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Ayumi Dagostino

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About Ayumi Dagostino

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  1. Hi there, I have recently rented out an apartment in a roleplay sim which has a limit of 75 prims. The existing walls and staircase have fairly generic textures and I am not allowed to edit the existing structure itself, only add to it, so I am interested in customising the interior by clamping on 'replacement' walls and stairs with my own textures to give a unique feel to the apartment compared to others in the sim. I have seen a few other people do this very well using mesh, and I am interested in learning how to do this. I have tried this once in the past and was somewhat successful but I
  2. Switching to Singularity did the trick and I've got it working now, only 0.5 land impact and fully textured, fitting nicely to the walls Thanks for the help all!
  3. It could be a problem with Firestorm's export perhaps compared to Singularity, I might try them both and compare. Otherwise maybe I did something wrong, I'm not sure, but I'll take a look! If they were exactly the same size most of my problems would be very fixable!
  4. Thank you so much for all of your help thus far! I've been very busy this past weekend so I haven't had a chance to try out the advice yet, but hopefully I'll have a shot at it during the week. Drongle, that was a very detailed walkthrough you gave me, although I must admit that being the newbie I am, some of it went over my head a bit! When you were putting that internal architecture together, did you model it all from scratch in Blender itself? I think I'd be able to do that as well, but right now I've been exporting prims in Collada form into Blender so that I have (supposedly) the right
  5. Thank you for the help! In regards to the physics on the structure, I've actually tried setting them to 'prim' instead of 'convex hull', but that didn't seem to make a great deal of difference for some reason?
  6. Hi there, I am extremely new to building in Second Life in general, nevermind mesh, so it's probably not too much of a surprise that I'm running into big issues with my current project. My partner and I have rented a small apartment in an RP sim. We're able to rez objects inside without issue but we can't edit the internal walls to suit our tastes or anything like that. So what I wanted to do essentially is to build my own wallpaper onto the existing walls. I've been able to do this fine using prims and it looks quite good in-game but the problem is that we have a limit on how many prims we ca
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