos.  I don't need 60 layers of makeup, but I am aware there are those who desire it.  But I like a simple modern fashionable look of almost no evidence of makeup.

    So BOM does not serve me at all as a user, appliers are much more useful - for me personally.

    And 

    At least one BOM body exists where alpha cuts have been removed.   Some creators have put a lot of energy into making alpha cut huds really useful for quickly fitting clothes.   I do not want to make my own alphas, and many clothes have none.   So I am not likely to love a body without them.   Some who enjoy making tech may in fact find making alphas fun -- but I equate photoshop with work.  And I don't come to SL -- to work or make a living.  However probably 90% of clothing can slide by with sloppy ready made alphas just fine (I have tried it).

    So I hope we are a at a moment of divergence -- two systems.     

    And yes I know that BOM may reduce the server load by as much as 5% but we all know computer horsepower will increase constantly - so maybe "meh." 

    I want the market to sort this out.

    • Like 1
  14. 28 minutes ago, anna2358 said:

    Then why or why or WHY isn't there ANY information in store?

    I am not buying anything until I can prove they will work.  Been there lost my shirt before.

    Yeah usually you can tell if there are system skins included. But you are right -- at 500L and up you want to know for sure.

  15. 1 minute ago, Blush Bravin said:

    Her most recent head appliers have also included a system skin. I'm not sure if she's released any body specific system skins yet.

    She made some for Fifty Linden Friday, maybe a month ago.  There was a Genus applier included.

  16. On 9/12/2019 at 1:44 AM, LucyHerne said:

    What I've actually found is that a lot of the Alpha Layers for Standard sizes don't actually work too well with mesh bodies, often showing the transparent area outside the clothes. However, to counter that, I've found that in almost all cases the Alpha Layer textures DON'T need to be anywhere near as carefully made as before. Pants & jeans, for instance, often need only a portion of the legs and around the groin area to be hidden.

    Yes I tried Blueberry's alpha for their stockings, and it was too tight and left "air" showing, however the boot Alpha from Slink was enough.   Frankly however I want  alpha cuts which works for everything I own -- because I demo everything I buy, and I look closely.  And I own a lot of clothes - thousands of dresses.

  17. 1 hour ago, Tazzie Tuque said:

    Yes I can see where this is a huge issue...  no one wants to have to make a load of alphas.  In my humble opinion.. the perfect solution would be to still have some sort of Body hud that allows for alpha sections as it is now, only with a BOM mesh body.  I would not want to be having to switch bodies every time I want to use a mesh piece of clothing.  Ideally lol.. yes I said ideally,  one mesh body that would work for both BOM and mesh clothing without the need for separate alphas but with a hud for alpha sections as it is now.

    I spent a lot of time with Slink Redux (BOM) tonight -- using a combination their ready-made alphas, and some that came with clothes I had, and the results were pretty good.

    However many times I could not fix a tiny clip that I could have easily caught with a hud.   I am so good with Alpha cut huds I can change clothes on a dance floor.   But the process of dressing with alphas is glacial, I had to search for alphas try them etc.   Now of course this would speed up, but frankly it took all the fun out of fashion.  I know programmers who would love the puzzle of it, but not be able to describe the clothes they made fit.  

    Some clothing from designers fit without alphas.  But it is a  crapshoot.  And honestly I know from being on the group help chats I am pretty good at this.   As I gather up more alphas, and sort them, and make a few, more and more clothes would fit.  Making an alpha using Slink's instructions is easy, but take 10 minutes and is not  something I would suggest for someone who is new to Photoshop (medium skill).   And having Photoshop adds $20 a month, but there are free alternatives.

    A newbie could simply only  buy clothes with matching alphas, and demo them carefully for clipping - to avoid most of the above.  But they would miss out on a lot of clothes.   Or they can do what many have always done -- clip a lot.  

    On the other hand the skins and tattoos are a breeze.  I was using some new Glam Affair BOM skins -- and it was so much fun to see a skin go on head and body without a neck line.  Tattoos went everywhere, body, hands, neck, and head.   But bottom line this is still work. but maybe fun work for some.  For me it is a busman's holiday.  

    Matching skins, or even just explaining it to new users has always been difficult but BOM makes skin trivial.  So it is what it is.

  18. 6 hours ago, Theresa Tennyson said:

    A lot of clothing doesn't need alphas; others can use generic alphas or alphas from other similar pieces of clothing (including demos; I've never seen mesh clothing makers that bothered to neuter the alphas in their demos.)

    I tried about 50 mainline clothes from Erratic and Addams mostly, and a few pants worked,  but not one top!   A number of users on forums tell me they have no need for alpha cuts for the clothes they own, and I don't doubt them. They most likely try clothes on and if they clip don't buy them.  But if like me, and buy a lot of clothes more for style than fit, it is not so easy.

    "Sean Heavy" I have been told now by several other creators of bodies that in fact you are correct --- BOM is fully compatible with Alpha cuts -- at a price in complexity.   I ended up trying the Maitreya BOM hud and it works well.  And was assured that alpha cuts will  be available in the next update while clothes are updated.

    Slink is super-efficient, but depends on sellers providing thousands of alphas which they might do in time.    And finally it is indeed a long way off from being the only option, as "Shnurui Troughton" points out.    Slink will most likely be the final solution.  Buyers will simply not buy clothes without proper alphas.   Alphas mean however, that every piece of clothing is in fact two pieces, which must be removed.    

    Thanks everyone for your thoughts.

    • Like 3
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