Okies, first thanx to anyone who's trying to help here. Very appreciated! I must admit I've started this topic in a rant, because all those viewers out there are crashing in my face, not reproducible, sometimes when I move the camera, sometimes just when I stand around doing nothing. I'm having these problems since post-1.23. After a long time of absence - because I wasn't able to log in without crashing after a few minutes - I came back. I wasn't able to run any viewer even on the lowest gfx settings. The newest LL viewer allows me to be on for some time, still it crashes from time to time. Yes there is some progress, and I appreciate it. Phoenix&Co even worse.
I'm a sw-dev, I'm aware it's hard to incorporate latest technology especially on a streaming network based solution and make it work for all those millions of different hw and sw configurations out there. That's my everyday job. But... I could live with and understand when it's slow and laggy on a not so decent hardware, but if my projects I deploy crash on whatever machine I deploy it and I don't care about it, I'll loose my job. Point.
Anyway, here's the requested info. if anyone has an idea, lots of kisses to you ;-)
Second Life 3.4.5 (270263) Feb 12 2013 04:43:00 (Second Life Release)
Release Notes
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Release Notes
CPU: Intel® Core2 Duo CPU T6400 @ 2.00GHz (1995.23 MHz)
Memory: 3066 MB
OS Version: Microsoft Windows Vista 32-bit Service Pack 2 (Build 6002)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: ATI Mobility Radeon HD 4650
Windows Graphics Driver Version: 8.97.100.7-121116a-151639C-ATI
OpenGL Version: 3.3.11672 Compatibility Profile Context
libcurl Version: libcurl/7.21.1 OpenSSL/0.9.8q zlib/1.2.5 c-ares/1.7.1
J2C Decoder Version: KDU v7.0
Audio Driver Version: FMOD version 3.750000
Qt Webkit Version: 4.7.1 (version number hard-coded)
Voice Server Version: Vivox 3.2.0002.10426
Built with MSVC version 1600
Packets Lost: 447/114,996 (0.4%)