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Taeem

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Everything posted by Taeem

  1. Taeem

    making alpha's

    I´m not sure I understand your question right, but for a dress alpha I think your options are just what has been covered above, maybe you can get around using upper-body-alpha + lower-body-alpha by using the jacket template, depending on the length of your dress? As for a mesh body alpha hud, there are tutorials on creating huds, even on the second life wiki iirc, but the biggest obstacle there would be that you´d need your mesh body with mod permissions, I remember a thread on the forum of someone asking a question on a full perm mesh body or head he bought (it seemed to be no perm from what
  2. Quiet NPCs for ambience. With low LI and without their arms stretcched out like they try to personify a T
  3. I put an order to buy at 251 L$ / 1$ a few days ago, and it got fulfilled immediately. And don´t worry, it´s a lot of settings and stuff both in-world as on the website as on the forum, and often things are less than obvious or in the best place to be noticed or found, can take some time or searching to find everything, or stumble over it eventually.
  4. That´s a nice idea you got there, people who RP children, or have RP children, certainly have demand but not much choice there, especially stable choices. From the POV or someone who played on a medieval sim for years, that had RP-school/s on and off all the time, and played a teacher (magic ) there, some thoughts/ideas: If you choose to try on a RP-sim: - the tip of other posters to try on a family RP-sim makes a lot of sense, it will be much easier to get people to notice the existence of, and come to your school. Obviously, if you go that route, only choose a sim where the admins seem
  5. The link did work, and the sim looks beautiful, though I´ll have to come back with more time to see beyond what meets the eye. It´s obvious that the owner spent time and thought on the design. Sounds like a great place for people who focus on story and need a break from online registrations, app-filling and points counting, and the weird ones among us who don´t like to lay all their character´s background, traits, strengths and weaknesses open to people who they maybe never even interact with IC. The no apps no stats approach might make Elfennau and World End a good choice for people who ma
  6. Thanks for your replies, Drongle and Arton. I thought the Analyze was imperative, good to know. From knowing I can´t build larger than 64 structures without using megaprims, and the opening post I´d assumed I´d have to upload the terrain in pieces already, but as it worked full size in open sim I briefly had the hope that might be a new thing that works in SL too and I just had missed the good news. 256 seems to be the 64 of open sim, I tried and I can stretch a prim to 256x256 there too. The landscape on my pic is based on a heightmap of a RL existing terrain, so I´ll see how far I can ge
  7. No, nobody with colours, stones or flowers in their name have. I think you might be almost right with your decoding of SANSAR, though you must be wrong on the 'N', I´m fairly sure I read on this forum that 'nefarious' is copyrighted by one of the forum members (unless you want to go that train of thought...). How about Nauseating, Nebulous, Nociceptive, Negligible or Noxious?
  8. You can find some nice free use tattoo fonts with googling a bit, which you can use with gimp or the graphic program of your choice, in case you´d prefer more 'orderly' writing than your own handwriting
  9. From my POV the only insult is that they aim for a shiny new world (with a hopefully okay name like Sansar, even Project Sansar for all I care or else) and leave the old world and it´s residents with it´s insult of a name. But maybe that´s supposed to be taken care of with the 'cannibalization'. Bad naming, again, there. I think it will be more along the lines of Sansar some day being able to 'host what will remain of SL', all under one roof.
  10.  I made a rough test mesh terrain in blender and uploaded it to a 2x2 sim sized open sim region I share with a friend no problem, see above, and it shows 265x256x80 size and 1 LI lol so I guessed that doesn´t tell me much.  Logged into Aditi then and the numbers the uploader told me looked very different. 5202 triangles, 2.240 physics, LI of 229.937 and upload fee of 65 L$, textures and physics included. Is the triangle count the bigger problem or the physics? I´d like the terrain to be exactly walkable. Unfortunately I couldn´t test-upload it at all, as it told me on two accounts, a
  11. Kwakkelde Kwak wrote: Get over yourself and your conspiracies. You're shocked? Would you be shocked if I said "experienced miner", "farmer" or "griefer"? No sabotage is intended at all. None. Really. No to the last one. Surnameless ones can count instantly as 'experienced griefers' just by standing there, and as 'experienced trolls' just by posting something, even on the day they rezzed. Okay, I´ll take your word for that, internet stranger. (note: google if 'Kwakkelde' is a martian given name) Actually, I think I might reconsider my conclusions about the illuminati connection,
  12. Kwakkelde Kwak wrote: That is exactly the reason why I suggested an experienced scripter. Well that plus the fact that, as someone with a last name, I can't be bothered to do the actual work. That's something peasants should take care of. Which means that only servers running pre-2003 software would be affected, namely all the mainland sims, apart from the christmas gifts and empty class 6 servers. How clever of them, interesting observation. It would also affect around 60% of mainland users. Someone could visit High Fidelity and see what Philip's emotions are on this matter. _________
  13. The thread made it through another Friday, astonishingly. I think they only didn´t delete it, because they thought they could wait until it was pushed back to page 2 by their totally logical forum software/setting, which doesn´t keep threads that have interesting content/recent posts/lots of participation/et aliud readily visible. There are forums that do that differently. I´m just not sure if it´s intentional or not, and need to go to work now, so I´ll leave the drama for that to someone else.
  14. (You did read the OP/Thread rules and original title of the thread, right? )
  15. Thanks for the heads-up! We won´t go unprepared, we'll take a handful of Sidhe from some medieval fantasy sim, they can take care of the nightmares. ...Slowly I get the feeling that someone might have tried to get us to that point...OP hasn´t been seen in this thread for a while...hmm...Anyone knows if OP is a relative of Kaspersky?
  16. Sounds good to me. We could even make some L/$ for the cause of The Party by selling the flags to the land barons, so they can rush out and stake their claims in Sansar.
  17. Virtually, yes. And might be, but if so, they´ll either make us sign a NDA or perma-ban us. Imagine the uproar if people realize they spend thousands of dollars on shoes and dresses and tenthousands on immovable 'property'. But it might also mean that, seeing that mainland is 94% empty now, and we still have 4 months until May and assume a rate of additional emptying of mainland of a bit more than 1%, we might witness mainland doomsday on Friday, May 13th. Probably both. They need more servers to get Sansar ready for public beta opening day, so they might try to get us to open the vault oursel
  18. I agree with most points and especially with that themed mainland areas, both with commercial/elegant, commercial/anything goes; residential/no junk/no banlines/skyboxes only 300+m/etc., as well as themed in the sense of all popular roleplay genres, would certainly be much more attractive than mainland as it is now. From my roleplayer's perspective, different roleplay-themed mainland areas could well be interesting for a lot of roleplayers, as it would make them more 'independent' of a specific sim/the sim/s owner/s, and the roleplay itself wouldn´t have to die or the players spread on oth
  19. Kwakkelde Kwak wrote: Am I the only one who sees LL and the illuminati at work? If that's not enough, let's look at 24794 some more: 2 is a the first prime number, 47 is the 15th. 15 minus 1 is 14, double the sacred 7. That leaves us with 94, which is the exact percentage of empty space on mainland! I noted the illuminati connection in my Class 69 - sim theory also, so with what you mathematically proved here now, we can take that for granted, which bids the question how a L$ actually looks like, but I guess they keep them under lock so we won´t know it looks as we now have to as
  20. Apart from what has been suggested, my only other idea is - did you check that on your view control the rear, not the front view is active? Improbable because the problem appeared after your poseball-crash I guess, but can´t hurt to check quick before doing clean viewer re-installs.
  21. Perrie Juran wrote: Well, I'd also read once that they had lost the password to the highest tier of "God Mode." In other words, there isn't anyone in the Ivory Tower any more. I heard they just hadn´t noticed they deactivated their num pad, and thus only thought they lost their pass'word', when '578' didn´t work.
  22. Kwakkelde Kwak wrote: First of all, for obvious reasons, I only visit class 8 sims. Hence my mistake. Now, don't trust people who aren't able to connect the dots, not even if they have a last name. Ben Greenstein and Manfred Rozemblum did a more trustworthy inventory: Breakdown of Host Server Classes by Ownership: Estate - Class 5: 0 Estate - Class 6: 0 Estate - Class 7: 0 Estate - Class 8: 18432.43 Linden - Class 5: 5416 Linden - Class 6: 231 Linden - Class 7: 92 Linden - Class 8: 12.57 As you can see, landbarons get class 8 sims, as they should.
  23. Hi Cass. You have to save that xml-file yourself, it´s not being saved automatically, like e.g. your IM logs or settings. Assuming you use the Linden Lab viewer (the default viewer): If you haven´t activated the 'Develop' - menu, do that in your viewer Preferences. There you can also see where on your PC the SecondlLife viewer files get saved (and change it, if wanted).  Click the 'Develop'-menu and move your mouse to this, that should save your shape to XML:  Then you should find your file in the location you saw in your Preference-menu, unless you changed the default, that w
  24. Dresden wrote: Kwakkelde Kwak wrote: Aren't all sims class 8 by now? Some sims have no class at all. ...Dres If the grid is down next Sunday again because they need all the sockets for their Sansar-servers (never miss an opportunitiy for perpetuating unsubstantiated rumours) and you suddenly find yourself with some time to fill (has surnamless name and post count under 100K = in-world regularly), you could further your build-a-drama by giving decent hints on the 'some'. (Nah, scratch that, nobody has that much free time, not even the +100K-posts-forum-dwellers.)
  25. Dillon Levenque wrote: Dramaz? I don't hafta show you any stinkin' dramaz! [And, totally thread OOC] I find I can't really equal the fabulous level of intensity that everyone who's posted to this thread has maintained but it's been a complete and utter pleasure to read. I've really enjoyed it. I'm very sorry for having said something nice. I'll try not to do that again and if I do so I'll be sure not do it here. (Eyes Dillon warily and with raised eyebrow, looks from her IC-oneliner (I only play with multi-para-posters who have mesh hands!) to the current former Friday-thread´s title,
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