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Ebbe Linden

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About Ebbe Linden

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  1. Gavin Hird wrote: Ebbe Linden wrote: Gavin Hird wrote: Ebbe Linden wrote: Gavin Hird wrote: Bobbie Faulds wrote: There won't be land, per se, not like the SL model anyway. You'll pay a yearly fee for a domain and host your land yourself. That was exactly what I did for Highfidelity. I have said it before, the new platform is codeveloped with HF, and there will be some changes that sets it apart, but technically very much the same. No, it's not codeveloped with HiFi. Two different companies. It is only that every time I read or hear something you have said, or others have said (w
  2. Gavin Hird wrote: Ebbe Linden wrote: Gavin Hird wrote: Bobbie Faulds wrote: There won't be land, per se, not like the SL model anyway. You'll pay a yearly fee for a domain and host your land yourself. That was exactly what I did for Highfidelity. I have said it before, the new platform is codeveloped with HF, and there will be some changes that sets it apart, but technically very much the same. No, it's not codeveloped with HiFi. Two different companies. It is only that every time I read or hear something you have said, or others have said (who think they are in the know) I get
  3. Gavin Hird wrote: Bobbie Faulds wrote: There won't be land, per se, not like the SL model anyway. You'll pay a yearly fee for a domain and host your land yourself. That was exactly what I did for Highfidelity. I have said it before, the new platform is codeveloped with HF, and there will be some changes that sets it apart, but technically very much the same. No, it's not codeveloped with HiFi. Two different companies.
  4. Bobbie Faulds wrote: Here's what I know from my housemate that's done some scripting for one of the Alpha testers. LSL won't be used at all...currently all the designing for stuff is usins Maya, a rather expensive program that produces a different kind of map than Blender, which most people use. There won't be land, per se, not like the SL model anyway. You'll pay a yearly fee for a domain and host your land yourself. Since the new platform won't be sharing the inventory server with SL, the stuff you have isn't going to trasfer over. As long as SL continues to be a viable, money-producing
  5. BobbyGeorge wrote: I just can't see the NGP working. And I'm not a harbinger of doom, but LL's business practices never cease to baffle me. For a start, SL has never produced a clear vision of what it's meant to be, other than 'Your world, your imagination'. Clearly, that can be interpreted in myriad ways. When it comes to enforcing 'the law', though, LL has always, weirdly, come down in favour of one side. Namely, the older users who want to manage a virtual holiday home and dress up their dollies, rather than push the platform's physics to the limit. >> But SL still has managed to
  6. Jo Yardley wrote: Ebbe Linden wrote: Jo Yardley wrote: I know LL is thinking about changning the region options in SL, wanting to offer more different kinds of region to buy in stead of just one giant one. I would like to know if you're thinking about lowering or removing the setup fees for regions and homesteads. I know 1000 bucks is a lot of money to let users keep but I am sure it would also encourage more people to buy (new) regions. In general we will lower the cost of land. In SL? For Project Sansar. We continue to look at optins for SL but I can't promise any changes there.
  7. JPG0809 wrote: Thank you for starting and answering in this thread! -Has the lab thought about prepaid cards? If I remember correctly, I believe LL decided on accepting teen users. Though I do believe some may have credit cards, I don't think many do and the those that do would'nt be comfortable giving their info out. I remember for certain MMOs, instead of using my credit card, I would pay $10 or $25 on a prepaid card for a certain game company and on the back of the card was a code you would type in on their site to redeem in-game credit. Though I don't think the traditional way of
  8. Jo Yardley wrote: I know LL is thinking about changning the region options in SL, wanting to offer more different kinds of region to buy in stead of just one giant one. I would like to know if you're thinking about lowering or removing the setup fees for regions and homesteads. I know 1000 bucks is a lot of money to let users keep but I am sure it would also encourage more people to buy (new) regions. In general we will lower the cost of land.
  9. Cerise Sorbet wrote: I've got the impression that the whole idea of region crossings would be alien to this new platform. That is probably where some of the anxiety about a mainland kind of experience comes from. While seamless crossings have obviously been too problematic to try again any time soon, some kind of way to smooth over the edges, something like a fog or tunnel you can walk (or riode a vehicle) through to get between experiences that want to allow that, might go some way toward keeping that kind of imersion alive. Will Sansar be able to suport something like that? Something
  10. Mike Denneny wrote: Ebbe, I see you answered her addtional questions, but the main focus of her post was around if linden lab is interested in sponsoring projects that provide "non business" related fun experiences. Currently sims that want to create games need to create revenue and often face financial issues because of this. I'm also interested if this is a path linden lab would want to go down to promote new user engagement and logitivity of experiences that retain users. Mike We're thinking of cheaper and larger land supporting more scalable experiences. This will make it easier
  11. seanabrady wrote: Thanks for all these continued responses. On Second Life, I think that the changes over the last several years have been fantastic and I look forward to the new things which have been mentioned. I dont know that there is much more to say other than to continue to do the best you can with the platform. I have a couple of questions on Sansar though. 1) Will the land/terrain system be sufficiently advanced to allow for the creation of caves? Yes. 2) Will there be better tools for managing and visualizing inventory? One of the biggest challenges in SL today is effect
  12. Tyr Rozenblum wrote: Hi Ebbe and your fellow Lindens! So two questions, I spoke with fellow creators and a few others with invested interest in sl like me! We were working out ideas (think of it like fantasy football with out all the sportsing) for things that might be beneficial to boost the amount of land purchased in SL. I know our current system is hugely flawed, and its probably hard to change it because it's been so ingrained now for 12 years. But would the lindens consider ever offering a fourth type of sim? one that was considerably cheaper and could be purchased as both main
  13. ChinRey wrote: Ebbe Linden wrote: Sansar will have a new marketplace with new tech and user experience. That of course brings up the question what will happen to the Second Life Marketplace. Are there any plans to upgrade it to modern standards with better search listing ranking, grouped listings, a more user friendly merchant interface, autmatic removal of expired listings, and better protection against illegal, TOS violating and unethical wares and marketing practices? It will be improved but we'll have to wait on more details here. Ebbe Linden wrote: Yes, we have support f
  14. BlueTrianon wrote: I'm so sorry, but I just would like to confirm that it is substances as in Allegorithmic's Substances that will be supported? If so, this is very exciting news. We intend to support the idea of substances in regards to rendering physics and audio in some way. We have not ruled out supporting that product and are fans but may solve it some other way.
  15. Cathy Foil wrote: Will Project Sansar have its own Marketplace site or will the current Marketplace be used for both? Personally I don't think SL's current Marketplace should be used for both because it would just cause confusion for new users of both SL and Project Sansar. If Project Sansar does have its own Marketplace will it follow the same rules and restrictions as SL's Marketplace? The way I see it a new virtual world can have new rules which gives LL the opportunity to make changes to avoid some of the pitfalls we have experienced here SL. Sansar will have a new marketplace with
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