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Becky1593

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Everything posted by Becky1593

  1. You are so so helpful I will have a look at them . Thank you so much !
  2. You're right ! Till now I managed to create the door and get it to open and close when I click it. Next step is to save the questions and have one to be randomly chosen to ask the user. I think I'll try use a notecard and then display them using an IDialog. Will that work?
  3. What do you mean by sim?? I'm totally new to this
  4. None of my scripts are working/running. It is set to running and I renamed my object. I have the latest version of second life and I don't know from where to unmute the object (if that's the case). I can't find any solutions online. Any ideas ? Here's what I'm doing : Right click build, choosing the prim, content, pasting the script, closing the windows, right clicking the object and selecting Touch. Nothing is working.
  5. Yes my object is called object, should I rename ? How do I unmute ?
  6. I built a simple prim (box) in a sandbox and attached the most basic script to it for practice sake. default { state_entry() { llSay(0, "Hello, Avatar!"); } touch_start(integer total_number) { llSay(0, "Touched."); } } But nothing is happening ! What's wrong ?
  7. Mhm that's the part i'm most fuzzy about - how to know if the answer is right to hence make the door open. How much is it here to hire a scripter ?
  8. wow i didn't think of most of the stuff you mentioned -.- Let's say I'll start off with one door, how would you store the different questions in list variables and then it randomly selects one to ask? Scripting here is totally different to the little programming im used to. I was thinking of starting as follows: Create the door in second life, then when touched by the player the script runs and it generates an IIDialog where it asks the question. Problem is, how would I check if the answer is right or wrong ?
  9. Hi there I am new to second life and would greatly appreciate all of your expertise. I was recommended to post here for scripting help. I am trying to create a door that once the user touches it, a question will be displayed and the user must select one of the answers (multiple choice). If the answer is right he will proceed to the next part of the game, and if not another different question will be asked. Does anyone know how to do this? I was told to try out IDialog and ITextBox but i would greatly appreciate it if someone would help me. Please help! Thanks !
  10. That is super helpful ! I'll have a look around and I'll ask on that forum you suggested too
  11. I'll try search for RP door script. That would be fantastic ! I'll get back to you and thank you for replying .
  12. Hi there I am new to second life and would greatly appreciate all of your expertise. I am trying to create a door that once the user touches it, a question will be displayed and the user must select one of the answers (multiple choice). If it gets it right then it can proceed to the next phase of the game. Does anyone know how to do this? I found a couple of scripts that help you create the door, but I can't figure out for the life of me how to set up/store/display the question ! Please help! Thanks !
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