Jump to content

Studio09

Resident
  • Posts

    221
  • Joined

  • Last visited

Everything posted by Studio09

  1. Welcome Kano. Hope you enjoy your SL adventures. So I used your link and found out my life path number is 6. I've always had an affinity for 9, considering it to be my "lucky number". Reading the info for both numbers I have to admit that more attributes for 6 rang true than for 9. Using this system what numbers are compatable with each other?
  2. Aethelwine wrote: Studio09 wrote: I am a noob how do I turn ALM on with Firestorm? Advanced lighting should be one of the settings under preferences and graphics. Found it. Thanks.
  3. I am a noob how do I turn ALM on with Firestorm? Here is what my alt sees using the LL viewer: The light is brighter and reflects on the wall. Here is what my alt sees using Firestorm (the same viewer as my avi): Same subtle lighting with no light on the wall.
  4. No facelight: Facelight: Facelight, but no light on wall
  5. I rezzed the OAM bike I was interested in at my house just to see what it would look like. In trying to maneuver it I managed to back it up off my property line and when I stood up it disappeared. Got a new copy, plus some other demos, but haven't gotten much chance to try them out due to RL. I noticed the OAM was around 65 prims, which seems excessive. The Katana that Ceka showed was only 5 prims but I'm not ready to pay $L 4800 at this point. Should I be obsessing about prims? What is a reasonable number?
  6. Thanks for all the responses. When I get some time in world I will be trying out some of the freebe ones first.
  7. Thanks for the great info. I noticed a HUD available for vehicles that showed property lines, grids lines, restricted areas on the sim and neighboring sims. Might come in handy but I will need to research that later.
  8. Thanks so much for your encouraging response. It also touched on another question I had which was about adjusting the speed. I was thinking about when riding with another that it would be nice to sync the speeds so you can ride together.
  9. I'm thinking about getting a motorcycle in SL but I know nothing about them in SL or RL. I have some very basic questions: Do motorcycles require roads or highways or special tracks? I had visions of being able to ride my new motorcycle from my house on the mainland to anywhere I wanted to go but am doubting I can do that since there is only grass and some kind of path in my area. So I guess I will will need to TP with the bike in my inventory somewhere there are the roads I will need. Any favorite starting locations? Looking in the marketplace the OAM Evolution V 1.2 caught my eye but am not sure if that will be too complicated for me. Are there any motorcycle riding lessons or training areas that are good for compete dummies? I can barely get my avi to walk in a straight line so I'm imagining riding off cliffs and into trees. I'm just hoping bikes can't get damaged. Also have this horrid vision of the bike fallen over on its side with me trapped under it. Do motorcycles require gas in SL? If so where do I get it? Any handy gadgets that would help when exploring new areas? Any additional advice welcome. Thanks.
  10. I'm thinking about getting a motorcycle in SL but I know nothing about them in SL or RL. I have some very basic questions: Do motorcycles require roads or highways or special tracks? I had visions of being able to ride my new motorcycle from my house on the mainland to anywhere I wanted to go but am doubting I can do that since there is only grass and some kind of path in my area. So I guess I will will need to TP with the bike in my inventory somewhere there are the roads I will need. Any favorite starting locations? Looking in the marketplace the OAM Evolution V 1.2 caught my eye but am not sure if that will be too complicated for me. Are there any motorcycle riding lessons or training areas that are good for compete dummies? I can barely get my avi to walk in a straight line so I'm imagining riding off cliffs and into trees. I'm just hoping bikes can't get damaged. Also have this horrid vision of the bike fallen over on its side with me trapped under it. Do motorcycles require gas in SL? If so where do I get it? Any handy gadgets that would help when exploring new areas? Any additional advice welcome. Thanks.
  11. I think the more you identify with your avi the more you end up tweaking it. Although I only joined SL a little over a couple of months ago I have been tweaking it constantly and can see that it will be a continuing process. But it's fun. I started with a skin. I found an LAQ skin tone that was light enough. The shape I'm constantly adjusting. Height is an issue. I started with the LL viewer where I thought I was creating my avi at a certain height (5' 8") but when I changed to the Firestorm viewer it said my avi was about 6' 3" for the same slider adjustments. I've got her about 6.1', according to Firestorm but plan to get her down to 6.0'. (I settled on this height so she would fit well with her dancing partner.) Changing the height is not trivial since many sliders need to be adjusted to keep everything in proportion. And the thickness of the avi has to be adjusted to. After skin and shape I started trying hair. So many to choose from. Always fun. Next I went for AO cause I hated a particular animation that the initial avi came with. I bought an AO and am about to find individual animations to add to and replace some that I'm using now. I can see this being a forever kind of tweaking too. Of course clothes will be never ending also.:matte-motes-grin:
  12. Perrie Juran wrote: You should see me in my pink Hello Kitty jammies. I'd like to, do you have a picture? : )
  13. The flying trick mentioned above has wrked for me.
  14. Earlier when I was tryng out the cart for my first reply I noticed that it did not take one of my changes to it right away. I couldn't checkout. After clicking the update quantities again it seemed to fix everythng. EDIT: Maybe clicking on the cart again will bring it up with the items in it.
  15. The limit is 10 items. You can try changeing the quantity of some items to 0 (zero) and then update the cart.
  16. The proportions given are for an average shape. Not all people have that average shape. For example at 5'8" my wingspan is shorter than my height, mainly due to my slightly narrow shoulders and long legs. My ex's wingspan was longer than his height. I used to joke that I was a T-rex and he was a knuckle-dragger. Although he was 2 inches taller than me the inseam on my levi's was 2 inches longer than his.
  17. Yes I meant the PMs. I was just wndering because I had sent like 17 pctures in 17 PMs. Thanks.
  18. How about the IMs that I see on my account here on the web?
  19. Is there a limit to the number of IMs we are allowed here? If there is a limit what is it? and what happens? Do we just not see the new ones? EDIT: Or is there a limit to the amount of space for IMs? If there are a lot of pictures in the IMS it could use up a lot of space.
  20. OMG. That avi was so ugly. Still the LAQ skin and shape my avi started with had a more pleasing version of that fish mouth.
  21. Deej Kasshiki wrote: You mean the wide mouthed "fish face" look? Yeah, that's only an SL thing, thank goodness! Yeah, it's because there are not that many sliders to fine tune the shape of the mouth and lips in SL. In Sims 3, for example, there are 3 for the top lip, 3 for the bottom one and something like 12 for the mouth as a whole (it's been awhile so that last may be off). My top lip is very similar to Jennifer Garner's ( of course my bottom one is slightly smaller so not ideal) and it's nealy impossible to get my avi top lip to look the way I want it. SL forces a cupid's bow top line on the top lip so when you try to make the sides of the top lip fuller you end up with the middle part much bigger that does look somewhat like a fish. : )
  22. About the "frowny" mouth: It tends to happen to people who have a fuller/thicker upper lip like me (not an Angelina puffy lip but just bigger). I used to be dissatisfied with my mouth because it never conformed to the ideal of a full bottom lib with a thinner bowed upper. I consoled myself and became less dissatisfied with my lips when I read somewhere that a fuller upper lip was an indication of a sensual nature. Of course that didn't change my rather anemic bottom lip. Duplicating my mouth in my avi has been a challenge without making my lips puffy because we don't get options for changing the lips separately. In the first picture the lips were a little too puffy but in the second the top lip is too small and the bottom is too large. But when I change the ratio between the two they really look weird so for now I'm going with the second look. I got rid of the frowny look by tilting up the corners of the mouth but in RL my mouth is more frowny except when I smile.
  23. Although I'm not exactly a forum regular I'm interested.
  24. I've downloaded and started to use the Firestorm viewer. Now I will need to spend some time learning how to use all the features. I was glad to read that FS is well suited for building since that is one reason I joined SL. But at this point I realize it will be some time before I get to the point where can even try that. Thanks to everyone for your helpful advice. Diane
×
×
  • Create New...