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RiftRaven

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  1. Medhue Simoni wrote: harmony Palmira wrote: hi every one im just new with this in sl i worked on other games making hair meshes with 3ds max . but it seem in sl the story is diff i mean i just upload my 1st hair mesh here but i dont know how to skin it i mean how to attache the hair to other bones like shoulders ..etc any tut help with that . also im asking how the hairs moving in here is this thing i should do in 3ds max or in sl ? Most people are very willing to help, but the problem is generally who has experience in the specific program and/or that creative task. Not as many people make hair, and even less make it in 3ds Max. You can probably use the new skeletons that LL released recently for the Fitted mesh project. Download the skeletons here. I'm pretty sure they should work for you. A good amount of people use Blender to make clothing and hair for SL. I originally learned 3D creation in 3ds Max, but now I'm pretty exclusively using Blender. I also use the Avastar addon for Blender. It comes with the default SL avatar, rigged and all, with a bunch of tools and features that are exclusive to SL. It's generally better to use a tools specifically created for SL, rather than banging your head against a wall trying to get other programs to work, at least in my experience. Avastar is exactly what I would suggest too. Its dae exporter is tweaked to export SL compatible meshes. And Gaia has lots of good video tutorials for rigging. It is a very good investment.
  2. Lexi Zelin wrote: Here's my question, I have submitted most of my oiginal mesh creations to the United States Library of Congess. I have done this every month for the past 2 years. It's NOT CHEAP. But, I feel it is worth it. Now, when you do this it's like a second level of protection for your creation. So, how on EARTH Linden Lab can think that they OWN rights to MY art is beyond me. Would they be prepared to go to court against me and the USLOC? Who would win? Also, another question is, if LL thinks they own our shi* then how are "we" able to file a DMCA against people misusing our stuff if our stuff is "owned by LL"? None of this shi* makes any sense to me, personally I feel like Linden Lab has done everything they possibly can to fu*k over creators and make more profits for themselves. As for this Peter Gray letter..... WHAT?! .... If I wanted to sell my shi* on another platform "I" would, why does that call for this tos change? That has nothing to do with it... I sell alot of my sl items on Turbosquid and plan on selling items on renderosity soon aswell not to mention some of my SL creations may be used by Gamersfirst soon aswell. But, since LL owns my shi* would that then give them the right to file against me? .... Im usually one of the creators with the biggest mouth and I haven't chimed in on this issue just because SL is my rl job and there's not a damn thing I can do to change that right now. So, I've kept my head in the sand about most of this but now sitting here really reading this tos.... I'm like WOW... My husband is a business major and he read it with me and is basically saying that I need to leave sl and do something else if I care anything about my creations... He also says it sounds like LL is preparing for a big hell storm but LL wouldn't close SL it makes too much money right? PHILIP ROSEDALE WHY DID U LEAVE ME!!!! :< We need Phil back, he was a coniving little **bleep** at times but I just don't see him doing this to the creators of SL..... Sorry if any of this sounds stupid or whatever cause I REALLY am confused here Also, now, if you transfer out your lindens up to $20,000 LL will send you a W9? ummm when did they tell us about this!? THEY DIDN'T. A big name mesh creator brought this to our attention yesterday and im just so confused... LL what are you doing!? Cause I really feel you are planning for a bigggggggg fu*k us over fest.... When people mess with your livelihood, and don't express they feel the need to explain themselves, it conveys a PROFOUND feeling of DISRESPECT. I thought an established brand like yours would contribute to the community here, and often wondered if you would express your opinion one day. Lots of people feel that way, how can they not. People make a living at the SL Market Place and LL is making everyone feel like they are pulling their magic rug, out from under their feet mid flight. I don't have a business here but I was working on a mesh product for 2 months and just as I was gonna rig it, and upload it, the TOS shyeit bag hit the fan and I have been PISSED ever since. :smileysad: I hope other people are motivated to voice their opinion cause this affects everyone.
  3. Thank you for clearing that up. I supposed it upset me to the point of needing to acknowledge your post. Given that I tried to be respectful and polite, in our mesh conversation, It took me completely by surprise, although I admit I was a bit frustrated. My upbringing prevented me from simply ignoring it. But considering just how much apologizing I had finished doing, It seemed to rub me the wrong way. Again I don't mind apologizing specially when I am wrong. I had nothing but respect, after our mesh conversation, and that has rightfully been restored. No harm really, I was reluctant over being involved in more drama, so making my previous post was a bit of a hard decision. Just a simple misunderstanding, it happens. Please except my latest apology and well... a digital hand shake. Would you like "Paper" or "Plastic" with those apologies sir? lol
  4. Qie Niangao wrote: It took a little over twelve hours for Bryn's blog post to get the obligatory spam from an unwitting shill an artist operating in Another Virtual World. Wonder what took them so long. And the ToS issue as a whole has now reached critical mass for crazies. That, too, was predictable. Taking cheap shots at someone, even after they apologized, several times. This isn't what you would consider "Obligatory Spam"?. I apologized more than I was comfortable with, went back and fixed my mistake. For such an eloquent speaker, looks like your self-restraint doesn't share the same eloquence. I wonder if you would be willing to do the same, and fix your posting mistake. "Kind Sir".
  5. Dillon Levenque wrote: I somehow missed the post in which you agreed the 'masses' comment was wrong. The only thing I saw was your reply to me: "I too appreciate someone pointing out the idiocy of RiftRavens's post, Thank You! Ohh! Looks like he caught on to what people were saying cause he edited his post! I've heard his idiocy knows no bounds. Oh my! lol", which did not seem apologetic. I have since seen the post I missed; had I seen it first I would not have written my reply to Phil. The problem with these forums is that they post replys in the wrong order. I had not stopped to realize that at the time of that writing. I wrote that because I was being defensive, thats what I do when I believe someone is being unfairly harsh to me. But I apologize for that too. The real problem is that unfair, current TOS. P.S. Lessons learned: Write less obvious idiocy. lol Whether you casualy post or not, your voice always matters to someone.
  6. Madelaine McMasters wrote: If we think of idiocy as a relative term, somewhere like three sigmas below the mean, then blindly accepting license terms and terms of service wouldn't qualify. Most of us do it. We can't all be three sigmas below the mean! And the error that Riftraven made has been acknowledged and corrected. So he's no longer an idiot, he's an ex-idiot. But, like all of us, he's still a potential idiot. Let's hear it for untapped human potential! ;-) Thank you... I think. :smileyvery-happy:
  7. Dillon Levenque wrote: No, I don't. I mean the kind of idiocy where someone claims that 'the masses' of Second Life will be swayed by the opinion of one important person or a group of important persons. I did apologize. I went back and corrected it to more accurately reflect what I was wanting to say. Idiotic? Yes! Totally! I did also state that I wasn't a seasoned writer, so I don't have an absolute understanding of the english language. I often go back several times to edit a post, so that it conveys what I'm trying to say, and even then it still doesn't say what I want it to say. But I was puzzled why you would say that, it sort of seemed like a personal attack, even after I had apologized. Even after having admitted, I was wrong in doing so. It would be nice if it was like that with Linden Lab too, wouldn't it. "The people who do idiotic things" (not my words). Idiocy has been the story of my life, and making light of situations my sort of survival mechanism, so I didn't mean anything about what I later posted. Sorry if my idiocy has no place here. I did also mention I would be more careful of my future posts. What can I do, but live and learn. P.S. I've made a fool of myself a countless number of times, but I'm not gonna cash in my chips and become a hopeless schmoe because ot that.
  8. I was just teasin with that, I'm a joker and... highly educated in the delicate art of idiocy. lol I used to eat some of that cheese, they used to give them away at the local FireStation, where I lived. Kinda have some fond memories of that actualy. There were so many happy people there. :smileyhappy: But it dosen't mean I'm ghetto or anything. :smileylol: P.S. "Block of Joy" Exactly. lol
  9. Dillon Levenque wrote: Thank you. The idea that anyone, or any one group of like-minded people, can 'sway the masses' in Second Life is ludicrous. I noticed when I last logged in that more than 49,500 other people were online. Of those, I'd guess some number that would fall way below the number after the comma cares about (or even knows the meaning of) the new TOS. I do not mean to say this TOS change doesn't matter to those who use SL as a both a creation platform and a source of income. To those people it matters, and might matter a great deal. I don't know the answers to all of this and I won't until it's all been shaken out and explained to me in words of no more than four syllables. I do mean to say I appreciate you pointing out the idiocy of RiftRaven's statement about 'the masses'. You mean the kind of idiocy where everyone carelessly clicks a Draconian Terms Of Service, agreement box, without carefully reading it, and then ONLY when a supplier of 3rd party Textures reads it for them, everyone starts to worry? Right. That kind of idiocy. @Madelaine McMasters Yes it is! :smileyhappy:
  10. Dillon Levenque wrote: Phil Deakins wrote: RiftRaven wrote: Every "Major" Player in Second Life is moving out, because of the new TOS. Players that had significant pull to sway the masses. And you know this how? For one thing there isn't any SL user who has "significant pull to sway the masses". And for another, who is a major player? The biggest of all is Anshe but she can't sway the masses, not even by pulling out. I suggest that what you perceive as "every major player" is nothing but a relatively few people who have either pulled out or have expressed an intention to pull out. I also suggest that those who go are not major players, simply because they don't make very much RL money from SL. Why do I suggest that? Because anyone who is making good RL money form SL would be really silly to cut it off on principle. The odd one or two may, and I even doubt that, but not many. We simply don't know why LL has changed the ToS to what it is now. All we have are theories and thoughts. It may be that nothing will change other than the ToS, so anyone who makes plenty of RL money from SL would be very foolish to pull out and cut the money off, merely on the strength of theories and thoughts or principle. Therefore, I don't accept that " Every "Major" Player in Second Life is moving out, because of the new TOS. " Thank you. The idea that anyone, or any one group of like-minded people, can 'sway the masses' in Second Life is ludicrous. I noticed when I last logged in that more than 49,500 other people were online. Of those, I'd guess some number that would fall way below the number after the comma cares about (or even knows the meaning of) the new TOS. I do not mean to say this TOS change doesn't matter to those who use SL as a both a creation platform and a source of income. To those people it matters, and might matter a great deal. I don't know the answers to all of this and I won't until it's all been shaken out and explained to me in words of no more than four syllables. I do mean to say I appreciate you pointing out the idiocy of RiftRaven's statement about 'the masses'. I too appreciate someone pointing out the idiocy of RiftRavens's post, Thank You! Ohh! Looks like he caught on to what people were saying cause he edited his post! I've heard his idiocy knows no bounds. Oh my! lol
  11. Ceka Cianci wrote: really i am tired of trying to figure them out.. i never seen so much muddy freaking water in my life with a company.. i mean seriously.. they suck..i mean like government cheese suck!! lol So I edited my freaktarted FAIL!!! post to hopefully convey what I actually meant. Once again I apologize, and I'll try to be more careful of my postings. I'm not a seasoned writer, that should explain alot. Also I'm new to Second Life, and apparently my idea of a major player was something else. Girl you just let yourself out of the "Ghetto Closet" with that govement cheese comment! :smileyvery-happy: lol And yeah Linden Lab is looking pretty bad right about now.
  12. Anaiya Arnold wrote: All that is true but it wasn't the point I was driving at. These models might be inefficient and no doubt some people at LL know that, but can they convince the people who make decisions? If Rod thinks he can revolutionize LL's business model, get rid of the pesky SLers by producing a new revenue stream based on existing uploads, and increase total profits at the same time, is he going to want to hear "you can't do that because no one will want to buy such inefficient mesh for their projects" from those members of LL staff who have the technical eptitude to tell him this? Is it a message he will be receptive to? I don't think he's the kind of guy that makes a habit of listening to, "You can't do that" which is likely the mentality that got him this, and previous lucrative positions. I also don't think any of his employees would be foolish enough to say something like that to his face, assuming they took the time to readup on who was gonna be their new boss. Receptive to it? No, not if that's the business model he sets out to implement. I do wonder If he's staying so quiet, because everything is playing out according to plan. Out with the Old, and In with the new. Every "Major" Player in Second Life is moving out, because of the new TOS. Players that had significant pull to sway the masses. Some Highly Regarded Second Life residents are leaving, residents with enough respect to cause a good amount of concern, over their departure. seems to be causing (I imagine in the eyes of the instigator of this plan) a purge of "bad blood". If you purge the soul of Second Life, then you have a body to have your way with however you like. At this point even if the TOS was reverted back to how it was (sadly I don't think it will be) I'm pretty much heartbroken by the lack of sympathy, in LL of the damage this is causing. I don't plan on selling my work in SL, I'll probably visit some nice looking worlds, when I get a better VideoCard, but business here no. EDIT: The crossed out sentence was lazy. I apologize. The sentence in green, should convey, what I actualy meant. I know I admit, it was really off. FAIL!!! >>> :smileysad: ... :smileyvery-happy:
  13. Alicia Sautereau wrote: Not much to say about the ToS besides trying to find a hole in it, it ultimately depends on a few people who are or have an attorney to nitpick all the possible twists that can be found to nullify it and report back to the community. I think the biggest hole is the deceitful way in which LL got everyone to agree. Small strategic changes to the TOS so people would just get used to clicking ok, then BAMM!! They dropped the current TOS bomb on us and everyone happily bit into a grenade disguised as an apple. But what really irks me is how quiet LL continues to stay.
  14. Czari Zenovka wrote: My pet peeve is "Linden Labs" especially said by people saying how long they have been in SL. I "appropriated" the lightning/logo from someone on General Forums, with her permission. Dang! Thank you for reminding me that I still need to watch the "Once Upon a Time" premiere. With the ship heading out to Never-Never land mermaids would fit right in. What I'm still not getting is Peter Pan (I'm assuming that's the archetype being used) as a dark shadow figure perplexes me; unless the show is just going with a darker version overall. In the last show prior to the premiere I almost felt "good" about Mr. Gold/Rumple and his tenderness toward Belle. I wrote "Linden Labs" instead of "Linden Lab" on purpose hoping you would pounce with a Thunder and Lighting correction. :smileyvery-happy: But I feel like such a butthead cause it completely slipped my mind that when I mentioned "Mermaids" it was a bit of a spoiler for those who had not seen it. :smileysad: I feel like I should say something about the TOS. But not sure what to say, other than I'm hoping this Second Life "Great Depression" is soon over with.
  15. Trinity Yazimoto wrote: i hope ive been more clear, but not sure... Maybe Perrie or Phil who knows what im meaning bec we already have talked about that can rephrase in english more clearly. Thats really frustrating for me to not being able to express myself correctly on such topic. Sorry. Yes! You were very clear. :smileyhappy: Mesh making is complex, that is true. But I have seen some good textures that would make even me scratch my head, on how to even begin to start making a texture that complex. For the people who claim that making mesh is where the real talent is, that seems like a sort of superiority complex. Both Mesh making and Texturing require equal amounts of talent, and passionate, dedicated people. You cant have one without the other. Mesh is from Mars and Texturing is from Venus. :smileyvery-happy: lol
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