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AlexandriaBrangwin

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Posts posted by AlexandriaBrangwin


  1. On 3/28/2020 at 6:23 PM, rasterscan said:

    Is the Universe a computer simulation? This was the subject discussed by Neil de Grasse Tyson and David Chalmers amongst other high falutin' scientists in a Youtube vid I watched. Imagine my surprise when David Chalmers of all people dropped Second Life into the equation ! The moment occurs at 49.25 mins in !

     

    It's unlikely the universe conforms to human ideas.

    Just like every flying saucer sighting over history changed depending on our current SFX style, I expect our idea of what the universe is will change over the next 50 years as well!


  2. 17 hours ago, Bree Giffen said:

    In response to the Coronavirus pandemic many communities in Second Life have begun to make changes.

    In BDSM communities, rubber gloves are recommended, and rubber pants, rubber corsets, rubber masks....

    The Tiny community is actually welcoming new tiny "virus" avatars and having lots of fun.

    Gorean slave girls must now have N95 rated silks. (N95 blocks 95% of 0.3 micron or larger particles)

    Members of the Furry community are debating if the virus even affects non-human species.

    "Residents going to shopping events are now required to be inspected", says the guy who normally cams up skirts all the time.

    The Cyber Goths have been told to prep.. no.. wait.. they're all wearing black facemasks already.

     

    Battlefield Mirth.jpg

    • Like 2
    • Haha 3

  3. 58 minutes ago, Drayke Newall said:

    This ties into a post I made in another thread where LL need to look at approaching (as much as I hate the word) 'influencers' that are outside of the SL userbase. It's fine to run adverts, however 70% of the population are missed with that form of advertising due to ad blockers or due to the randomness of ad generation. Also taking the avatar customisation ad as an example, usually on youtube you can skip the ad after 5 seconds. That means that in those 5 seconds you have to make the ad so engaging that the person wont skip. With the exampled ad, was it engaging in the first 5 seconds? No, all I saw was what the average person would think is a website sign in process. Certainly not an ad I would have kept running to see what SL is or even actually know what the ad was showing about SL.

    Directly approaching people with like minded video or social media outlets and offering them a small sponsorship (or just approach them and say give it a try) means that these people directly do a fact based and personal opinion based ad within their social stream that can not be blocked and directly shows the platform to likeminded people who would be interested in such things.

    Taking that surfing advert as an example, how many surf interested people will that ad reach? How many disabled people who want to surf irl and cant but want to feel some form of the sport will the advert reach? The ad is targeted to a specific group of the population, however the ad itself is just a general ad to the population. If I type into search, "sports to do with a disability" am I going to get that advert for SL showcasing the proven positives the platform can provide for such people? No. If I search "want to surf but not near beach" or the like, will I get the ad for SL showing that you can experience it in a somewhat basic form (this is why VR should have continued to be worked on for SL)? No.

    Targeted ads work far better than general ones and approaching influencers with 1000+ followers also provides direct advertisement to the right market. Like I mentioned I've never seen a SL ad so have no idea what criteria you need to have them show, however, I'll bet my hat that they generally show as game related, which has proven to not be the right audience.

     

    advert.jpg


  4. 41 minutes ago, Draxtor Despres said:

    The door is WIDE open and we constantly do outreach [Strawberry, I and others] but we can only respond to people who come forward. As for style I would encourage you to check out the full offerings of videos including the ones that do NOT feature real life footage. And in regards to what "most people in SL" want = with all due respect I disagree with your opinion. I think it is pretty unknowable what "people" actually want. And that is true for any gigantic place with countless subcultures and micro niches ;)

    As documented on Twitter, I reached out to you...but you blocked/muted me after you posted a picture of yourself in a Bernie Sanders T-shirt and I reacted with confusion.

    I know it's a savage battleground of "you're either with me or against me" at the moment, but there is life after an election.

    Smashing perceived threats with a brick doesn't bode well for community building!


  5. 20 minutes ago, Quartz Mole said:

    Try attaching your facial animation HUD in an area where you can run scripts, before you tp to Ahern.   

    If the HUD is properly scripted, it should continue to work in no script areas, so long as it's attached and running when you arrive there.

    No that doesn't work...the second thing I tried!

    The same method would allow abusive residents to use griefing objects...the very reason I suspect scripts were banned there in the first place.


  6. On 3/5/2020 at 6:21 AM, Beth Macbain said:

    Also, @Strawberry Linden's new resident tutorials don't get near enough exposure and/or credit. They should be playing at the end of the hallway after new residents learn how to walk, jump, and fly. The information is much more helpful for anyone who joined SL because they saw one of these ads and the gorgeous avatars and are trying to figure out what they're supposed to be doing. 

    If I recall correctly, Strawberry got her videos on YouTube copyright struck by LL themselves.

    It was reversed of course, but It's part of my longtime gripe with how they handle things.

    Too many staff not communicating & assuming everyone's a troublemaker till they can prove otherwise...or are too well known to ignore.

    • Like 2

  7. Mixed feelings reading this discussion.

    Back when I joined SL I really wanted to help LL market it, even though I didn't know how.

    I knew there was no money or fame or glory in it, just an old habit.

    I've been working since I left high school & you do your part to make the company rise, it's habit.

    I tried making marketplace items but, they got banned for various reasons I don't recall, maybe IP similarity to Disney property (anyone would panic smash items that dared incurred the wrath of those lawyers)...ran away from that idea scared I'd get banned...account was too important to me!

    Then I tried making Flickr pics, even added some to the official SL group...got banned...never an explanation!

    The ban was lifted recently which was bittersweet as it was after Wagner James Au asked me to DM him with the details on Twitter...sinking feeling it only got noticed & reversed out of fear I'd talk to the press.

    Today...I approach 8.6 million views on Flickr, each picture created in SL gets about 500 people a day, also on Twitter, Deviant Art, YouTube...spreading everything i create in here far & wide.

    You'd think that would be prime to do a bit of advertising, drop a link here & there...but I've removed all mention of Second Life from my work.

    I got ignored, treated like a troublemaker, punished like I was out to screw the system.

    How can LL market SL better?

    ................................know what you've got...before it's gone!

    • Confused 1

  8. On 5/25/2019 at 12:26 PM, JordanRizzo said:

    So, I enjoy taking SL pics. I have a couple of Flickr accounts to show off my work, and it's fun and all. But more than anything, I enjoy making sl music videos. I don't seem to find this much, only able to think of a handful of video creators. I wonder why this is such a dying art form on the grid. Anyone out there also creates videos? I'd really love to just connect with someone. Check out my channel below. I'm filming a movie next and just would love to bump heads with fellow video creators!

     

    https://www.youtube.com/channel/UCMDKsx5mTTETa-0eAvK30eQ/videos

     

     

    I sure do!🤣

     


  9. 11 hours ago, Eva Knoller said:

    I’ve noticed some talk of personality types in recent threads, and am curious to see who identifies as introvert vs. extrovert. SL seems to appeal the the introvert in a lot of people.

    I am an introvert who is forced to be extroverted at work and professional settings. As a result I REALLY value my recharge time. 

    Please indulge my curiosity! 
     

    Extrovert...hoo boy do I crave centre stage!

    22026205479_cacda3060b_o.jpg

    • Like 1
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  10. The most frustrating thing I've found about getting new people into SL is the "Mistaken for something else" problem.

    As in you ask them what they want...and they describe SL to a tee...but then say they don't use SL because it "doesn't have what they want".🤨

    Like saying "No thank you I don't drink cola...do you have any Pepsi?"


  11. We often hear the lindens roam around SL interacting with residents as they go about their business.

    So, why is that such a rare occurrence?

    We used to have meet the lindens events in random sims around the place but that's more of a meet & greet, not a customer service situation.

    We always heard SL was the golden new frontier of work & how businesses can interact with their user base so why has one of the central tenets of virtual worlds seemingly been squandered?


  12. 1 hour ago, Qie Niangao said:

    Not sure where the Sansar thread is; maybe there's been a sudden turn-around in the past couple months. I suppose I should pop in again although it's difficult to work up much enthusiasm for downloading it. Everybody else always enthuses about how great the graphics are (if only there were any people around) but even the supposedly wondrous graphics don't do anything special for me. I mention "the past couple months" because the statistics I'd been watching are stuck somewhere in August -- evidently the API broke and I guess nobody could be bothered to investigate. It's kinda too bad because those were supposed to have been the all-inclusive numbers, not just the Steam entry statistics (which don't really look any better than before).

    That cross-subsidy was to be expected at first but there needs to be an actual customer base by now or it's high time to pull the plug. I get the feeling that the whole VR industry is based on the sunk cost fallacy leavened by an eternal spring of hope for consumer adoption of the next big hardware announcement, always just around the corner.

    Oh did you hear the Occulus blah de blah is coming out in fnar whoop de do?

    • Like 4

  13. On 5/9/2019 at 5:35 AM, Scylla Rhiadra said:

    It seems odd that there is no thread here for landscape photography, which is actually a pretty popular genre of photograph in SL. So I thought I'd start one!

    I am not disinterested: I've been focusing in my photography on the avatar (portraits or figure-in-landscape), but I'm interested in learning how to do landscapes properly and well. So I'm hoping that, in addition to awesome photos of SL landscapes, people will have hints and ideas on how best to go about landscape photography in Second Life, and maybe even offer constructive critique of my pics!

    So, here's my first offering, taken at Whimberly (http://maps.secondlife.com/secondlife/Whimberly/229/109/32). (It seems to me logical that people should include locations and maybe SLURLs with their landscapes here?) It's my first really conscious attempt to photograph just a landscape, and I'd love to hear ideas to help me do better next time!

    And please, post your own! I want to steal be inspired by your awesome ideas!

     

    Whimberley-at-Sunset-Blank.png

    Tried the widescreen thing?

    Just zoom back a bit & take a pic in Firestorm that's 6000x2000!

    39600123784_480835c6ef_o.jpg

    • Like 6

  14. On 10/14/2019 at 1:29 AM, raa21 said:

    so i have been gone for like 5 months and many things changed 

    Many socials islands are closed or others are dead,
    Many people got banned from social islands My old friends are gone because of this decision

    I used to run a store and was making around 20k lindens per months and now not many people buying.
    Even my landord sold all of his land. 

    I guess they are promoting Sansar more and more....not sure but SL used to be a very coool....
    User activity is decreasing... SL needs more social placed where people can meet and greet 

    I guess they are going to close (or merge) SL and will promote Sansar.. not sure

     

    Share your thoughts....... 

     

     

    You may have got an overly "what's on the label" idea of Sansar there!

    The reality is we haven't found much use for it.

    Sure there is worryingly "stepford wives" levels of enthusiasm from those who stand to gain from it (Bloggers, influencers & such) but for your average resident it's a new rendering engine (one of the best really) with very little content.

    Que the excuses about content will come, but it's recognised as harder to produce than in SL.

    I get it...tech trends are hard to predict...and there was SO much fear of missing out drummed up by VR pundits and if you're gonna make a VR platform you need to go all-in.

    Linden Labs were lucky they had SL to fall back on for funding...but residents are tired of subsidising a mistake nobody wants to admit!

    • Like 5
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