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maxciri

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  1. I am afraid that is not a problem of the length of the bones. It is rather the direction of the bone joint. If you'd like, I send the character somehow, and you check in DAZ. Thanks
  2. Cr2 and load the files from the poser's library, is exactly the same result. some parts of the rig, are turned, or broken. I have also tried to import a BVH (previusly exported from POSER). The same error. The solution you were talking about before, can he fix it?
  3. http://i.imgur.com/x6xDWHY.jpg Hi there. I register exclusively for this topic. First of all, I apologize to you, so bad I'm writing in English (using a translator). My goal is to use a character from "poser" and import it into DAZ Studio. This character is the Grey Alien. When I import the character into DAZ STUDIO, the rig is disproportionate, as rotated (not all bones, but some). I am a newbie on the 3d, to understand what happens. With my poor English, I can realize that you are giving a solution for it ... and I was wondering if you would be able to explain to me how to fix this error. http://i.imgur.com/gG5cOp1.jpg Thanks a lot.
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