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Lorilana

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  1. hey there, Thank you very much, the boots work perfectly now I did not know about the R_FOOT and L_FOOT. I removed the weights for them and it worked Another thing learned, yay! - Lori
  2. Hello everyone, I have a quick question regarding the rigging of mesh boots. When I import these into SL after rigging them, they poke through the floor. I tried to fix this with a shoe base but this only deforms the boots. So how does one properly rig them? do you have to have the boots sticking out beneath the y=0 (or z=0 in SL) plane (like I have in the picture), or does one have to rotate the joints to match the angle of the toes? I have also tried dragging the entire skeleton and boots up into the air so they don't stick out beneath, but the same thing happens. I am sorry if this is a stupid question, I don't have that much rigging experience, and this is my first rigged item to put in SL. Here's a link to what I got so far (i couldnt figure out how to add an image to a post): http://i.imgur.com/OD0QhCf.png I hope you guys can give me some tips, - Lori
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