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MarianoGT

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Everything posted by MarianoGT

  1. Dear support, I don't know for how long its not working but for me its since yesterday and the problem still persists. Im unable to change my Profile picture from My.Secondlife.com I have tried several times between yesterday and now and its not working. It shows the new picture in My.Secondlife.com but it doesnt reflects it in my profile in-world. I could remove it from the game it self and others see my generic picture but I want to use mine. Kind Regards, Marian
  2. This is odd, I tried that and it was static. But then I removed the script and started over and it started working when attached. I left you a message in-world. This was really helpful. <3
  3. When I try llGetLocalPos() it doesn't recognizes it and comes in an error.
  4. When I use llSetLocalPos and then llGetLocalPos on the same line it says there is an error "Name not defined within scope" It fixes that the object will stay where I set it and will not try to stay 5 meters above my head. Althought its still not moving up and down, its just static. They both have to be on the same line ? Its static now. =C
  5. And this is the script that makes my avatar move when the object moves when attached. --- float d=0.25; //radius / distance we bob up and down float step = 0.2; // distance to move each step. 0.1 would make it bob slow, 0.8 would make it bob faster, ect vector pos; float x=0; vector bobthrust; default { state_entry() { llSetBuoyancy(1.0); // this turns on buoyancy llSetTimerEvent(0.5); // this sets the timer, the timer makes up bob up and down. llTargetOmega(<0,0,0.5>,1,1); // this part makes it spin (uses targetomega so it's client-side) pos=llGetPos(); // cache our position (note that this will need to be done again if you move it) llSetStatus(STATUS_PHANTOM , TRUE); // become phantom llSetStatus(STATUS_PHYSICS , TRUE); // become physical (for smooth bobbing motion) } timer() // this part bobs up and down { x+=step; // add our step in bobthrust = <0,0,llCos(x)*d>; // use cosine to figure new position llMoveToTarget(pos+bobthrust,0.8); // move to that new position } } --- Unfortunately the first script I posted makes it rotate while attached, instead of moving up and down.
  6. Hello Master Scripters, I have just starting researching about how to make an object hover up and down when attached to the avatar without affecting the avatar it self. I have tried some free full perms scripts but they started moving my avatar up and down, instead of just the object. Then I found this one that works fine when the object is on ground, but when I get it attached it doesn't moves at all... ----- float meters = 0.005; // Range of hover movement in meters. float delay = 0.1; // Delay in seconds between movements. integer steps = 2; // Higher steps mean smoother and slower movement but more server load. integer nstep=0; // Used to increment our steps. float upDown = 1.0; // Keeps track of up and down state default { state_entry() { llSetTimerEvent(delay); //use the timer to time events, not llSleep! } timer() { llSetPos(llGetPos()+<0,0,meters*upDown>); if ((nstep+=1)>steps) //count the steps up or down { nstep=0; upDown = -upDown; } } } ---- This script is for personal use, its something I always wanted to do on a little toy I made for my self. I don't know much about scripting, I would say I'm level (0.1) on a scale of (1.000.000), if anyone can help me do its 2 Step up and down while attached to my avatar I will love it !!! Thanks in advance, Marian
  7. Probably, but since I didnt find a way to fix it I went all the way from scratch. Thanks for replying.
  8. I tried to fix it for around 30 minutes trying to figure out where the "x" object that was ruining my house was, but I didnt find anything, unlinked everything, removed all textures, linked one by one but it was the same results. I build the house again and didnt had problems so far. Thanks for the reply.
  9. Hello everyone, I hope someone can help me out. Everytime I want to take a copy of my house it comes in my inventory as a (No Transfer) item. I have tried the following : 1) Remove all textures 2) Make sure all prims are Owner and Made by my self 3) Removed anything I added recently (Full Perm) from my main account The results are still the same, I cant get rid of the (No Transfer) perm as soon as I Take Copy of it, I have full perms on everything so I cant tell what might be wrong. 
  10. Hi, I´m New here in this forum and I was like "Is there a way to see from which IP address my account is logging in ?" or "Connections LOGS" to see where and when the account was or is active. Regards,!
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