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Callum Meriman

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Everything posted by Callum Meriman

  1. Setekh Ichtama wrote: It truly gives you insight into just how dirty and wild most humans are, especially from other countries. Are you able to clarify that? When you say "other countries" are you saying everyone in your country is morally and ethically pure, a pillar of decency?
  2. For my Blake Sea attached parcel - I rent. It's only a tiny premium on top of what you would pay in teir and I worked out it would take many many years of renting before I have crossed the break-even point. in the meantime I can use those thousands of real life dollars for better things. You have the choice of renting mainland or renting in a USS estate, possibly more control in the USS estate, but that covenant could be pretty mean.
  3. Alwin Alcott wrote: for the old celluloid movies a frame reate of 27 was enough to let movements go smoothly, a fps in the viewer around that is already quite ok,, a bit less isn't too bad either, but under 15 is bad Most people won't even notice difference between 27 and 50 or more... our eyes/brains are to slow to notice it. 24fps actually. BUT that is film not a video game. You will notice a slow fps in a video game when you watch things move across the screen, or when you turn the camera. Stand in a spot and turn 360 dregrees with 24fps and you notice far more jerking than if you spin at 60fps or 80fps. Films rarly (if ever did that). Films though do show tearing when you see a car speed past. Sort of like this:
  4. I am glad I am not the only one. It always makes me panic when I try and login and get an error.
  5. Reading the reason behind this - myself, I would do it like a danceball rather than the methoods you think of in this post and the other. You have a central server that will play the animation in it's contents, one script per person in the sim using your sword. You have the sword that talks to this server and requests the animation on demand. Have the sword use llRegionSayTo messages on a negative channel to (1) tell the server that a person attaches a sword - ping them for permission, assign them to a script. (2) play an animation (3) respond to a heartbeat so you know if a person leaves with the sword attached and free the server script (4) detect a detach and free the server script. I can't see this script being too hard for a competant programmer, most of the work is just in the housekeeping so that your scripts free up when people crash/leave whatever. Be aware on your sword..... To pirate it even with a llDie() detach, go to a private SIM with scripts turned off... rez the sword and remove the kill script.
  6. I am not sure that is a valid technical solution. Unless you have practiced good security your entire life and never given anyone a full perm script... then there is a basis someone can use one of these scripts to play your UUID only animations. I give out full perm scripts to my friends all the time, should your suggestion be taken up, then any of them could use my script just like a faked notecard and have something they write but with me as the creator. All of these people could play back every single animation I ever create, without limit... and give them away for free. Also, everyone they give a full perm script to with me as the creator can do the same. Sure, your account might be a perfect cleanroom case and not at danger of this, but many people won't have this "safety". You are saying with this "Let's lessen security on our animations to that of all our scripts we've ever written back to day 1"
  7. Animation UUIDs are trivial to obtain. There is an LSL command to obtain the animation being played of anyone in the sim. Walk into a danceclub, play an animation from their danceball, start your one line script and see the UUID. In fact, to show how trivial it is, here is the script off of the top of my head (it should compile I hope). Feel free to try it when you play your secret UUID. default {touch_start(integer num) { llSay(0,llList2CSV(llGetAnimationList(llDetectedKey(0))));}} There are other ways too, the console in advanced and various tricks with the viewer logs. One of the console methods is fun, it shows the UUIDs of the animations being played by people above their heads. Just turn that on and watch what the hovertext over each person lists as the UUID. (My script is likely easier though as the UUID can be copy/pasted) So what if people can extract an animation from an attachment. Make it no-transfer and they can make a million copies but those copies never leave their inventory. Or, make it No Copy and once they extract it once the attachment is broken. Even put in your script a check for the animation in contents and llDie() to kill the object if someone deletes/removes the animation (be prepared for the angry support contacts though if you do this)
  8. Oz Linden wrote: ...the number of users running our builds on linux is so small... Emphasis mine. OP, I suggest you contact the various TPV teams, they have breakpad stats that could help.
  9. This only affects the generic LL viewer, and I think most Linux users are smart enough to realise that TPVs are likely a better choice.
  10. An interesting thought, but it would run like a dog, assuming everything fell into place. Compiling for the ARM (Hardware Floating Point) likely isn't so bad - although a lot of work to compile all the libraries and dependancies, and you would never get Vivox (ever) nor the proprietory LibKakadu (using Opensource J2K though instead). Could a TPV Dev or a sufficiently aware layman do it? I'd say - yes! The main and deciding issue though will be speed and likely memory, with the killer being OpenGL in my eyes. The ARM CPU isn't exactly speedy, you can see this just running a standard destop environment. Memory is a big issue, 512MB of RAM won't cut it. The CUDA cores mean little, the viewer is not using any optimisation there, and honestly, I'd rather use the video cores as shaders than for compute. OpenGL could be the biggest issue though, the drivers for most low power chipsets are notoriously buggy and feature incomplete in terms of OpenGL. I'd say forget it. The ARM SOCs are just not up to task to natively run this behemoth application that is the viewer. As mentioned above SLGo (maybe) or if on Android; Lumiya. Jenni Darkwatch wrote: No. Linux is on the way out for SL. You'll be lucky to even get a Linux viewer in the near future. I don't know where you get that ridiculous idea from. :smileyindifferent: Seriously. Linux viewers will exist until the day the Lab shutter SL - and then long beyond that.
  11. There is a lot of old and incorrect information in this thread. The recent project to push CDN and pipelining seems to have removed bandwidth caps. If your net will take it, do it. Yes, this is a limit on only part of the communications, put it too high and you can't TP, or are locked solid after a TP. Many TPVs now allow up to 10K. I run mine (Singularity) on 7,222 without problems, too much higher and my 1.6MB/s ADSL will become saturated and I get those pre/post TP issues. Basically, grab a viewer that will let you try a higher number and then jmp to 5K, 7K, 9K.... see where your teleports clag up and then pull it back 1K from that point. This stuff about 1.5 maximum is old, obsolete advice now. Ignore it. The CDN has changed the world. --||-
  12. All to protect a small handfull of two bit, backwater provinces in the USA. Arizona Arkansas Delaware Florida Kentucky Louisiana Maryland South Carolina South Dakota Tennessee
  13. The resident who provided the previous content, if any, has replaced it with this generic statement.
  14. It's an opportunity to use an "anti-dancer" script that listens on channel 0 and upon hearing "on" (or the other qualifying list of start words for these annoying things) immediately does an llSay(0,"off") Thank you for a brilliant idea. One person I know delights in dancers and gestures. I shall enjoy putting this script where he haunts and regaining a little peace.
  15. Drake1 Nightfire wrote: Children in SL can not have "bits". That is against Federal US law. You can not show a digital depection of a nude child. I reiterate that I am not interested in debating the finer points of this - the topic is almost to that of a sports team / political / religious argument where everybody has entrenched and utterly unchangable views; but I do need to clear up your mistaken statement on US law. 18 U.S.C. § 1466A : criminalizes material that has "a visual depiction of any kind, including a drawing, cartoon, sculpture or painting" that "depicts a minor engaging in sexually explicit conduct and is obscene". In the right place, as long as they are not aroused a naked cartoon child is neither of these to any reasonable person. In fact the term "sexually explicit conduct" is well defined there. Paragraph (e)(1) of 18 U.S.C. 1466A lists a defense "Having less than three such (sexually explicit) visual depictions" that could possibly even preclude prosecution for such obscene things under USA law (as long as no snapshots are taken). However, even with that said anyone who falls foul of 1466A is going to be LL permabanned, so it's moot. As to kids not being allowed at nude beaches. There are no US federal laws either for or against such nudity, as LL is a CA entity they should abide by that states laws. I welcome you to research those on your own and research the local ordinances related to a quite large number of nude beaches in that state. The advice is still unchanged: if you feel the SL kid is sexually ageplaying then by all means AR it with a snapshot and your reasons for thinking it's the case. Be aware that too many false/malicious ARs labels you as a trouble maker and will subject you to bans as well. The comment is still, the OP must be going to some pretty nasty places to see this sort of behavior.
  16. DeliciousKefir wrote: What do I do when I stumble upon ageplay in progress? Make sure it's really sexual ageplay and not just a realistic proportioned (180cm) avatar, The norm in many places in SL is sadly 7 feet+ which makes people who are realistically sized sometimes look like children. In real life adults come in all shapes and sizes, don't take assumed height as your only guide. Likewise the twink and femboy community often don't like muscled and hairy skins, so that is also not the best guide. Things you can then do is bring up their profile with supporting info stating their SL Age and keep that on screen as you AR them with snapshot. Don't worry about the chat log, LL have full records of everything we say, they can verify it fine themselves and know their records are more likely unedited and unchanged. Some guidelines we have found out or guessed from the way the lab act - and there are exceptions as the Lab refuse to hard define these issues - generally: It is not sexual ageplay for an SL kid to be in Adult Region. The rules on being near a sex bed are also grey. It would easily be reportable if they are actually on the sex bed. But there are kids who are adopted and live with adults. Those adults do have beds in their bedrooms. We know generally that SL Kids are not in danger if they go near their SL parent's beds. Also not sexual ageplay for an SL kid to be standing talking to an SL adult, even dancing with an SL adult and hugging & cuddling an SL adult are ok. Also not sexual ageplay for an SL kid to be naked... as long as they are not aroused. Kids go to nudist clubs in real life, and despite the thoughts of some people it's not offensive for kids to run about nekkid. Obviously obeying the PG rules. It should be good taste for the SL kid not to flaunt that in shopping malls, but I'd AR that as offensive not Ageplay. Also not sexual ageplay for an SL kid to be joined to an adult group. But it should be good taste on the SL kid's part to hide that groups. Not sexual ageplay for an SL kid to have "bits", real life children are generally not eunuchs either but clearly if those bits are ever in aroused state or out in an unsuitable area it's a clear violation of the rules. Clearly: Sexual ageplay is the SL Kid "doing the nasty" to use the vernacular. And quite frankly, if you see that, where the heck and what seedy venue are you going to!? No, on second thoughts I don't want to know. Of course, it's your absolute right to AR anything and everything you think is Sexual Ageplay, but be awarethat if you become a habitual false reporter then LL will ban you instead. That sort of stuff was cleared out right back in 2007 with Camp LaLinda and Das Speigal/Fox and is policed pretty heavily by the full time SL Kid community who generally don't like that sort of person tainting their name. All of this is just my opinion of course, and I'm not interested in debating the finer points. It would be a pointless excersise anyway as the lab have never defined anything in this category, preferring to take value judgements at the time. /shrug.
  17. Replex (which is based on Singularity) supports group bans, plus some other nice features. http://www.replex.org/wp/alpha-builds/
  18. Parhelion Palou wrote: Suki Hirano wrote: Why does SL not have an entry queuing system? For popular events where you can't enter the damn sim for like 2-3 days, instead of having everyone staying in front of a computer clicking the LM nonstop, why not have a queuing system where you queue up for entry? Almost all MMOs with instances have this feature. To prevent afking at the landing spot (which is entirely possible as you afk while you queue), if you don't move for let's say 5 minutes, then you get kicked out and have to queue again? SL isn't an MMO. It doesn't have instances. Don't expect LL to make server code changes like that for such a limited case, especially when they're working on the "next generation virtual world". A script could be used to boot people who don't move from the landing spot for a period of time, but that would be up to the land owner. SL *IS* an MMO and it does have instances. We call them Regions or less corectly Sims. OP, there is a hud on the marketplace that will keep hitting the TP button for you. Does what you seek. Trouble is I can't recall what it is called now >.<
  19. Mostly due to PrimJackers I would guess. The call has been for the labs to allow scripts to be removed/reset/recompiled in NoMod items for years, but it's one of those things that will never happen.
  20. Syo Emerald wrote: Splatulated wrote: Rosie Eun wrote: Oh for heavens sake. How about you do what about a dozen people have already suggested, and you spend some time looking at all the tutorials that are available , rather than giving the Forum this seemingly endless stream of consciousness about all the things you don't understand? Do you have payment info on file? If YES, then you've probably bought 10',000 $L, which presumably is what you intended when you typed 10'000 and clicked BUY. If NO, then all you've done is half-fill-in the buying form and then rushed here to tell everyone. i thought clicking buy would take me to a buying form so i could see how much CAD id be paying but all it did is refresh i dont wnat be charged 10,000 + what ever i decide on when i do decide to get lins You got already told in your other thread, that L$ are not paid with CAD but with US $ and therefore you do not get displayed what you pay in CAD. We told you to check the current exchange rate on the internet. Seems silly that CAD won't show becaue when I buy I see how much I will pay in AUD just under the select payment method. OP... simple question... Did you get the Linden? Yes, then sell them back and cash out to get most of your money back. No, then why worry. But having asked that question the answer is no, didn't. The steps are: 1. Buy or Place your limit buy. 2. Key in your password 3. Select your payment method, Credit card or Paypal (This is where the CAD value will be shown if your crdit card is the default payment method) 4. Press the button to actually buy. If you see the CAD value, just like I see my AUD value every single time I limit buy, and close the window at that point there is no charge. ONLY if you approve at that credit card/paypal select screen do you get the charge. When you press that button you get an email that says delivery happened, or one that says it failed. Splatulated wrote: right now i just want know how to make a 1 time purchase of lin with out permanently adding a credit card to my account (because it wont happen) just wnat get to the spot where have lin to be purchased and then it wants credit info and that is when i let family member fill in rest of info not sharing any of it with me and i go to bank to refund them Use an exchange, such as Virwox or Anshe. OR Enter your card, buy, delete your card.
  21. There are a few places that use Mocap but Humanoid is the place who has taken almost all my spending money *cries* because they are so good at it.
  22. You will need to buy a copy of Avastar to use your shape in Blender. It's worth it if you plan on trying to do animations or mesh. Otherwise there is an option to export your shape as an Obj in Singularity, but it is NOT a rigged shape, so useless for rigged mesh.
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