SaraCarena
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Everything posted by SaraCarena
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Deploys for the week of 2014-09-15
SaraCarena replied to Maestro Linden's topic in Second Life Server
Hi Maestro is there any info on what regions, if any, are using CDN for texture/mesh fetch this week, or is it hush hush secret? -
why does SL keep wanting me to upgrade my viewer? I did, but it keeps nagging
SaraCarena replied to RubeeDawn's question in Viewers
I found this web page useful for learning how to custom set your camera :smileyhappy: http://pennycow.blogspot.co.uk/2011/07/matter-of-perspective.html -
"The "Statistics Bar" shows packet loss as a percentage. If it anything above 0% on a steady basis, go to top menu Edit > Preferences > Network > Maximum Bandwidth and try lowering the value to reduce packet loss. On the other hand, if you have a fast connection and can handle it, you can increase the bandwidth to download data faster." Quoted from; http://wiki.secondlife.com/wiki/Lag Internet connection. As bandwidth only affects udp data AND with the considerable tweaking of http in viewer code over the last 9 months I personally haven`t seen any noticeable difference with having bw at 1500 or 10000, not that I`m saying max it. Interestingly, for the texture/mesh test on aditi (linked in previous post) the Lindens recomend setting bw to 10000. Has also been mentioned by a Linden that udp is being phased out so maybe we`ll all be able to forget about bw then :smileyhappy:
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There`s also a texture/mesh test on aditi (second life beta grid) at the moment. One region uses uses conventional download another region uses the new CDN download. Could be a good way of testing how your puter copes with that. http://wiki.secondlife.com/wiki/Server_Beta_User_Group According to comments in this weeks TPV meeting CDN is being deployed on a small scale on the main grid this week (YAAAAAY)
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Responding to the post that got removed from this thread cuteify?...seriously?
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First thing is don`t delete cach for rezzing problems. Check your wearing a shape, know it sounds silly but seems to be a common thing in bakefail these days. If that don`t work then, http://wiki.phoenixviewer.com/fs_bake_fail Let us know how you get on :smileyhappy:
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The lag meter floater was broken in sl viewer sometime in April. Since firestorm code updates lag behind official sl viewer updates the broken lag meter has only appeared in firestorm since their last update. There is a jira about it. https://jira.secondlife.com/browse/BUG-5771 Edit: Now fixed in this sl viewer Second Life Maintenance Viewer version 3.7.16.294015 http://wiki.secondlife.com/wiki/Linden_Lab_Official:Alternate_Viewers So will most likely be fixed in firestorm at their next update
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Graphic card closing SL -pls help!
SaraCarena replied to Rosele Maroon's topic in Second Life Viewer
Rosele Maroon wrote: My graphic card restarts herself stopping SL Has the driver update cured that problem? Wireless connection isn`t ideal for sl but many people use it without big problems. You`re not getting packet loss which is good. Check what your bandwidth setting is, in sl viewer that`s preferences > setup. If it`s higher than 500 set it to 500 and see how that goes for a few days. Would also be useful to know the exact viewer that you`re using. So if you copy and paste that info here it` will look something like this. Second Life 3.7.14 (292638) Aug 4 2014 15:40:43 (Second Life Release) -
I can see the distortion around the eyes on your pics but not the other 2 and understand your frustration, I tend to just not look at flaws that bug me but that`s obviously not an option for you. Seeing as you`ve tried all the obvious fixes and many not so obvious ones, think I`d file a jira with as much detail as you can provide and a link to this thread. At least then a linden will see your issue, they probly won`t in this thread. Btw jiras for obviously fixable issues get filed all the time. Hope you find a fix :smileyhappy: Edit : Was in a bit of a rush, if you`re a bit nervy abou jira don`t be trivial ones get filed all the time(not that I think your issues trivial). This one made me laugh https://jira.secondlife.com/browse/BUG-7180
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Graphic card closing SL -pls help!
SaraCarena replied to Rosele Maroon's topic in Second Life Viewer
Have you updated your graphics driver recently? That open gl version is old. http://www.nvidia.co.uk/Download/index.aspx?lang=en-uk I`d check for update :smileyhappy: -
Hardware Upgrades for SL
SaraCarena replied to Pardus Tungsten's topic in General Second Life Tech Discussion
http://wiki.secondlife.com/wiki/Texture_Console -
Hardware Upgrades for SL
SaraCarena replied to Pardus Tungsten's topic in General Second Life Tech Discussion
Sorry but forgot to mention that the 512 cap is a "soft cap" and isn`t the whole story. http://community.secondlife.com/t5/Technical/Max-Video-Ram-and-rendertexturememorymultiple/qaq-p/717013 There was also a thread about texture memory in the building forum a while ago. http://community.secondlife.com/t5/Building-and-Texturing-Forum/PROPOSAL-Texture-memory-increase/td-p/2733630 -
Hardware Upgrades for SL
SaraCarena replied to Pardus Tungsten's topic in General Second Life Tech Discussion
People who max their sl cache on ssd do report much better load times than conventional hardrive so it would be good for sims you visit regularly. With 12 gig of ram you could try a 4 gig ramdrive which is even quicker than ssd and free. You`re right that viewers only use 512meg of video ram atm but I`ve heard that LL are working on getting rid of that cap, no idea of the timeline though. Plus there are other performance enhancements that LL are working on such as http pipeline and CDN (content delivery network). You`re comps pretty good as is :smileyhappy: -
Nalates Urriah wrote: They are also testing a CDN system the has the promise of providing a BIG performance improvement. CDN = Content Deleivery Network. The system will make downloading textures much faster, especially for those outside the USA. Depending on timing, we may see the HTTP Pipelining come online at the same time thus provising a double bang in performance. Sounds like a BIG shiny to me:smileyhappy:
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Crim Mip wrote: The 650 or 660 graphics cards will both let you run in ultra with even higher draw distances. I have a 650 and run with everything on at 200m or more with no issues. FPS is usually up above 30. Is that a 650 ti? coz my gtx 650 won`t do that at most places in sl but agree that 650 is reasonable bang for buck, personally will go for x60 on next upgrade. Read lots about putting sl cache on ssd making a big improvement to rez speed.
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Do the new AMD APU's play well in SL?
SaraCarena replied to Michael Tempel's topic in General Second Life Tech Discussion
Velveeta Zerbino wrote: Heat is really an issue with the APUs. That doesnt seem to get mentioned in reviews I`ve read but imagine it would be. -
"pitches" - OMG, I wrote that nasty word...
SaraCarena replied to Mikki Miles's topic in General Discussion Forum
PC gone mad, like seriously MAD, my Granny wore britches in the 1950`s http://www.artfire.com/uploads/product/8/78/74078/1474078/1474078/large/kitchen_britches_burgundy_and_white_stripes-dont_lose_your_britches__4ea8528f.jpg -
Posting your viewer info may get you help quicker. Start viewer click help > about....then copy and paste here
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Nvidia Open GL error 7 message
SaraCarena replied to LisaMarie McWinnie's topic in Second Life Viewer
I used a 630 for a while with sl so know from experience that it will work but never had any of those errors. Have you tried posting about the error on Nvidia forums Lisa? -
Caleb asked for Jiras soooo spam wiv Jiras....just sayin
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They`ve asked people to file jiras to help track down the problem. http://community.secondlife.com/t5/Second-Life-Server/Group-chat-lag/td-p/2782248
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Are graphics issues impacting on the SL experience
SaraCarena replied to cibernut's topic in General Discussion Forum
Qie Niangao wrote: I'll be surprised if you see that much difference with a 64-bit viewer on your rig. Graphics wise yes but just having that much more memory availiable makes a difference I think... and OP has 64 bit os so why not