Jump to content

Alkith14

Resident
  • Posts

    6
  • Joined

  • Last visited

Reputation

0 Neutral

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Thank you so much Isoldel, I will try it because i dont know if some axis are at 0, but now my question is... Would I need change that degrees (to f.e. at 1º) in every frame? I'm going to test it and I will notice you about this Edited: I tested it and yes, if i open the animation in Qavimator it shows me that It has 0,0,0 in the hands... and now this scares me because the animation is about 1000 frames... Should i change those axis in every frames? :matte-motes-shocked:
  2. Then that isnt the problem, my animation has 30 seconds or something like that... Maybe my motion capturer is not creating an available bvh file for SL
  3. Well... now I tried your advice but the avatar continues making the same strage movements with his hands I tried different numbers for In and Out but it seems not working as well... I think SL is failing anywhere :matte-motes-crying:
  4. Oh, That's right!! I will try it as soon as posible!! I think the time that the hands are in a bad position is not needed to be excluded, no? I read in some videos that the frames of an animation must be a little number or SL dont accept it, is it posible the animations fail for a high number frame?
  5. Thank you so much Dora, I will try your advice soon, I saw that thread but I didnt understand something... In% = 20 and Out% = 80 ->Does that mean that the animations will be cut from the first to the last number?? I can't connect right now to Second Life and I do not remember what is the meaning of In% and Out% :matte-motes-dont-cry:
  6. First, Im sorry if my english isn't enough good, but I will try my best... I created a new animation, and before upload it to SL, Qavimator or Avimator show me the animation perfectly without no errors... then i upload the animation to Second Life and my avatar "sometimes"(I do not know the percentage of times, but almost) move the hands to a strange pose... I added a pic to show you that the hands should be moved like Green Lines show, but the hands are moved like the Red Lines show... http://gyazo.com/7c90e663609f6ec7745c3eb5414d9783 I'd be extremely grateful if someone could help me, Thanks and sorry for my bad english.
×
×
  • Create New...