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verixx

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About verixx

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  1. verixx

    Outfit Toggle

    I've enabled RLV and looked through the list of commands, but there seems to only be commands to remove clothing/attachments. How would I add clothing/attachments? Do I have to write a script to add/remove each item one by one, or can I reference sets of items (outfits/folders)? Are RLV scripts written like normal scripts, and where do these scripts go? The #RLV folder?
  2. Is it possible for there to be a script of some sort that references outfits? Instead of having to open up the Appearance window and doing all the clicking to change outfits, I'd like to avoid the hassle. Ideally, I'd like to be able to use chat commands to switch between outfits (so whatever code is executed when I click "Wear - Replace current outfit" is run by the command I enter). If, even possible, is something that can only be accomplished though a HUD, I'd be fine with that.
  3. verixx

    Face Issue

    Yes, it turns out, Alpha Blending was the issue. Still not sure why only one face was affected, however. Nonetheless, thanks for the help, everyone.
  4. verixx

    Face Issue

    I created the texture in GIMP, so I went back into GIMP. Now that I'm noticing, GIMP uses an Alpha Channel by default which cannot be deleted. The Alpha was solid white, so that shouldn't be the problem. However, I then opened the texture in Photoshop to delete the Alpha Channel, and it wasn't there. The Alpha Channel must just be a GIMP thing. Since the texture doesn't have an existing Alpha Channel after all, Alpha isn't an issue.
  5. verixx

    Face Issue

     Hello. I am starting my journey down the path of a content creator. I thought I was creating a simple enough mesh that things would go smoothly. I'm just dumbfounded. I double-checked and tripled-checked the mesh. There are no missing faces and all normals are facing outward. There should be no problems with it. So why is it that now that I have uploaded it and its textures to Second Life, one face is seemingly not rendering or something?
  6. It's the second thing. I still don't know if there is a common script which most people use, or if the script itself is simple enough to where people just make it from scratch.
  7. This really isn't what I'm looking for. I'm looking for the one where glowing hexagons briefly appear on the ground where people step.
  8. Is there a single/generic script which is everyone's go-to, or is it simple enough to where people just simply make their own? Like I said, I'm not finding such a script in the marketplace, so I'm not sure how to get my hands on it.
  9. At a couple different places, I've noticed that hexagon shapes will briefly appear (glow) wherever people step/walk. I've tried looking to see if whatever this is is in the marketplace, but had no luck. I don't know exactly what I'm looking for. What is it that is producing this ground effect ?
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