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About Liramaril

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  1. Sorry, Wulfie, I misunderstood your reply on first read. I see now! And yes, it sounds like both of you are right. Another rabbit hole for me to fall into XD
  2. Hi!! Sorry, no, I donโ€™t mean that the cape would be animated, rather that when the arms are raised, the mesh still looks reasonable, as well as when the arms are lowered. To have the mesh still in a decent, non-gammy-looking position seems to definitely require an interplay of several bones, because you want the excess fabric to essentially accordion when it would fall into folds, reducing its surface area. If you know what I mean? If you look at the top two sketches of this image, this might help explain the quandary Im at! https://pin.it/52ye5PU So just how to tackle it so tha
  3. Hi! So I am trying to make a cape similar to the picture I'll attach below. I've experimented with starting the mesh in both A pose (then using blender/avastar to convert to T pose) and meshing it in T pose to begin with. I've seen a lot of capes on the MP but they either don't drape on the arms/partially in front of the arms, or they do but need to use custom poses/animations/alphas etc to hide the arms/restrict movement. Because I want to try to create a cape that moves with the arms but also has something of a fabric drape effect, I've realised I need to sacrifice a lot of the '
  4. Hi, just wondering what happens here? I have been weight-painting a mesh and decided to experiment with adding vertices, which sometimes ends with them flying all over the place as soon as I plant them down. Does blender (which is what Im using) average all the vertices around it and apply that weight to it? is there any way to do that? Perhaps by hitting smooth? Im trying to figure out an easy way rather than selecting the new vertex and weighting it
  5. I think Santa Ramona has a sewer, or used to! I love Innsmouth which was mentioned above.
  6. I think I'll have to Since your suggestion is something I've already tried but just wont work for some reason ffs
  7. There used to be a few places where people arranged for various talks - had lecturers and other random interesting people (supposedly) come in, as well as stimulating debate etc. Does anything like that exist nowadays?
  8. You can visit us at Clifton Forge: https://maps.secondlife.com/secondlife/Shadow Mountain/195/209/2002 Hopefully that is the right link and I have not just dropped you randomly out of the sky.
  9. Hi! Sorry, another question-- I'm using Blender 2.77 (probably should update, but I've tried to keep it old as I trawl through old tutorials) and Avastar (which is a much newer version than I used to have). There's a way to be able to manipulate the bones/pose the model in weight-paint mode, but I can't for the life of me find it. I've gone through so many tutorials, as well as tried the new workflow preset for weight-painting in Avastar, and I still have to switch back and forth to pose any time I want to move the model (and then weight paint a bit more). I used to kno
  10. Thank you guys, all great info! I am making hair, but I decided to mesh it because I wasn't sure about hair-cards for curls? I will try hair cards next round when I do something shorter and less..intricate (I always pick the hard projects for some ridiculous reason lol) I don't know how people can get upwards of 40k tri-count objects through the uploader? If I try to upload anything over 30k tris it tends to crap out on me! Then again, my topology is VERY messy... I love that info on normals! That's rad! My hair is currently at 27k tris, which since that's still too much I
  11. Liramaril

    Hair mesh size!

    Hi! Just wondering what the average 'land impact' of new, state of the art hair is nowadays Or tricount, either or!
  12. just a decoration ๐Ÿ˜Š
  13. Hi!! Not exactly a clothes question, but more furniture to complete a look - I've been trying to find a TV some friends used to have. It's a wall mounted screen - the screen is set in an elegant looking wooden frame (its not one of the gachas floating around). It's not the Hive one with..sliding doors? It just looks like its set in a really nice picture frame. I thought it was by Loft & Aria for ages, but I can't find it there... I hope somehow that is enough description and perhaps someone knows what I'm talking about! It's not a new item, it's been around for at l
  14. Hi Lotta! I'm sorry you had a hard time breaking in at Clifton Forge. Para rp definitely isn't for everyone but you definitely should roll up and disturb people if you want to. Some of that is typical of most rp sims. Are you in the seeking roleplay group in world? That might be a good port of call when looking for something that suits you ๐Ÿ™‚
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