Jump to content

Xisu

Resident
  • Posts

    9
  • Joined

  • Last visited

Everything posted by Xisu

  1. I believe as of version 3.6.5 of the Official Viewer they have removed old carbon components. Details on one of the releases I'm talking about where they switched to all Cocoa can be found here: http://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Release/3.6.5.280370 That was a while back and we are now in 3.6.9 versions. Over the past few versions the stability of the all Cocoa based viewers have improved. Can't say anything regarding TPV's since I don't use them, but the official version are now 100% Cocoa with no Carbon remaining. Over the long-run with this change to all Cocoa they may be able to add the capability to use higher versions of OpenGL down the road, and perhaps 64-bit versions of the SL Viewer but for now the viewers use OpenGL Version 2.1 If you open up the viewer and go to "Help" and then click "About Second Life" it will show the OpenGL version, and what is after it depends on your graphics card type. For example, if you are using an Nvidia card it will say "OpenGL Version: 2.1 NVIDIA-8.18.22 310.40.05f01" One difference I do notice though is that in Mountain Lion if I enabled OpenGL Vertex Buffer Objects in the graphics options it actually caused lag, where in Mavericks it speeds it up for some reason. Not able to determine why since both are using the same graphics card and same OpenGL. It shall have to remain a mystery to me.
  2. Second Life really is not meant to be run on a phone. Yes there are third party phone apps that will let you use it on a phone, but these are not created or supported by the makers of the product (Linden Lab). Second Life is best run on a desktop system that is directly connected to the internet with a wired connection, and has a descent graphics card. You will also notice in the system requirements neither Android or iOS operating systems are mentioned. https://secondlife.com/my/support/system-requirements/?lang=en-US Also the use of a cellphone or tablet is generally Wifi or 3G/4G. Second Life in of itself does not really play well with Wifi. To quote Linden Lab themselves from their own help pages: "Second Life is not compatible with dial-up internet, satellite internet, or some wireless internet services. Occasionally these types of connection may work with Second LIfe, but Linden Lab is unable to support them or to address issues related to their use. For the best Second Life experience, always use a hard-wired DSL or cable connection. " - http://community.secondlife.com/t5/English-Knowledge-Base/Wifi-and-satellite-connections/ta-p/1296823 I have never attempted to use SL on a phone so would not know how phone viewers work. But if you log in with a normal computer system and need help and I'm around, feel free to hit me up for some help.
  3. Without a screenshot it is difficult for me to tell directly, however this sounds like one of a few things that could be causing this: 1). Your skin or tatoo layer might have black spots as one of its texture details. Change to a differnet skin and/or remove tatoo layer to test this. 2). Lighting. Go to a brighter area or change the lighting settings. 3). Viewer issue possibly. To test this try using a different viewer. For example, if you normally log in using Firestorm you may wish to log in with the Official Viewer to see if this resolves the problem. If it does then it is indeed viewer related. Definitely worth a shot =)
  4. The product in question is not able to be found on the marketplace. It is sold in-world only as another poster mentioned. Some merchants intentionally avoid the marketplace for personal or business strategy reasons. In some cases it is simply because they want more visitors in their store, and in other cases a merchant may simply be against the marketplace for personal reasons. For Lola's in particular, I cannot say their reason so you will have to ask them yourself =) As another poster mentioned, do a search for "Lola's" in-world and you are sure to find the item in question for sale from a vending machine (for about 1700 L$ if I remember correctly, maybe price has changed since I was last there maybe not).
  5. Problems involving teleports, friends list not loading right and other unusual issues can sometimes be attributed a known issue where Second Life does not fully work properly with the default DNS settings in certain networking situations. A work around for this issue that will fix it if this is indeed what is causing the problem is to use Google's public DNS servers. To do this click on your Apple icon at the top left of your screen then go to system preferences in the menu that pops up. From system preferences it's as follows: "System preferences" -> "Network" -> "Advanced..." -> "DNS" -> "+" and type 8.8.8.8 "System preferences" -> "Network" -> "Advanced..." -> "DNS" -> "+" and type 8.8.4.4 Please make sure you are adding BOTH DNS servers (8.8.8.8 and 8.8.4.4) Definitely worth a shot =)
×
×
  • Create New...